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inRust-GPU/rust-gpu (press backspace or delete to remove)!-- Thank you for filing a bug report! 🐛 --
Expected Behaviour
- count_ones works for u32 and i32, but does not for u8, u16, u64, i8, i16 and i64.
- (count_zeros just calls count_ones(!value))
...
bug
Firestar99
- 2
- Opened 29 days ago
- #215
!-- Thank you for filing a bug report! 🐛 --
Expected Behaviour
Using u32::leading_zeros() in any shader errors with:
error: extension SPV_INTEL_shader_integer_functions2 is required
[...]
note: used ...
bug
Firestar99
- 2
- Opened on Jan 27
- #210
1. Add git clone https://github.com/Rust-GPU/rust-gpu.git --depth 1 to the end of Clone the rust-gpu repository
2. Change cargo build --release in rust-gpu into cargo build -r -p rustc_codegen_spirv ...
enhancement
newDINO
- 1
- Opened on Jan 25
- #209
I ve just come across a need in cargo-gpu to get the exact nature of the shader build failure. Namely that there is an
edge case where downgrading spirv-std can cross a Rust toolchain threshold that also ...
enhancement
tombh
- Opened on Jan 15
- #208
Right now when people filed bug reports, it s hard to know what is going on on the host side, how they are building the
GPU code, if they are translating through naga, if vulkansdk is installed, what device ...
enhancement
help wanted
LegNeato
- Opened on Jan 15
- #207
In https://github.com/Rust-GPU/rust-gpu/pull/200 we saw that intrinsics are implemented in two different places. The new
maintainers are unsure if this is required or if this is legacy and should be changed. ...
question
LegNeato
- Opened on Jan 13
- #205
Currently when naga fails validation (when using wgpu +rust-gpu for the web) it can be really confusing and really hard
to debug:
- https://github.com/Rust-GPU/rust-gpu/discussions/23
- https://github.com/Rust-GPU/rust-gpu/discussions/203 ...
enhancement
help wanted
LegNeato
- 7
- Opened on Jan 11
- #204
We currently emit debug info into the output spv binary . Rust has an option to split it out into different
files(https://doc.rust-lang.org/cargo/reference/profiles.html#split-debuginfo). We should read ...
enhancement
help wanted
LegNeato
- Opened on Jan 9
- #202
It would be great to have rust-gpu on https://godbolt.org/.
The repo is here:
https://github.com/compiler-explorer/compiler-explorer
enhancement
good first issue
help wanted
LegNeato
- Opened on Jan 6
- #201
!-- Thank you for filing a bug report! 🐛 --
Expected Behaviour
Able to compile a SPIR-V compute shader using the log10 operation.
Example Steps To Reproduce
Minimal reproducer available at: https://github.com/bspeice/rust-gpu-log10-err/blob/main/crates/shader/src/lib.rs ...
bug
bspeice
- 2
- Opened on Jan 5
- #199

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