Releases: Roughsketch/VineCorrupt
v1.1
v1.0
No change log, just the following note:
Fixed crash and updater problems.
v0.8.9
Added ability to corrupt .gen files by request.
v0.8.8
Added PSP support in the PlayStation tab.
Added more information to the update tool when updating.
Should now show the most recent changelog and/or reasons to update.
Will now attempt to check for updates automatically.
Moved old welcome message to the Help tab.
v0.8.7.1
Fixed a problem with emulators not starting after a corruption.
v0.8.7
Fixed a bug where PlayStation would crash when corrupting certain files.
Fixed a bug where PlayStation wouldn't be able to read or write small files.
Fixed changing a disc not resetting the total bytes corrupted label.
Changed lots of error reporting in the GUI; now uses error.log more often.
v0.8.6
Fixed the miscellaneous tab from inferring a corruption type based on the file extensions.
Miscellaneous tab will now treat all files equally, even if it has a method for handling them.
Fixed the miscellaneous tab from using decimal numbers instead of hex for all the inputs.
v0.8.5
Fixed a crash in the Misc. tab
v0.8.4
Fixed a bug in mdnds that would cause a crash if there were no overlay files in a ROM
Added support for v64 and n64 ROM types in the N64 tab
Changed games being extracted to the root directory. Extracted files will now be put under ./games/
v0.8.3
Fixed NDS extracting using the first 6 characters in the ROM instead of the unique game code
Fixed a problem where header data wouldn't be protected for certain systems
Added the ability to corrupt files in .zip archives for NES, SNES, GameBoy, and NDS games.
Note: The corrupted ROM will not be put into an archive.