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Releases: Roughsketch/VineCorrupt

v1.1

14 Jan 02:37
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No change log, just the following note:

Added EOF relative stop.

v1.0

14 Jan 02:37
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No change log, just the following note:

Fixed crash and updater problems.

v0.8.9

14 Jan 02:36
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Added ability to corrupt .gen files by request.

v0.8.8

14 Jan 02:36
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Added PSP support in the PlayStation tab.
Added more information to the update tool when updating.
 Should now show the most recent changelog and/or reasons to update.
 Will now attempt to check for updates automatically.
Moved old welcome message to the Help tab.

v0.8.7.1

14 Jan 02:35
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Fixed a problem with emulators not starting after a corruption.

v0.8.7

14 Jan 02:35
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Fixed a bug where PlayStation would crash when corrupting certain files.
Fixed a bug where PlayStation wouldn't be able to read or write small files.
Fixed changing a disc not resetting the total bytes corrupted label.
Changed lots of error reporting in the GUI; now uses error.log more often.

v0.8.6

14 Jan 02:34
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Fixed the miscellaneous tab from inferring a corruption type based on the file extensions.
 Miscellaneous tab will now treat all files equally, even if it has a method for handling them.
Fixed the miscellaneous tab from using decimal numbers instead of hex for all the inputs.

v0.8.5

14 Jan 02:34
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Fixed a crash in the Misc. tab

v0.8.4

14 Jan 02:33
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Fixed a bug in mdnds that would cause a crash if there were no overlay files in a ROM
Added support for v64 and n64 ROM types in the N64 tab
Changed games being extracted to the root directory. Extracted files will now be put under ./games/

v0.8.3

14 Jan 02:33
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Fixed NDS extracting using the first 6 characters in the ROM instead of the unique game code
Fixed a problem where header data wouldn't be protected for certain systems
Added the ability to corrupt files in .zip archives for NES, SNES, GameBoy, and NDS games.
 Note: The corrupted ROM will not be put into an archive.