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unity升级到5.5.2,增加vs调试启动参数,很多人问我,所以加上去了。增加主线程同步上下文,mongodb异步函数就能回调到主线程
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*.pyc | ||
*.suo | ||
*.user | ||
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.settings/ | ||
.localhistory/ | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'"> | ||
<StartArguments>--appId=1 --appType=AllServer --config=../Config/StartConfig/LocalAllServer.txt</StartArguments> | ||
<StartAction>Project</StartAction> | ||
</PropertyGroup> | ||
</Project> |
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using System.Threading; | ||
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namespace Model | ||
{ | ||
public class OneThreadSynchronizationContext : SynchronizationContext | ||
{ | ||
public override void Post(SendOrPostCallback callback, object state) | ||
{ | ||
Game.Poller.Add(() => { callback(state); }); | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup /> | ||
</Project> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using Base; | ||
using Model; | ||
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namespace Hotfix | ||
{ | ||
[MessageHandler(Opcode.R2C_ServerLog)] | ||
public class R2C_ServerLogHandler | ||
{ | ||
public void Handle(Session session, R2C_ServerLog message) | ||
{ | ||
Log.Debug("111111111111111111111111"); | ||
} | ||
} | ||
} |
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