export const Slash: SlashCommand = {
name: "commandname",
description: "short description",
// Other Command Options
guilds: ["Guild ID"], // If you make to make a guild command. (Optional), By default it will be global.
autocomplete: (interaction, client) => {
// Code here
}, // Code for the autocomplete command option (optional)
run: (interaction, client) => {
// Code here
}
};
import { ApplicationCommandOptionType } from "discord.js";
export const Slash = {
name: "ping",
options: [
{
name: "type",
description: "What type of ping you want",
required: true,
type: ApplicationCommandOptionType.String,
choices: [
{
name: "client",
value: "client"
}
]
},
{
name: "autocomplete",
type: ApplicationCommandOptionType.String,
required: false,
description: "auto",
autocomplete: true
}
],
description: "pong description",
autocomplete: (interaction) => {
const focusedValue = interaction.options.getFocused();
const choices = ['Popular Topics: Threads', 'Sharding: Getting started', 'Library: Voice Connections', 'Interactions: Replying to slash commands', 'Popular Topics: Embed preview'];
const filtered = choices.filter(choice => choice.startsWith(focusedValue));
interaction.respond(
filtered.map(choice => ({ name: choice, value: choice })),
);
},
run: (interaction, client) => {
console.log(`${interaction.user.username} chose ${interaction.options.getString("type")}`)
console.log(`${interaction.user.username} chose ${interaction.options.getString("autocomplete") ?? "None"}`)
}
};