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RiddleTime committed Jan 20, 2025
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6 changes: 3 additions & 3 deletions 404.html

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13 changes: 13 additions & 0 deletions assets/assetto-corsa-evo-early-access-supported-Dorf_wr9.js
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const e=`---
title: Assetto Corsa EVO Early Access is now supported by Race Element!
slug: Assetto-Corsa-EVO-Race-Element-supported
description: Custom HUDs & Adaptive Triggers DualSense Controller
date: 2025-01-20
type: news
---
<h1 id="optimized-huds-and-high-refreshrates">Optimized HUDs and High Refreshrates.</h1>
<p>Initially there is support for several highly optimized HUDs, they only utilize your cpu to render so your graphics card isn&#39;t being interrupted when already being heavily loaded by Assetto Corsa EVO. The Shift Bar can render up to 240Hz, so you will never miss a shift!</p>
<h1 id="dualsense-adaptiveactive-triggers">DualSense Adaptive(Active) Triggers</h1>
<p>Race Element is able to use the game&#39;s 3rd party telemetry data to provide active triggers for the DualSense Controller. This highly improves the playability and enjoyment when playing Assetto Corsa EVO. You will need DSX on steam for this to work, but it is worth it.</p>
`;export{e as default};
46 changes: 23 additions & 23 deletions assets/index-HlQn8o6D.js → assets/index-NG8Y5FAN.js

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2 changes: 1 addition & 1 deletion guide/features/index.html
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<!-- seo end -->

<link rel="icon" type="image/x-icon" href="/favicon.ico">
<script type="module" crossorigin="" src="/assets/index-HlQn8o6D.js"></script>
<script type="module" crossorigin="" src="/assets/index-NG8Y5FAN.js"></script>
<link rel="stylesheet" crossorigin="" href="/assets/index-DmUIAXQm.css">
<meta name="og:url" content="https://race.elementfuture.com/guide/features"><meta name="og:title" content="Race Element - Guide | Features"><meta name="og:description" content="General features"><meta name="twitter:title" content="Race Element - Guide | Features"></head>
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2 changes: 1 addition & 1 deletion guide/how-to-get-started/index.html
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<link rel="icon" type="image/x-icon" href="/favicon.ico">
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<script type="module" crossorigin="" src="/assets/index-NG8Y5FAN.js"></script>
<link rel="stylesheet" crossorigin="" href="/assets/index-DmUIAXQm.css">
<meta name="og:url" content="https://race.elementfuture.com/guide/how-to-get-started"><meta name="og:title" content="Race Element - Guide | Get Started"><meta name="og:description" content="Downloading and Installing Race Element"><meta name="twitter:title" content="Race Element - Guide | Get Started"></head>
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2 changes: 1 addition & 1 deletion guide/how-to-use-huds/index.html
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<link rel="icon" type="image/x-icon" href="/favicon.ico">
<script type="module" crossorigin="" src="/assets/index-HlQn8o6D.js"></script>
<script type="module" crossorigin="" src="/assets/index-NG8Y5FAN.js"></script>
<link rel="stylesheet" crossorigin="" href="/assets/index-DmUIAXQm.css">
<meta name="og:url" content="https://race.elementfuture.com/guide/how-to-use-huds"><meta name="og:title" content="Race Element - Guide | Using the HUD Tab"><meta name="og:description" content="Custom HUDs for Sim Racing"><meta name="twitter:title" content="Race Element - Guide | Using the HUD Tab"></head>
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2 changes: 1 addition & 1 deletion guide/how-to-use-liveries/index.html
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<meta name="og:url" content="https://race.elementfuture.com/guide/how-to-use-liveries"><meta name="og:title" content="Race Element - Guide | Using the Liveries Tab"><meta name="og:description" content="ACC Liveries and Race Element"><meta name="twitter:title" content="Race Element - Guide | Using the Liveries Tab"></head>
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