You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Actually, I have a branch called audio_system that introduces this. Rather than emitting a sound for each glyph, the audio system tries to emulate the sounds heard in the franchise when code rain falls. It's very distinctive, but because audio isn't my specialty, I've asked someone else to create a sound file to replace my placeholder file used by the current effect.
Anyway, the sound is emitted multiple times, over and over, overlapping itself. Each instance is pitch-shifted slightly to introduce variation, and is assigned a random volume and pan (within certain parameters).
Once I have a finished sound effect added, I'll merge this into the main branch.
Rezmason
changed the title
SFX on animation ?
Feature Request: add an appropriate sound effect for falling digital rain
Mar 14, 2023
Do you have the possibility of including the sound which would correspond to the passage of the rain chars ?
The text was updated successfully, but these errors were encountered: