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How to write level to a game data? via System.IO or is there API's built-in method ? #75

Answered by Rekkonnect
flightlex asked this question in Q&A
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You should use the Database class, if you look around the library you'll find that there's some ways to interact with reading and writing levels to the database. Make sure to not delete everything, and keep backups of your data, just in case something doesn't go well.

Generally this library has great support for your database's levels. It's behind in the other parts of the gamesave like beaten levels, player stats and such, which is in the plans of improving soon™. But the library is built with an external level editor in mind, hence the great support for flexibility with your editor experience. You might find tools to help the process of constructing levels in whichever way you want.

I'l…

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Converted from issue

This discussion was converted from issue #74 on November 17, 2022 09:55.