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[4.3] Round DDS width/height to next divisor multiple for block compression #995

[4.3] Round DDS width/height to next divisor multiple for block compression

[4.3] Round DDS width/height to next divisor multiple for block compression #995

🐧 Linux  /  Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)

succeeded Jan 4, 2025 in 46m 18s
Set up job
1s
Run actions/checkout@v4
10s
Linux dependencies for tests
19s
wayland-scanner dependency
3s
Free disk space on runner
1m 22s
Restore Godot build cache
0s
Setup Python and SCons
5s
Setup Python and SCons (legacy versions)
0s
Setup GCC problem matcher
0s
Compilation
36m 52s
Save Godot build cache
18s
Generate C# glue
0s
Build .NET solutions
0s
Prepare artifact
0s
Upload artifact
0s
Dump Godot API
9s
Unit tests
2m 21s
.NET source generators tests
0s
Check for class reference updates
0s
Check for GDExtension compatibility
0s
Test Godot project
4m 34s
Test project converter
0s
Post Dump Godot API
0s
Post Setup Python and SCons
0s
Post Run actions/checkout@v4
0s
Complete job
0s