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Copy pathCMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.01)
if (WIN32 AND MSVC_TOOLSET_VERSION LESS 140)
message(
FATAL_ERROR
"liblzma requires at least Visual Studio 2015"
)
endif ()
project(
lzma
VERSION 19.0
DESCRIPTION "Cross-platform decompiler for scenes.image file."
LANGUAGES C
)
set(
SOURCES
"src/Alloc.c"
"src/LzFind.c"
"src/LzmaDec.c"
"src/LzmaEnc.c"
"src/LzmaLib.c"
"include/Alloc.h"
"include/LzFind.h"
"include/LzmaDec.h"
"include/LzmaEnc.h"
"include/LzmaLib.h"
"include/7zTypes.h"
)
if (WIN32)
set(
SOURCES
${SOURCES}
"src/win/LzFindMt.c"
"src/win/LzmaLibExports.c"
"src/win/Threads.c"
"include/win/LzFindMt.h"
"include/win/Threads.h"
"src/win/LzmaLib.def"
"src/win/resource.rc"
)
endif ()
add_library (lzma STATIC ${SOURCES})
if (NOT MSVC)
set (CFLAGS " -c -O2 -Wall -fPIC")
target_compile_definitions(lzma PUBLIC _7ZIP_ST)
elseif (MINGW)
set (CFLAGS " -c -O2 -Wall")
endif ()
target_precompile_headers(lzma PUBLIC "include/Precomp.h")
target_include_directories(
lzma PUBLIC
"${PROJECT_SOURCE_DIR}/include/"
)
if (WIN32)
target_include_directories(lzma PUBLIC
"${PROJECT_SOURCE_DIR}/include/win")
endif ()