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ReMod.TSAC.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Condition="'$(VRCPath)'==''">
<VRCPath Condition="Exists('C:/Program Files (x86)/Steam/steamapps/common/VRChat')">C:/Program Files (x86)/Steam/steamapps/common/VRChat</VRCPath>
<VRCPath Condition="Exists('D:\Steam\steamapps\common\VRChat')">D:\Steam\steamapps\common\VRChat</VRCPath>
<VRCPath Condition="Exists('$(HOME)/.steam/steam/steamapps/common/VRChat')">$(HOME)/.steam/steam/steamapps/common/VRChat</VRCPath>
<VRCPath Condition="Exists('S:\Games\steamapps\common\VRChat')">S:\Games\steamapps\common\VRChat</VRCPath>
</PropertyGroup>
<PropertyGroup Condition="'$(MlPath)'==''">
<MlPath>$(SolutionDir)\3rdparty\ml</MlPath>
<MlPath Condition="!Exists('$(MlPath)') And Exists('$(VRCPath)/MelonLoader')">$(VRCPath)/MelonLoader</MlPath>
</PropertyGroup>
<PropertyGroup>
<ProjectGuid>{0797F78D-E087-4979-9AC8-19D2F50BBC7D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ReMod.TSAC</RootNamespace>
<AssemblyName>ReMod.TSAC</AssemblyName>
<TargetFrameworks>net472;net6</TargetFrameworks>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<PlatformTarget>x64</PlatformTarget>
<IntermediateOutputPath>$(BaseIntermediateOutputPath)\tmp\$(Configuration) ($(PlatformTarget))\$(ProjectName)\</IntermediateOutputPath>
<OutputPath>..\.build\$(Configuration) ($(PlatformTarget))\Modules\$(ProjectName)\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>latest</LangVersion>
<DebugSymbols Condition="'$(Configuration)'=='Release'">false</DebugSymbols>
<DebugType Condition="'$(Configuration)'=='Release'">None</DebugType>
<Optimize Condition="'$(Configuration)'=='Release'">true</Optimize>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>$(MlPath)\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>$(MlPath)\Managed\Il2Cppmscorlib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MelonLoader">
<HintPath>$(MlPath)\MelonLoader.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="UnhollowerBaseLib">
<HintPath>$(MlPath)\Managed\UnhollowerBaseLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(MlPath)\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VRCCore-Standalone">
<HintPath>$(MlPath)\Managed\VRCCore-Standalone.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ReMod.Core\ReMod.Core.csproj" />
<ProjectReference Include="..\ReMod.Loader\ReMod.Loader.csproj" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="DxbcShaderFilter.dll" />
</ItemGroup>
</Project>