Text client for the Hangman Game.
Based on the course Elixir for Programmers by Dave Thomas.
To play the Hangman Game, clone hangman_engine
and compile it:
git clone https://github.com/RaymondLoranger/hangman_engine
cd hangman_engine
mix deps.get
mix compile
Then, clone hangman_text_client
and compile it:
git clone https://github.com/RaymondLoranger/hangman_text_client
cd hangman_text_client
mix deps.get
mix compile
If you wish to use releases, see release notes.
Start each client like so:
cd hangman_text_client
iex -S mix
:observer.start() # optional
Hangman.Text.Client.start()
cd hangman_text_client
"_build/nonode/rel/hangman_text_client/bin/hangman_text_client" start_iex
:observer.start() # optional
Hangman.Text.Client.start()
cd hangman_text_client
_build/nonode/rel/hangman_text_client/bin/hangman_text_client start_iex
:observer.start() # optional
Hangman.Text.Client.start()
App :hangman_engine
must run on node :hangman_engine@<hostname>
where
<hostname>
is either the full host name if long names are used, or the first
part of the full host name if short names are used.
Start the engine using a short name:
cd hangman_engine
iex --sname hangman_engine -S mix
:observer.start() # optional
Start a game from a different node with a short name:
cd hangman_text_client
set "MIX_ENV=dev" && iex --sname mike -S mix
:observer.start() # optional
Hangman.Text.Client.start()
cd hangman_text_client
$Env:MIX_ENV = "dev"; iex --sname mike -S mix
:observer.start() # optional
Hangman.Text.Client.start()
Start the engine using a long name:
cd hangman_engine
iex --name hangman_engine@rays.supratech.ca -S mix
:observer.start() # optional
Start a game from a different node with a long name:
cd hangman_text_client
set "MIX_ENV=prod" && iex --name mike@rays.supratech.ca -S mix
:observer.start() # optional
Hangman.Text.Client.start()
cd hangman_text_client
$Env:MIX_ENV = "prod"; iex --name mike@rays.supratech.ca -S mix
:observer.start() # optional
Hangman.Text.Client.start()
Start the engine using a short name:
cd hangman_engine
iex --sname hangman_engine --cookie fortune -S mix
:observer.start() # optional
Start a game from a different node with a short name:
cd hangman_text_client
set RELEASE_NODE=mike@rays
"_build/dev/rel/hangman_text_client/bin/hangman_text_client" start_iex
:observer.start() # optional
Hangman.Text.Client.start()
cd hangman_text_client
$Env:RELEASE_NODE = "mike@rays"
_build/dev/rel/hangman_text_client/bin/hangman_text_client start_iex
:observer.start() # optional
Hangman.Text.Client.start()
Start the engine using a long name:
cd hangman_engine
iex --name hangman_engine@rays.supratech.ca --cookie fortune -S mix
:observer.start() # optional
Start a game from a different node with a long name:
cd hangman_text_client
set RELEASE_NODE=mike@rays.supratech.ca
"_build/prod/rel/hangman_text_client/bin/hangman_text_client" start_iex
:observer.start() # optional
Hangman.Text.Client.start()
cd hangman_text_client
$Env:RELEASE_NODE = "mike@rays.supratech.ca"
_build/prod/rel/hangman_text_client/bin/hangman_text_client start_iex
:observer.start() # optional
Hangman.Text.Client.start()