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Libra 2 Rotation Support #62

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beinolf opened this issue Jun 2, 2022 · 4 comments
Open

Libra 2 Rotation Support #62

beinolf opened this issue Jun 2, 2022 · 4 comments

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@beinolf
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beinolf commented Jun 2, 2022

The most recent build with the most recent Libra update does not seem to support the common rotation parameter fix. The only parameter that seems to do anything is touchscreen_invert_x=1. Any help or suggested fixes would be appreciated

@Exonence
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Same issue here on a brand new Kobo Libra 2, trying to configure UMR for the first time.
My ultimatemangareader.sh file didn't have any of the touchscreen_ lines to edit. Tried adding them and playing around with them, no luck.

@rg-atte
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rg-atte commented Oct 5, 2022

There has been a regression with the QT library I presume. I described it in the repo of the QT plugin here Rain92/qt5-kobo-platform-plugin#10

I did verify the touch works when using the old QT files with the newer version of UMR but there are other compatibility issues if trying to use the old library directly. If I can get the necessary build stuff working in the near future I will attempt to debug the issue a little bit and if nothing else try to make a fork that uses the old rotation behavior.

@skyqrose
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skyqrose commented Nov 5, 2022

Things are working much better on my Libra 2 as of v2.17.1. I can open the app in the default orientation and touches are being registered correctly. I haven't tried rotating to other orientations.

@LinXCess013
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Things are working much better on my Libra 2 as of v2.17.1. I can open the app in the default orientation and touches are being registered correctly. I haven't tried rotating to other orientations.

Hi,

I was wondering what you did differently. Can you please enlighten me? All I did so far is :

  • Get the v2.17.1 (https://github.com/Rain92/UltimateMangaReader/releases/latest) of Ultimate Manga Reader (the .ZIP file that ISN'T the source code). Inside the ZIP, you'll see a folder named .adds. Drag and drop it to the root of your Kobo, merging it with the existing one that already exists.
  • add :experimentaltouchhandler to the end of QT_QPA_PLATFORM=...

what could I have possibly have missed. my touchscreen doesn't work even though the app starts up.
would really appreciate your feedback.

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5 participants