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An implementation of the classic Atari game Breakout,developed in MIPS assembly,using MARS. It was used as the final work project for Computers' Architecture and Organization course at UFPel's Computer Engineering fourth semester. It was made along with my colleague Gabriel Aragão.

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An implementation of the classic Atari game Breakout,developed in MIPS assembly,using MARS. It was used as the final work project for Computers' Architecture and Organization course at UFPel's Computer Engineering fourth semester. It was made along with my colleague Gabriel Aragão.

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