New content mod for the fourteenth Royal Terraria
Hey, we added some new cool yet very broken weapons that may or may not lead to massive destruction and exploits.
"The floating sword of the Royal Terror"
A huge sword, with knockback so high it yeets enemies to the sky.
- Damage: 120 melee
- Use time: 1 second
- Knockback: 100%
- Value: 40 gold
- Inflicts the "Bleeding" debuff on the enemy for 5 seconds.
- 666 Flesh Block
- 66 Crimtane Bar
- 66 Tissue Sample
- Near a Mythril Anvil
"Shoots lit dynamite"
A ranged weapon? It may seem like it, but it's actually a gunpowder-powered powerful Throwing weapon. It simply shoots lit dynamite at accelerated rate and extended range... What could go wrong?
- Damage: 250 throwing
- Use time: 0.33 seconds
- Knockback: none
- Value: 30 gold
- 1 Flintlock Pistol
- 1 Illegal Gun Parts
- 10 Wood
- Near any anvil
"It isn't a spear anymore"
Now what is this?
It's just a very poor artwork with a stupid idea behind it, a sword with a morning star on top.
Does melee damage.
- Damage: 26 melee
- Knockback: 32%
- Use time: 0.5 seconds
- Value: 7 gold 50 silver
- 1 Spear
- 1 Iron/Lead Shortsword
- 1 Ball O' Hurt/The Meatball
- Near any anvil
"'I'm up all night to get lucky'"
Pretty weak as a weapon, but maybe, if you get lucky...
Drops a random coin on hit; the coin type depends on your luck and on the critical chance.
- Damage: 14 melee
- Knockback: 30%
- Use time: 0.4 seconds
- Value: 80 silver
- 12 Gold Bar
- 1 Lucky Horsehoe
- 6 Rubies
- Near any anvil
"Shoots bouncy grenades"
It's a pinky Uzi, made from pinky slime that shoots boun... wait what? Pink gel isn't part of the crafting recipe? Well why not? WHO THE HELL DESIGNED THIS? It has a goddamn Pink Slime on top, how can it not be related to Pink Gel? What? WHAT DO YOU MEAN BY "ORICHALCUM IS OF THE SAME COLOR"?
- Damage: 120 throwing
- Knockback: none
- Use time: 0.15 seconds
- Value: 27 gold 25 silver
- 1 Uzi
- 18 Orichalcum Bar
- 1 Illegal Gun Parts
- Mear a Mythril Anvil
"Ultrapoisons enemies"
A very toxic liquid, collected from the deepest waterfalls of Belle Delphine's bathtub. It's a spear that applies an ultra long debuff to enemies that deals damage over time. It should be pretty useful against bosses or heavily armored enemies.
- Damage: 35 melee
- Knockback: 22%
- Usetime: 0.33 seconds
- Value: 7 gold 50 silver
- Inflicts the "Ultrapoisoned" debuff on the enemy for 60 seconds, causing
- 1 Cobalt Naginata/Palladium Pike
- 25 Jungle Spores
- 25 Vine
- Near a Mythril Anvil
"Stickyfies dynamite"
When you accidentaly shoot this in the house, and a feeling hooks your... AAAAAAAAAH.
Shoots Sticky Dynamite, even faster and further than before.
It is way stronger than the original version of the gun!
- Damage: 250 throwing
- Knockback: 0
- Use time: 0.25 seconds
- Value: 63 gold 88 silver 85 copper
- 18 Shroomite Bar
- 6 Gold Bar
- 99 Gel
- Near a Mythril Anvil
"Make your friends smile and heal them"
sigh What is this now? A weird healing weapon! Our first attempt at a healing gun. It didn't quite work out how we expected, though...
- Damage: 1 (Seems like projectiles with 0 damage don't hit players)
- Knockback: not applicable (Players' knockback isn't dependant on the projectile that hit them)
- Use time: 0.33 seconds
- Mana cost: 6 mana
- Value: 5 gold
- 1 KO Cannon
- 30 Sunflower
- Near a Mythril Anvil