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CFG: Default to vid_renderer 1.
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dsvensson committed Mar 18, 2023
1 parent 40b1e74 commit b817b63
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion help_variables.json
Original file line number Diff line number Diff line change
Expand Up @@ -21774,7 +21774,7 @@
"type": "float"
},
"vid_renderer": {
"default": "0",
"default": "1",
"desc": "Selects which rendering mode to use.",
"group-id": "52",
"remarks": "(variable only available if multiple renderers available)",
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2 changes: 1 addition & 1 deletion src/vid_sdl2.c
Original file line number Diff line number Diff line change
Expand Up @@ -193,7 +193,7 @@ cvar_t in_raw = {"in_raw", "1", CV
cvar_t in_grab_windowed_mouse = {"in_grab_windowed_mouse", "1", CVAR_ARCHIVE | CVAR_SILENT, in_grab_windowed_mouse_callback};
cvar_t vid_grab_keyboard = {"vid_grab_keyboard", CVAR_DEF2, CVAR_LATCH_GFX }; /* Needs vid_restart thus vid_.... */
#ifdef EZ_MULTIPLE_RENDERERS
cvar_t vid_renderer = {"vid_renderer", "0", CVAR_LATCH_GFX };
cvar_t vid_renderer = {"vid_renderer", "1", CVAR_LATCH_GFX };
#endif
cvar_t vid_gl_core_profile = {"vid_gl_core_profile", "0", CVAR_LATCH_GFX };

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