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add CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK and structure
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Signed-off-by: AlterEgo <admin@projectskyfire.org>
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SkyFire committed Dec 6, 2023
1 parent a5cf23d commit b117d75
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Showing 3 changed files with 84 additions and 0 deletions.
82 changes: 82 additions & 0 deletions src/server/game/Movement/MovementStructures.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2603,6 +2603,86 @@ MovementStatusElements const MovementApplyMovementForceAck[] = // 5.4.8 18414
MSEEnd
};

MovementStatusElements const MovementRemoveMovementForceAck[] = // 5.4.8 18414
{
MSECount, // 184
MSEPositionZ, // 52 34h
MSECount, // 16 (unk)
MSEPositionX, // 44 2ch
MSEPositionY, // 48 30h
MSEForcesCount, // 160
MSEHasMovementFlags, // 32
MSEHasSplineElevation, // 152 98h
MSEHasGuidByte5, // 29
MSEZeroBit, // 180
MSEHasGuidByte6, // 30
MSEHasPitch, // 120 78h
MSEHasGuidByte3, // 27
MSEHasGuidByte1, // 25
MSEHasTimestamp, // 40
MSEZeroBit, // 157
MSEHasGuidByte2, // 26
MSEHasFallData, // 148
MSEHasGuidByte7, // 31
MSEHasOrientation, // 56 38h
MSEHasTransportData, // 112
MSEHasGuidByte4, // 28
MSEHasMovementFlags2, // 36
MSEHasCounter, // 176
MSEZeroBit, // 156
MSEHasGuidByte0, // 24
MSETransportGuidByte3, // 67
MSEHasTransportGuidByte6, // 70
MSEHasTransportGuidByte1, // 65
MSEHasTransportGuidByte4, // 68
MSEHasTransportTime2, // 100
MSEHasTransportGuidByte7, // 71
MSEHasTransportGuidByte0, // 64
MSEHasTransportTime3, // 108
MSEHasTransportGuidByte5, // 69
MSEHasTransportGuidByte2, // 66
MSEHasFallDirection, // 144
MSEMovementFlags2, // 36
MSEMovementFlags, // 32

MSEGuidByte1, // 25
MSEGuidByte4, // 28
MSEGuidByte5, // 29
MSEGuidByte0, // 24
MSEGuidByte3, // 27
MSEGuidByte2, // 26
MSEGuidByte7, // 31
MSEGuidByte6, // 30
MSEForces, // 164
MSEFallHorizontalSpeed, // 140 8ch
MSEFallSinAngle, // 136 88h
MSEFallCosAngle, // 132 84h
MSEFallTime, // 124
MSEFallVerticalSpeed, // 128 80h
MSETransportGuidByte0, // 64
MSETransportPositionY, // 76 4ch
MSETransportTime2, // 96
MSETransportOrientation, // 84 54h
MSETransportGuidByte7, // 71
MSETransportTime3, // 104
MSETransportGuidByte1, // 65
MSETransportGuidByte2, // 66
MSETransportPositionZ, // 80 50h
MSETransportTime, // 92
MSETransportGuidByte6, // 70
MSETransportPositionX, // 72 48h
MSETransportGuidByte4, // 68
MSETransportGuidByte5, // 69
MSEHasTransportGuidByte3, // 67
MSETransportSeat, // 88
MSEOrientation, // 56 38h
MSEPitch, // 120 78h
MSETimestamp, // 40
MSESplineElevation, // 152 98h
MSECounter, // 176
MSEEnd
};

MovementStatusElements const MovementUpdateSwimBackSpeed[] = // 5.4.8 18414
{
MSEHasGuidByte3, // 27
Expand Down Expand Up @@ -6339,6 +6419,8 @@ MovementStatusElements const* GetMovementStatusElementsSequence(Opcodes opcode)
// return MovementSetCanTransitionBetweenSwimAndFlyAck;
case CMSG_MOVE_APPLY_MOVEMENT_FORCE_ACK:
return MovementApplyMovementForceAck;
case CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK:
return MovementRemoveMovementForceAck;
case SMSG_MOVE_SET_COLLISION_HEIGHT:
return MoveSetCollisionHeight;
case CMSG_MOVE_SET_COLLISION_HEIGHT_ACK:
Expand Down
1 change: 1 addition & 0 deletions src/server/game/Server/Protocol/Opcodes.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -305,6 +305,7 @@ void OpcodeTable::InitializeClientTable()
DEFINE_OPCODE_HANDLER(CMSG_MOVE_HOVER_ACK, 0x0858, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck ); // 5.4.8 18414
DEFINE_OPCODE_HANDLER(CMSG_MOVE_KNOCK_BACK_ACK, 0x00F2, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck ); // 5.4.8 18414
DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_CAN_FLY_ACK, 0x1052, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode ); // 5.4.8 18414
DEFINE_OPCODE_HANDLER(CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK, 0x10DB, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementForceAck ); // 5.4.8 18414
DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_FLY, 0x01F1, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); // 5.4.8 18414
DEFINE_OPCODE_HANDLER(CMSG_MOVE_SPLINE_DONE, 0x11D9, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSplineDoneOpcode ); // 5.4.8 18414
DEFINE_OPCODE_HANDLER(CMSG_MOVE_TELEPORT_ACK, 0x0078, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveTeleportAck ); // 5.4.8 18414
Expand Down
1 change: 1 addition & 0 deletions src/server/game/Server/Protocol/Opcodes.h
Original file line number Diff line number Diff line change
Expand Up @@ -350,6 +350,7 @@ enum Opcodes
CMSG_MOVE_SET_COLLISION_HEIGHT_ACK,
CMSG_MOVE_SET_RELATIVE_POSITION,
CMSG_MOVE_SET_VEHICLE_REC_ID_ACK,
CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK,
CMSG_MOVE_SET_FLY,
CMSG_MOVE_SPLINE_DONE,
CMSG_MOVE_TELEPORT_ACK,
Expand Down

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