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A series of patches for Treasure Planet: Battle at Procyon.

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TPExtended

A series of QoL patches for Treasure Planet: Battle at Procyon.

With these patches, the game runs smoother and is in a more playale and enjoyable state.

Features

Mouse fixed when using high Polling rate (above 125hz)

  • Multiclient Support
  • Fixed no borders when in Windowed mode.
  • Removed FPS Limit when tabbed out.
  • Define Windowed Resolution. (default locked at 800x600)
  • Resize Window

Usage

  1. Build the .dll in 32-bit (x86) using Visual Studio or download the precompiled .dll from the Releases.
  2. Copy the compiled proxy ddraw.dll to the game folder (where tp_win32.exe is located)
  3. (Optional) Launch the game using the -Width:<width> -Height:<height> paramaters to defined the resolution in Windowed Mode, if no resolution is defined, it's defaulted to launch at 1920x1080. For Multiclienting, launch your subsequent clients with the paramter -Multiclient.
  4. Profit.

To do

  • Fix choppy camera when rotating around your ship.
  • Unbind/Change the behaviour of zooming into your ship when right clicking.
  • Other community requested fixes like Object World Limit, AI Ship Blacklisting.

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A series of patches for Treasure Planet: Battle at Procyon.

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