A multi plateform tool to cut a spriteSheet into individual frames.
Clone this repo
git clone https://github.com/Pollito001/spriteSplitter.git
install dependencies
yarn install
run tests
yarn run test
run the app
yarn run start
yarn add electron-builder
yarn electron-builder -l : For Linux
yarn electron-builder -w : For Windows
yarn electron-builder -m : For Macos
Here are a some precompiled binaries :
Mac : http://apprendre-le-js.com/wp-content/uploads/2016/08/sprite-splitter-darwin-x64.zip
Windows : http://apprendre-le-js.com/wp-content/uploads/2016/08/sprite-splitter-win32-x64.zip
Linux : http://apprendre-le-js.com/wp-content/uploads/2016/08/sprite-splitter-linux-x64.zip
load a spritesheet :
Load a sprite using the top left button as indicated in the image below :
click on the frames that you want
Save on disk !
The pixel at the top left corner is used as a reference to detect empty areas, i will maybe add a configuration screen to change the position of the reference.
MIT License
Copyright (c) 2016 Belahcen Marwane (b.marwane@gmail.com)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.