This repository has been archived by the owner on Dec 4, 2024. It is now read-only.
v0.2.0
New Tweaks:
- Placement Transform Editing
- Allows editing the transform (like in XML) of the component being placed, either in the UI or with Numpad 0-9 (& Alt)
- (it's not the most intuitive but better than needing to mess around in files I think. I'm open to other ideas for controls)
- Please make sure to save often if using this, I don't know of any issues but there's a number of patches involved to make this work so it could be relatively unstable.
- Shift Copies Transform
- Holding Shift while Ctrl-Clicking to copy a component will also copy the component's rotation/mirroring
- If Placement Transform Editing is enabled, it copies the full (XML) transform
- Multithreaded world loading (experimental)
- Speeds up world loading by ~40% by splitting rom (assets) loading onto another thread
- (I haven't had any issues using this but it's possible there's edge cases/side effects I missed, so it's disabled by default)
Other:
- Config save/load system
- Settings can be saved to a
swQolSuite.toml
file next to the game's exe, which is automatically loaded on startup
- Settings can be saved to a
- Some UI organization
- General refactoring