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Hello,
could you please share the Windows build project file or at least some build instructions? I tried cross-building using mingw64 from Linux to Windows but to no avail (loading the lua DLL through the resource file does not seem to work correctly for me on MinGW). I also have no idea how to set the project up correctly using Visual Studio's GUI in a Windows VM. Any help would be appreciated!
Cheers and thank you for the project.
The text was updated successfully, but these errors were encountered:
After much trial and error, I finally managed to build dogfood on Windows under Visual Studio. There was so much trial and error, however, that I could not write down the procedure on how to build it myself. I'll leave this issue open as a possible feature request for future documentation.
I'll just note down what I learned on the way, which is that by using the /SUBSYSTEM:WINDOWS /ENTRY:"mainCRTStartup" linker options you can get rid of the ugly black system window showing up on Windows when your Lua program uses some GUI library like wxLua, which is nice.
Hello,
could you please share the Windows build project file or at least some build instructions? I tried cross-building using mingw64 from Linux to Windows but to no avail (loading the lua DLL through the resource file does not seem to work correctly for me on MinGW). I also have no idea how to set the project up correctly using Visual Studio's GUI in a Windows VM. Any help would be appreciated!
Cheers and thank you for the project.
The text was updated successfully, but these errors were encountered: