From dfd1846b93707155708bbbcde7bce5bea3aedaf1 Mon Sep 17 00:00:00 2001 From: JordanTheToaster Date: Sat, 22 Feb 2025 17:37:43 +0000 Subject: [PATCH] GameDB: Various fixes --- bin/resources/GameIndex.yaml | 41 ++++++++++++------------------------ 1 file changed, 14 insertions(+), 27 deletions(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 8ad7fb0441b3c..ffcd7fea5cbe5 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -2015,7 +2015,6 @@ SCAJ-20132: eeClampMode: 2 # Fixes wrong color on some characters and breakable objects. gsHWFixes: halfPixelOffset: 1 # Fixes ghosting characters. - mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead. texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost. SCAJ-20133: name: "Kagero 2 - Dark Illusion" @@ -13630,7 +13629,7 @@ SLED-53954: cpuSpriteRenderBW: 2 # Fixes some bad textures. cpuCLUTRender: 1 # Fixes the rest of the bad textures. roundSprite: 1 # Reduces misaligned bloom. - mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun. + nativeScaling: 1 # Fixes post processing smoothness and position. SLED-53977: name: "Dragon Quest - The Journey of the Cursed King" region: "PAL-E" @@ -15351,7 +15350,6 @@ SLES-50723: name: "TOCA Race Driver" region: "PAL-M3" gsHWFixes: - mergeSprite: 1 # Fixes lighting. halfPixelOffset: 1 # Fixes vertical lines SLES-50725: name: "V-Rally 3" @@ -15449,7 +15447,6 @@ SLES-50767: name: "V8 Supercars Australia - Race Driver" region: "PAL-A" gsHWFixes: - mergeSprite: 1 # Fixes lighting. halfPixelOffset: 1 # Fixes vertical lines SLES-50768: name: "Rally Championship" @@ -15616,13 +15613,11 @@ SLES-50816: region: "PAL-M3" compat: 5 gsHWFixes: - mergeSprite: 1 # Fixes lighting. halfPixelOffset: 1 # Fixes vertical lines SLES-50818: name: "Pro Race Driver" region: "PAL-I" gsHWFixes: - mergeSprite: 1 # Fixes lighting. halfPixelOffset: 1 # Fixes vertical lines SLES-50820: name: "Micro Machines" @@ -18283,7 +18278,7 @@ SLES-51914: - "SLES-51914" gsHWFixes: halfPixelOffset: 4 # Mostly aligns post processing. - nativeScaling: 2 # Fixes post processing smoothness and position. + nativeScaling: 1 # Fixes post processing smoothness and position. disablePartialInvalidation: 1 # Fixes textureless graphics ingame. bilinearUpscale: 2 # Gets rid of center vertical line when upscaling. SLES-51915: @@ -22913,7 +22908,7 @@ SLES-53556: cpuSpriteRenderBW: 2 # Fixes some bad textures. cpuCLUTRender: 1 # Fixes the rest of the bad textures. roundSprite: 1 # Reduces misaligned bloom. - mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun. + nativeScaling: 1 # Fixes post processing smoothness and position. SLES-53557: name: "Need for Speed - Most Wanted" region: "PAL-E" @@ -23703,7 +23698,6 @@ SLES-53794: gsHWFixes: halfPixelOffset: 4 # Fix effects upscaling. nativeScaling: 2 # Fixes post effects. - mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead. texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost. SLES-53796: name: "FIFA Street 2" @@ -24385,7 +24379,7 @@ SLES-54027: cpuSpriteRenderBW: 2 # Fixes some bad textures. cpuCLUTRender: 1 # Fixes the rest of the bad textures. roundSprite: 1 # Reduces misaligned bloom. - mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun. + nativeScaling: 1 # Fixes post processing smoothness and position. SLES-54030: name: "Black" region: "PAL-E" @@ -25141,7 +25135,7 @@ SLES-54317: region: "PAL-M5" compat: 5 gsHWFixes: - mergeSprite: 1 # Fixes alignment on fire effects. + halfPixelOffset: 4 # Fixes alignment on fire effects. SLES-54319: name: "Biker Mice from Mars" region: "PAL-M5" @@ -25713,7 +25707,6 @@ SLES-54483: compat: 5 gsHWFixes: recommendedBlendingLevel: 4 # Fixes car reflections. - mergeSprite: 1 # Fixes bluriness. halfPixelOffset: 4 # Fixes bluriness. nativeScaling: 2 # Fixes post lighting. autoFlush: 1 # Fixes post alignment. @@ -29913,7 +29906,7 @@ SLKA-25093: - "SLKA-25093" gsHWFixes: halfPixelOffset: 4 # Mostly aligns post processing. - nativeScaling: 2 # Fixes post processing smoothness and position. + nativeScaling: 1 # Fixes post processing smoothness and position. disablePartialInvalidation: 1 # Fixes textureless graphics ingame. bilinearUpscale: 2 # Gets rid of center vertical line when upscaling. SLKA-25095: @@ -30986,7 +30979,7 @@ SLKA-25341: cpuSpriteRenderBW: 2 # Fixes some bad textures. cpuCLUTRender: 1 # Fixes the rest of the bad textures. roundSprite: 1 # Reduces misaligned bloom. - mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun. + nativeScaling: 1 # Fixes post processing smoothness and position. SLKA-25342: name: "Ryu ga Gotoku" region: "NTSC-K" @@ -32048,7 +32041,6 @@ SLPM-55081: eeClampMode: 2 # Fixes wrong color on some characters and breakable objects. gsHWFixes: halfPixelOffset: 1 # Fixes ghosting characters. - mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead. texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost. SLPM-55082: name: "真・三國無双5 Special [ディスク 1]" @@ -34510,7 +34502,6 @@ SLPM-61120: eeClampMode: 2 # Fixes wrong color on some characters and breakable objects. gsHWFixes: halfPixelOffset: 1 # Fixes ghosting characters. - mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead. texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost. SLPM-61121: name: "KAIDO ~峠の伝説~ [体験版]" @@ -41214,7 +41205,7 @@ SLPM-65413: - "SLPM-65413" gsHWFixes: halfPixelOffset: 4 # Mostly aligns post processing. - nativeScaling: 2 # Fixes post processing smoothness and position. + nativeScaling: 1 # Fixes post processing smoothness and position. disablePartialInvalidation: 1 # Fixes textureless graphics ingame. bilinearUpscale: 2 # Gets rid of center vertical line when upscaling. SLPM-65414: @@ -44547,7 +44538,6 @@ SLPM-65999: eeClampMode: 2 # Fixes wrong color on some characters and breakable objects. gsHWFixes: halfPixelOffset: 1 # Fixes ghosting characters. - mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead. texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost. SLPM-66000: name: "コンフリクトデルタⅡ ~湾岸戦争1991~" @@ -48135,7 +48125,7 @@ SLPM-66567: cpuSpriteRenderBW: 2 # Fixes some bad textures. cpuCLUTRender: 1 # Fixes the rest of the bad textures. roundSprite: 1 # Reduces misaligned bloom. - mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun. + nativeScaling: 1 # Fixes post processing smoothness and position. SLPM-66568: name: "ブラザー イン アームズ ロード トゥ ヒル サーティ [UBISOFT BEST]" name-sort: "ぶらざー いん あーむず ろーど とぅ ひる さーてぃ [UBISOFT BEST]" @@ -62650,7 +62640,6 @@ SLUS-20329: region: "NTSC-U" compat: 5 gsHWFixes: - mergeSprite: 1 # Fixes lighting. halfPixelOffset: 1 # Fixes vertical lines SLUS-20330: name: "NBA 2K2 - Sega Sports" @@ -64556,7 +64545,7 @@ SLUS-20694: - "SLUS-20710" gsHWFixes: halfPixelOffset: 4 # Mostly aligns post processing. - nativeScaling: 2 # Fixes post processing smoothness and position. + nativeScaling: 1 # Fixes post processing smoothness and position. disablePartialInvalidation: 1 # Fixes textureless graphics ingame. bilinearUpscale: 2 # Gets rid of center vertical line when upscaling. SLUS-20695: @@ -67988,7 +67977,7 @@ SLUS-21271: cpuSpriteRenderBW: 2 # Fixes some bad textures. cpuCLUTRender: 1 # Fixes the rest of the bad textures. roundSprite: 1 # Reduces misaligned bloom. - mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun. + nativeScaling: 1 # Fixes post processing smoothness and position. SLUS-21272: name: "Super Monkey Ball Adventure" region: "NTSC-U" @@ -68244,7 +68233,7 @@ SLUS-21306: region: "NTSC-U" compat: 5 gsHWFixes: - mergeSprite: 1 # Fixes alignment on fire effects. + halfPixelOffset: 4 # Fixes alignment on fire effects. SLUS-21307: name: "Ice Age 2 - The Meltdown" region: "NTSC-U" @@ -68706,7 +68695,6 @@ SLUS-21373: gsHWFixes: halfPixelOffset: 4 # Fix effects upscaling. nativeScaling: 2 # Fixes post effects. - mergeSprite: 1 # Align sprite fixes FMVs but not garbage in-game, so needs merge sprite instead. texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost. SLUS-21374: name: "Marvel - Ultimate Alliance" @@ -68886,7 +68874,7 @@ SLUS-21399: cpuSpriteRenderBW: 2 # Fixes some bad textures. cpuCLUTRender: 1 # Fixes the rest of the bad textures. roundSprite: 1 # Reduces misaligned bloom. - mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun. + nativeScaling: 1 # Fixes post processing smoothness and position. SLUS-21400: name: "Monster House" region: "NTSC-U" @@ -69212,7 +69200,6 @@ SLUS-21449: compat: 5 gsHWFixes: recommendedBlendingLevel: 4 # Fixes car reflections. - mergeSprite: 1 # Fixes bluriness. halfPixelOffset: 4 # Fixes bluriness. nativeScaling: 2 # Fixes post lighting. autoFlush: 1 # Fixes post alignment. @@ -72687,7 +72674,7 @@ SLUS-29185: cpuSpriteRenderBW: 2 # Fixes some bad textures. cpuCLUTRender: 1 # Fixes the rest of the bad textures. roundSprite: 1 # Reduces misaligned bloom. - mergeSprite: 1 # Removes bloom explosion around electrical lights and other light sources such as moon/sun. + nativeScaling: 1 # Fixes post processing smoothness and position. SLUS-29188: name: "Steambot Chronicles [Regular Demo]" region: "NTSC-U"