- src/ contains source code
- Download and install MinGW to the default directory
- Download GLFW Windows binaries
- Copy include to the root folder and copy glfw3.dll to the lib folder
- Download GLEW Windows binaries
- Copy include to the root folder and copy glew32.dll to the lib folder
- Download GLM Windows binaries
- Copy glm/glm/.. directory to the include folder
- Execute in terminal
sudo apt install libglfw3-dev libglew-dev libglm-dev assimp-utils
- Modify .vscode/tasks.json:
{
"version": "2.0.0",
"tasks": [
{
"type": "shell",
"label": "g++ build active file",
"command": "/usr/bin/g++",
"args": ["-g", "${file}", "-o", "${workspaceFolder}/debug/${fileBasenameNoExtension}", "-lglfw", "-lGLEW", "-lGL"],
"options": {
"cwd": "/usr/bin"
},
"problemMatcher": ["$gcc"],
"group": {
"kind": "build",
"isDefault": true
}
}
]
}
- Create debug/ folder
- Build with
Ctrl+Shift+B
- Modify .vscode/launch.json:
{
"version": "0.2.0",
"configurations": [
{
"name": "g++ build and debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/debug/${fileBasenameNoExtension}",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "g++ build active file",
"miDebuggerPath": "/usr/bin/gdb"
}
]
}
- Run with
F5
brew install glfw3
brew install glew
- Compile with
g++ main.cpp -framework OpenGL -lglfw -lglew