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bernarddesfosse authored and github-actions[bot] committed Jul 1, 2024
1 parent 9f1d59d commit 837071a
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Showing 14 changed files with 16 additions and 5 deletions.
Binary file modified client/compressed_languages/en_GB.lang
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8 changes: 4 additions & 4 deletions client/index.json
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Expand Up @@ -93,16 +93,16 @@
"code": "en_US",
"url": "http://download.onixclient.com:2082/?path=translations%2Fclient%2Flanguages%2Fen_US.lang",
"compressed_url": "http://download.onixclient.com:2082/?path=translations%2Fclient%2Fcompressed_languages%2Fen_US.lang",
"version": 103,
"md5": "76227f4391715dc5d612b4d2febd60f4"
"version": 104,
"md5": "e07a789fe8fbdb9c0a250d804807711d"
},
{
"visual_name": "English (United Kingdom)",
"code": "en_GB",
"url": "http://download.onixclient.com:2082/?path=translations%2Fclient%2Flanguages%2Fen_GB.lang",
"compressed_url": "http://download.onixclient.com:2082/?path=translations%2Fclient%2Fcompressed_languages%2Fen_GB.lang",
"version": 103,
"md5": "1d17b8290b7e95761a3d43a0bf113b18"
"version": 104,
"md5": "73cd485db836800cf4ab34b91e0a315e"
}
]
}
3 changes: 2 additions & 1 deletion client/languages/en_GB.lang
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Expand Up @@ -787,12 +787,12 @@ module.custom_crosshair.setting.preview.button=Preview
module.custom_crosshair.setting.preview.description=Preview the customized crosshair.
module.custom_crosshair.no_valid_selected=No valid crosshair selected.

module.custom_crosshair_editor.old_renderer=You need to use the new renderer to be able to use the Custom Crosshair module.

## Custom Crosshair Editor
module.custom_crosshair_editor.setting.brush_radius.name=Pen/Eraser Radius
module.custom_crosshair_editor.setting.brush_radius.description=The radius of the selected tool.
module.custom_crosshair_editor.create_window.title=Create a New Crosshair
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.custom_crosshair_editor.create_window.already_exists=A crosshair with the name \"%s\" already exists!
module.custom_crosshair_editor.create_window.too_small=The crosshair is too small. It needs to be atleast 1 pixel.
module.custom_crosshair_editor.create_window.too_big=The crosshair is too big for me, please make it smaller it wont fit~
Expand All @@ -812,6 +812,7 @@ module.custom_crosshair_editor.widget_window.pen_round=Round
module.custom_crosshair_editor.loading_crosshairs=Loading Crosshairs, please wait.
module.custom_crosshair_editor.decompressing_crosshairs=Decompressing Crosshairs, please wait.
module.custom_crosshair_editor.deleted_crosshair=Deleted crosshair "%s"!
module.custom_crosshair_editor.old_renderer=You need to use the new renderer to be able to use the Custom Crosshair module.



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1 change: 1 addition & 0 deletions client/missing/de_DE.lang
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Expand Up @@ -274,6 +274,7 @@ module.creative_tools.setting.command_block_esp_type.outline=Outline
module.creative_tools.setting.command_block_esp_type.overlay=Overlay
module.creative_tools.setting.command_block_esp_type.textured=Textured
module.custom_crosshair_editor.create_window.already_exists=A crosshair with the name \"%s\" already exists!
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.custom_crosshair_editor.create_window.too_big=The crosshair is too big for me, please make it smaller it wont fit~
module.custom_crosshair_editor.create_window.too_small=The crosshair is too small. It needs to be atleast 1 pixel.
module.custom_crosshair_editor.decompressing_crosshairs=Decompressing Crosshairs, please wait.
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1 change: 1 addition & 0 deletions client/missing/es_ES.lang
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Expand Up @@ -692,6 +692,7 @@ module.crop_protector.setting.replant_with_hand_item.description=Toggle replanti
module.crop_protector.setting.replant_with_hand_item.name=Replant With Hand Item
module.custom_crosshair_editor.confirm_window.message=You are about to delete a crosshair.
module.custom_crosshair_editor.create_window.already_exists=A crosshair with the name \"%s\" already exists!
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.custom_crosshair_editor.create_window.title=Create a New Crosshair
module.custom_crosshair_editor.create_window.too_big=The crosshair is too big for me, please make it smaller it wont fit~
module.custom_crosshair_editor.create_window.too_small=The crosshair is too small. It needs to be atleast 1 pixel.
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1 change: 1 addition & 0 deletions client/missing/es_MX.lang
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Expand Up @@ -274,6 +274,7 @@ module.creative_tools.setting.command_block_esp_type.outline=Outline
module.creative_tools.setting.command_block_esp_type.overlay=Overlay
module.creative_tools.setting.command_block_esp_type.textured=Textured
module.custom_crosshair_editor.create_window.already_exists=A crosshair with the name \"%s\" already exists!
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.custom_crosshair_editor.create_window.too_big=The crosshair is too big for me, please make it smaller it wont fit~
module.custom_crosshair_editor.create_window.too_small=The crosshair is too small. It needs to be atleast 1 pixel.
module.custom_crosshair_editor.decompressing_crosshairs=Decompressing Crosshairs, please wait.
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1 change: 1 addition & 0 deletions client/missing/fr_FR.lang
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@@ -1,5 +1,6 @@
gui.down=Down
gui.up=Up
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.custom_crosshair_editor.old_renderer=You need to use the new renderer to be able to use the Custom Crosshair module.
module.day_counter.setting.use_vanilla_display.description=Uses the vanilla day counter UI.
module.day_counter.setting.use_vanilla_display.name=Use Vanilla Day Counter
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1 change: 1 addition & 0 deletions client/missing/hu_HU.lang
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Expand Up @@ -276,6 +276,7 @@ module.creative_tools.setting.command_block_esp_type.outline=Outline
module.creative_tools.setting.command_block_esp_type.overlay=Overlay
module.creative_tools.setting.command_block_esp_type.textured=Textured
module.custom_crosshair_editor.create_window.already_exists=A crosshair with the name \"%s\" already exists!
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.custom_crosshair_editor.create_window.too_big=The crosshair is too big for me, please make it smaller it wont fit~
module.custom_crosshair_editor.create_window.too_small=The crosshair is too small. It needs to be atleast 1 pixel.
module.custom_crosshair_editor.decompressing_crosshairs=Decompressing Crosshairs, please wait.
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1 change: 1 addition & 0 deletions client/missing/ko_KR.lang
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Expand Up @@ -56,6 +56,7 @@ module.animation_settings.setting.easing_enum.outquad=Out Quad
module.animation_settings.setting.easing_enum.outquart=Out Quart
module.animation_settings.setting.easing_enum.outquint=Out Quint
module.animation_settings.setting.easing_enum.outsine=Out Sine
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.custom_crosshair_editor.old_renderer=You need to use the new renderer to be able to use the Custom Crosshair module.
module.custom_crosshair.setting.color_change_when_facing_entity.description=Changes the color of the crossair to the hurt color or a custom one when looking at an entity.
module.custom_crosshair.setting.color_change_when_facing_entity.name=Color Change When Facing Entity
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1 change: 1 addition & 0 deletions client/missing/pt_BR.lang
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Expand Up @@ -276,6 +276,7 @@ module.creative_tools.setting.command_block_esp_type.outline=Outline
module.creative_tools.setting.command_block_esp_type.overlay=Overlay
module.creative_tools.setting.command_block_esp_type.textured=Textured
module.custom_crosshair_editor.create_window.already_exists=A crosshair with the name \"%s\" already exists!
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.custom_crosshair_editor.create_window.too_big=The crosshair is too big for me, please make it smaller it wont fit~
module.custom_crosshair_editor.create_window.too_small=The crosshair is too small. It needs to be atleast 1 pixel.
module.custom_crosshair_editor.decompressing_crosshairs=Decompressing Crosshairs, please wait.
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1 change: 1 addition & 0 deletions client/missing/ro_RO.lang
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Expand Up @@ -276,6 +276,7 @@ module.creative_tools.setting.command_block_esp_type.outline=Outline
module.creative_tools.setting.command_block_esp_type.overlay=Overlay
module.creative_tools.setting.command_block_esp_type.textured=Textured
module.custom_crosshair_editor.create_window.already_exists=A crosshair with the name \"%s\" already exists!
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.custom_crosshair_editor.create_window.too_big=The crosshair is too big for me, please make it smaller it wont fit~
module.custom_crosshair_editor.create_window.too_small=The crosshair is too small. It needs to be atleast 1 pixel.
module.custom_crosshair_editor.decompressing_crosshairs=Decompressing Crosshairs, please wait.
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1 change: 1 addition & 0 deletions client/missing/zh_CN.lang
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@@ -1,3 +1,4 @@
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.minimap.setting.compute_all_custom_blocks.description=Compute colors for all custom blocks.\nIf the map color given for most of the custom blocks are bad you can use this.
module.minimap.setting.compute_all_custom_blocks.name=Compute All Custom Blocks Colors
module.minimap.setting.compute_custom_block_color.description=Compute custom colors for blocks based on their textures. May affect performance or be less stable on some versions.
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1 change: 1 addition & 0 deletions client/missing/zh_TW.lang
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@@ -1,3 +1,4 @@
module.custom_crosshair_editor.create_window.create_from_pack_button=Create From Pack
module.minimap.setting.compute_all_custom_blocks.description=Compute colors for all custom blocks.\nIf the map color given for most of the custom blocks are bad you can use this.
module.minimap.setting.compute_all_custom_blocks.name=Compute All Custom Blocks Colors
module.minimap.setting.compute_custom_block_color.description=Compute custom colors for blocks based on their textures. May affect performance or be less stable on some versions.
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