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OllieBoyne/BlenderSynth

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BlenderSynth logo BlenderSynth rendering example

License: MIT PyPI version Code style: black

Documentation | GitHub | PyPI

BlenderSynth is a Python library for generating large scale synthetic datasets using Blender. Compared to other tools, BlenderSynth provides support for: Custom Shader AOVs to render rich per-pixel information; node control; multithreading support; and multiview rendering support.

Usage

See documentation for installation, debugging/troubleshooting and examples.

BlenderSynth supports Blender 3 and 4.

Contributions and Projects

This project is currently in Beta. Please let me know what new features you would like, or feel free to make a pull request!

BlenderSynth has been used in research for foot reconstruction, see my other projects FOUND and FOCUS.

If you use BlenderSynth for a project, please contact me about it - I might include it in the documentation as a usage example!

Citing

If you use BlenderSynth in your work, please cite the software, and the paper in which it was introduced,

@software{blendersynth,
  author       = {Ollie Boyne},
  title        = {BlenderSynth},
  year         = 2023,
  publisher    = {GitHub},
  url          = {https://ollieboyne.github.io/BlenderSynth},
}
@inproceedings{boyne2024found,
            title={FOUND: {F}oot {O}ptimisation with {U}ncertain {N}ormals for Surface {D}eformation using Synthetic Data},
            author={Boyne, Oliver and Bae, Gwangbin and Charles, James and Cipolla, Roberto},
            booktitle={Winter Conference on Applications of Computer Vision (WACV)},
            year={2024}
}

Benchmarking

Rendering speed compared to BlenderProc: