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Update ~~~zz_acemod_starbase_levels.txt
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@@ -1,18 +1,20 @@ | ||
#starbase_level_foo = { | ||
# ship_size = starbase_foo # Required | ||
# ship_size = starbase_foo # Required | ||
# next_level = starbase_level_bar # Optional | ||
# show_in_outliner = yes # Default yes, if yes starbase will be shown in outliner | ||
# display_empire_shield = no # Default no, if yes empire shield will be shown even if there's no colony | ||
# display_map_icon = yes # Default yes, if yes starbase map icon will be shown even if there's no colony | ||
# level_weight = 1 # Default 0, used for claim cost and required module/building level | ||
# ai_weight = { weight = 1.0 } # Default 0, THIS = Starbase, FROM = Country - determines which levels are more important to upgrade from | ||
# collects_trade = no # Default yes, if no then starbase_trade_collection_range_add and starbase_trade_protection_range_add will have no effect on starbases of this level | ||
# potential_home_base = yes/no # Default no, if yes starbase may be used as homebase for fleets | ||
#} | ||
|
||
starbase_level_exd = { | ||
ship_size = starbase_exd | ||
display_empire_shield = yes | ||
display_map_icon = yes | ||
display_empire_shield = yes | ||
level_weight = 5 | ||
collects_trade = no | ||
ai_weight = { weight = 5 } | ||
} |