Decode TIFF(RGBA 32bit-float LZW) with C# and show in Unity
Support
3*8 bits unsigned int RGB LZW (predictor)
4*32 bits float RGBA LZW (no predictor)
Might Support but not tested
1*8 bits unsigned int R LZW (no predictor)
2*8 bits unsigned int RG LZW (no predictor)
3*8 bits unsigned int RGB LZW (no predictor)
4*8 bits unsigned int RGBA LZW (no predictor)
1*8 bits unsigned int R LZW (predictor)
2*8 bits unsigned int RG LZW (predictor)
3*8 bits unsigned int RGB LZW (predictor)
4*8 bits unsigned int RGBA LZW (predictor)
4*32 bits float RGBA LZW (predictor)
4*32 bits float RGBA LZW (predictor)