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vite.config.ts
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import fs from "node:fs"
import { defineConfig } from "vite"
import vue from "@vitejs/plugin-vue"
import electron from "vite-plugin-electron/simple"
import pkg from "./package.json"
import { nodePolyfills } from "vite-plugin-node-polyfills"
// https://vitejs.dev/config/
export default defineConfig(({ command }) => {
fs.rmSync("dist-electron", { recursive: true, force: true })
const isServe = command === "serve"
const isBuild = command === "build"
const sourcemap = isServe || !!process.env.VSCODE_DEBUG
return {
plugins: [
vue(),
nodePolyfills({
globals: {
Buffer: true,
},
}),
electron({
main: {
// Shortcut of `build.lib.entry`
entry: "electron/main/index.ts",
onstart({ startup }) {
if (process.env.VSCODE_DEBUG) {
console.log(
/* For `.vscode/.debug.script.mjs` */ "[startup] Electron App"
)
} else {
startup()
}
},
vite: {
build: {
sourcemap,
minify: isBuild,
outDir: "dist-electron/main",
rollupOptions: {
// Some third-party Node.js libraries may not be built correctly by Vite, especially `C/C++` addons,
// we can use `external` to exclude them to ensure they work correctly.
// Others need to put them in `dependencies` to ensure they are collected into `app.asar` after the app is built.
// Of course, this is not absolute, just this way is relatively simple. :)
external: Object.keys(
"dependencies" in pkg ? pkg.dependencies : {}
),
},
},
},
},
preload: {
// Shortcut of `build.rollupOptions.input`.
// Preload scripts may contain Web assets, so use the `build.rollupOptions.input` instead `build.lib.entry`.
input: "electron/preload/index.ts",
vite: {
build: {
sourcemap: sourcemap ? "inline" : undefined, // #332
minify: isBuild,
outDir: "dist-electron/preload",
rollupOptions: {
external: Object.keys(
"dependencies" in pkg ? pkg.dependencies : {}
),
},
},
},
},
// Ployfill the Electron and Node.js API for Renderer process.
// If you want use Node.js in Renderer process, the `nodeIntegration` needs to be enabled in the Main process.
// See 👉 https://github.com/electron-vite/vite-plugin-electron-renderer
renderer: {},
}),
],
server:
process.env.VSCODE_DEBUG &&
(() => {
const url = new URL(pkg.debug.env.VITE_DEV_SERVER_URL)
return {
host: url.hostname,
port: +url.port,
}
})(),
clearScreen: false,
}
})