Takes images and turns them into blueprints you can then spawn in your Scrap Mechanic World
Scrap Mechanic Blueprint Image Creator (SMBIC)
Things current in progress:
Reworking the entire blueprint generationDone- Larger blueprints (Hopefully)
- Limiting to in game color pallete (By choice)
- "Hot-reload" of blueprints
Installing:
- Download SMBIC.zip from releases
- Unzip SMBIC.zip
- Run SMBlueprintImageCreator
Normal Use:
- Select image of choice
- Pick size (between 0 and 256) for both width and height
- Click Create!
- Open Scrap Mechanic and search for the name of the blueprint in your lift
Other Use: This is in the case where you have installed Scrap Mechanic to somewhere else other than C:\Program Files\Steam\steamapps\common
- Hit "Set Game Dir" and navigate to where you installed Scrap Mechanic, select its folder and hit ok
- Select image of choice
- Pick size (between 0 and 256) for both width and height
- Click Create!
- Open Scrap Mechanic and search for the name of the blueprint in your lift
QA:
Q: Why is the size of the blueprinted image limited to 256x256?
A: For some reason anything larger than this and the game simply wont load the blueprint, I dont know why and Ive tried to get around this but have yet to find a way
Q: What is the BlocksCache.json file for?
A: To promote speed and so I dont have to manualy add the blocks the game has, SMBIC will create a json file containing all of the blocks (Wood, Metal, Concreate) names and UUID's (Way the game and mods identify blocks and parts)
Q: Have a suggestion or having troubles with SMBIC?
A: Create an issue through github with your problem or suggestion
Q: Game update? New Blocks added? Want to use them for the building block of your image?
A: Simply just delete the BlocksCache.json file and restart the SMBIC
If you use this to create a blueprint of an image and upload it to the work shop please credit this github in the description