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chore(release): 1.3.8.3-forge
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cnlimiter committed Sep 20, 2024
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All notable changes to this project will be documented in this file,ChangeLog information is generated by the [CommitMessage plugin](https://plugins.jetbrains.com/plugin/12256-commit-message-create)

## [v1.3.8.2-forge](http://github.com/Nova-Committee/Re-Avaritia/compare/v1.3.8.2-forge...master)
## [v1.3.8.3-forge](http://github.com/Nova-Committee/Re-Avaritia/compare/v1.3.8.3-forge...master)


### feat

* add fire ball entity and related functionalities ([496d750](http://github.com/Nova-Committee/Re-Avaritia/commit/496d750))
* add NeutronRingItem capabilities and menu integration- Implement ICapabilityProvider in NeutronRingItem for ForgeCapabilities handling. - Add use method in NeutronRingItem to open the NeutronRingMenu when used by players.- Create NeutronRingMenu class extending BaseMenu, with slot handling improvements.- Register NeutronRingScreen in ModMenus for client GUI integration. - Adjust existing menu and screen mappings and improve item finding logic in menus. ([a3c481c](http://github.com/Nova-Committee/Re-Avaritia/commit/a3c481c))
* add neutron ring and compressed chest functionality ([3af5ee6](http://github.com/Nova-Committee/Re-Avaritia/commit/3af5ee6))
* add config options and functionalities for infinity tools ([712bf18](http://github.com/Nova-Committee/Re-Avaritia/commit/712bf18))
* add infinity ring and umbrella items with descriptions ([a47c679](http://github.com/Nova-Committee/Re-Avaritia/commit/a47c679))
* add Infinity Ring and Infinity Umbrella with cosmic rarity ([b3a6aeb](http://github.com/Nova-Committee/Re-Avaritia/commit/b3a6aeb))
* update creative energy cell recipe and add AE2 dependency ([ccfe2f4](http://github.com/Nova-Committee/Re-Avaritia/commit/ccfe2f4))
* add ProjectE compatibility mappers and recipe adjustments ([cc4fd5f](http://github.com/Nova-Committee/Re-Avaritia/commit/cc4fd5f))
* add lightning effect option when attacking animals ([8fb7bac](http://github.com/Nova-Committee/Re-Avaritia/commit/8fb7bac))
* add new neutron collector blocks and refactor tier system ([c04262e](http://github.com/Nova-Committee/Re-Avaritia/commit/c04262e))
* add neutron horse armor recipe and update tier system ([e347ce6](http://github.com/Nova-Committee/Re-Avaritia/commit/e347ce6))
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### fix

* correct background image path in root advancement ([e3be4e9](http://github.com/Nova-Committee/Re-Avaritia/commit/e3be4e9))
* some fixs ([234e7d2](http://github.com/Nova-Committee/Re-Avaritia/commit/234e7d2))
* 4ab88ee * fix compressed chest can't preserve item's nbt on chest drop. (#94) ([4ab88ee](http://github.com/Nova-Committee/Re-Avaritia/commit/4ab88ee))
* correct block texture path in ModAdvancements ([4f19133](http://github.com/Nova-Committee/Re-Avaritia/commit/4f19133))
* optimize InfinityBucketItem interactions with fluid handling ([d94c7ea](http://github.com/Nova-Committee/Re-Avaritia/commit/d94c7ea))
* correct pattern width validation in ModShapedRecipeBuilder ([263d49a](http://github.com/Nova-Committee/Re-Avaritia/commit/263d49a))
* reduce crystal pickaxe destroy speed from 10000F to 100F ([db05257](http://github.com/Nova-Committee/Re-Avaritia/commit/db05257))
* update ingredient for induction casting in Mekanism integrationCorrect the ingredient from 'induction_casting' to 'induction_casing' in the ModRecipes.java file to ensure compatibility with Mekanism's latest version. ([112b720](http://github.com/Nova-Committee/Re-Avaritia/commit/112b720))
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### refactor

* update slot handling in neutron ring menu ([8fe1020](http://github.com/Nova-Committee/Re-Avaritia/commit/8fe1020))
* remove client-side cluster merging logic ([20bef9e](http://github.com/Nova-Committee/Re-Avaritia/commit/20bef9e))
* replace direct Rarity usage with ModRaritiesRefactor item rarity definitions to use the new ModRarities class, ensuring consistency and encapsulation of rarity definitions within the ModRarities class. Update all relevant item classes to utilize the new rarity definitions. ([650777d](http://github.com/Nova-Committee/Re-Avaritia/commit/650777d))
* update ingredient and recipe names for clarity ([d7ebaf3](http://github.com/Nova-Committee/Re-Avaritia/commit/d7ebaf3))
* update ingredient and recipe names for clarity ([f439e8f](http://github.com/Nova-Committee/Re-Avaritia/commit/f439e8f))
* update NBT handling and recipe conditions for compatibility ([f61fcfa](http://github.com/Nova-Committee/Re-Avaritia/commit/f61fcfa))
* optimize block breaking and cluster spawning logic ([7a4898d](http://github.com/Nova-Committee/Re-Avaritia/commit/7a4898d))
* optimize arrow interaction and tree destruction logic ([10f0789](http://github.com/Nova-Committee/Re-Avaritia/commit/10f0789))
* axe ([566c28a](http://github.com/Nova-Committee/Re-Avaritia/commit/566c28a))
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