TechDuel.io is a 2D platformer turn-based shooter game developed as a project during the Game Development Internship with the University of Arizona Tech Core.
- Unity (RIP)
- C#
- WebGL
- Time-limited movement
- Dynamic random terrain generation
- Weapon pickup with multiple weapon types
- 2-player setup with potential expansion up to 8 players
- Engaging gameplay with turn-based mechanics
Players alternate turns, which consist of movement and weapon usage phases, striving to achieve the highest sum of health, stamina, and ammo after three turns.
Optimized user interface and control layout to ensure a seamless and engaging gaming experience.
Led by Hayden Price, focusing on game mechanics design, player interactions, and team coordination.
This project is still under development with upcoming features and improvements.