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doodle.js
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document.addEventListener("DOMContentLoaded", () => {
const grid = document.querySelector(".grid");
const doodler = document.createElement("div");
let doodlerLeftSpace = 50;
let startPoint = 150;
let doodlerBottomSpace = startPoint;
let isGameOver = false;
let platformCount = 5;
let platforms = [];
let upTimerId;
let downTimerId;
let isJumping = true;
let isGoingLeft = false;
let isGoingRight = false;
let isGoingStraight = false;
let leftTimerId;
let rightTimerId;
let score = 0;
function createDoodler() {
grid.appendChild(doodler);
doodler.classList.add("doodler");
doodlerLeftSpace = platforms[0].left;
doodler.style.left = doodlerLeftSpace + "px";
doodler.style.bottom = doodlerBottomSpace + "px";
}
class Platform {
constructor(newPlatBottom) {
this.bottom = newPlatBottom;
this.left = Math.random() * 315;
this.visual = document.createElement("div");
const visual = this.visual;
visual.classList.add("platform");
visual.style.left = this.left + "px";
visual.style.bottom = this.bottom + "px";
grid.appendChild(visual);
}
}
function createPlatforms() {
for (let i = 0; i < platformCount; i++) {
let platGap = 600 / platformCount;
let newPlatBottom = 100 + i * platGap;
let newPlatform = new Platform(newPlatBottom);
platforms.push(newPlatform);
console.log(platforms);
}
}
function movePlatforms() {
if (doodlerBottomSpace > 200) {
platforms.forEach((platform) => {
platform.bottom = -4;
let visual = platform.visual;
visual.style.bottom = platform.bottom + "px";
if (platform.bottom < 10) {
let firstPlatform = platform[0].visual;
firstPlatform.classList.remove("platform");
console.log(platforms);
let newPlatform = Platform(600);
platforms.push(newPlatform);
}
});
}
}
function jump() {
clearInterval(downTimerId);
isJumping = true;
upTimerId = setInterval(function () {
doodlerBottomSpace += 20;
doodler.style.bottom = doodlerBottomSpace + "px";
if (doodlerBottomSpace > startPoint + 200) {
fall();
}
}, 30);
}
function fall() {
clearInterval(upTimerId);
isJumping = false;
downTimerId = setInterval(function () {
doodlerBottomSpace -= 5;
doodler.style.bottom = doodlerBottomSpace + "px";
if (doodlerBottomSpace <= 0) {
gameOver();
}
platforms.forEach((platform) => {
if (
doodlerBottomSpace >= platform.bottom &&
doodlerBottomSpace <= platform.bottom + 15 &&
(doodlerLeftSpace + 60 >= platform.left)(
doodlerLeftSpace <= platform.left + 85
) &&
!isJumping
) {
console.log("landed");
score++;
startPoint = doodlerBottomSpace;
jump();
}
});
});
}
function gameOver() {
console.log("Game over");
isGameOver = true;
while (grid.firstChild) {
grid.remove(firstChild);
}
grid.innerHTML = score;
clearInterval(upTimerId);
clearInterval(downTimerId);
clearInterval(rightTimerId);
clearInterval(leftTimerId);
}
function moveLeft() {
if (isGoingRight) {
clearInterval(rightTimerId);
isGoingRight = false;
}
isGoingLeft = true;
leftTimerId = setInterval(function () {
if (doodlerLeftSpace >= 0) {
doodlerLeftSpace -= 5;
doodler.style.left = doodlerLeftSpace + "px";
} else moveRight();
}, 30);
}
function moveRight() {
if (isGoingLeft) {
clearInterval(leftTimerId);
isGoingLeft = false;
}
isGoingRight = true;
rightTimerId = setInterval(function () {
if (doodlerLeftSpace <= 340) {
doodlerLeftSpace += 5;
doodler.style.left = doodlerLeftSpace + "px";
} else moveLeft();
}, 30);
}
function isGoingStraight() {
isGoingLeft = false;
isGoingRight = false;
clearInterval(rightTimerId);
clearInterval(leftTimerId);
}
function control(e) {
if (e.key === "ArrowLeft") {
moveLeft();
} else if (e.key === "ArrowRight") {
moveRight();
} else if (e.key === "ArrowUp") {
isGoingStraight();
}
}
function start() {
if (!isGameOver) {
createPlatforms();
createDoodler();
setInterval(movePlatforms(), 30);
jump();
document.addEventListener("keyup", control);
}
}
//attach to button
start();
});