- support money and token rewards
- compatibility with MC 1.14+ and GameBox v3
- auto save option (default: saving every 5min)
- fix NPE on game startup
- fix saving issue for flatfile db on shutdown
- idle time in config. If the player does no action during x seconds, the game is paused.
- implement lucky cookies
- boost system using scheduled events with CalendarEvents
- add command to manipulate cookies of player saves
- compatibility with minecraft 1.13
- fix players being able to take out items after closing the game in the right moment. In most cases it were just ghost items.
- remove leftover debug messages from last update
- fix upgrades not being displayed
- fix upgrade ordering
- fix cutoff when more then 8 upgrades should be displayed in the bottom row
- fix top list updates
- fix NPE due to game save being loaded at a time where the inventory isn't initialized jet
- sync top lists via plugin channels
- improved cookie clicker database
- save games in MySQL database when enabled
- all handled in database class instead of Game and Manager classes
- update to gamebox v2
- update lang_zh-cn
- compatibility for minecraft 1.8
- merged #5
- add lang_zh-cn to default language files
- added buildings up to prism
- upgrades for new buildings
- full language support for all buildings and upgrades
- improved default style of the lores and titles
- use number formatting with fixed cutoff
- completed Cursor, Grandma, Mine, Factory, clicking and Bank upgrades
- corrected titanium mouse cost
- fix missing CPC update after new calculation of CPS
- fix possible NPE with new language code (for later i18n)
- move and improve number formatting
- add number formatting to top list (through GameBox!)
- no more score cut-off in top list
- GB dep is up to 1.5.5
- fix titanium mouse upgrade (had wrong requirements and cost)
- farm updates are completed
- cookie will move after configured amount of clicks