Lead Developer at NE Games.
Fluent in C# (Unity, low-level servers), Assembler, C, C++ (sfml, tools and servers). Knows JavaScript + TypeScript (Node.js, React.js, Next.js, serverless.ts), Lua, Python, Java + Kotlin (antlr4, Android and servers).
Interested in physical and graphics engines for games, front-end and back-end web development, tools for task automation and parallel processing systems for use in servers and games, as well as text processing, especially designing and implementing various scripting and compiled languages.
Some of my interesting projects:
Some of my projects in the proof-of-concept stage:
- WASM sandboxing - presentation and POC for pausing, resuming, serializing and deserializing of wasm programs
- Nhash - compile-time string hashing
- Arcdoc - documentation generator
- Mia - metadata generator for cpp
- Void - void compiler
- Cargo - CMS service/library
- CppMake - cpp build system with cpp as configuration language