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hitbox.jmc
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class hitbox {
function amethyst() {
if (block ~ ~ ~ minecraft:small_amethyst_bud[facing=up]) {
data::Surfaces = {Top:[[0.25, 0.1875, 0.25, 0.75, 0.1875, 0.75]], Bottom:[[0.25, 0.0, 0.25, 0.75, 0.0, 0.75]], West:[[0.25, 0.0, 0.25, 0.25, 0.1875, 0.75]], East:[[0.75, 0.0, 0.25, 0.75, 0.1875, 0.75]], North:[[0.25, 0.0, 0.25, 0.75, 0.1875, 0.25]], South:[[0.25, 0.0, 0.75, 0.75, 0.1875, 0.75]]};
}
if (block ~ ~ ~ minecraft:small_amethyst_bud[facing=down]) {
data::Surfaces = {Top:[[0.25, 1.0, 0.25, 0.75, 1.0, 0.75]], Bottom:[[0.25, 0.8125, 0.25, 0.75, 0.8125, 0.75]], West:[[0.25, 0.8125, 0.25, 0.25, 1.0, 0.75]], East:[[0.75, 0.8125, 0.25, 0.75, 1.0, 0.75]], North:[[0.25, 0.8125, 0.25, 0.75, 1.0, 0.25]], South:[[0.25, 0.8125, 0.75, 0.75, 1.0, 0.75]]};
}
if (block ~ ~ ~ minecraft:small_amethyst_bud[facing=north]) {
data::Surfaces = {Top:[[0.25, 0.75, 0.8125, 0.75, 0.75, 1.0]], Bottom:[[0.25, 0.25, 0.8125, 0.75, 0.25, 1.0]], West:[[0.25, 0.25, 0.8125, 0.25, 0.75, 1.0]], East:[[0.75, 0.25, 0.8125, 0.75, 0.75, 1.0]], North:[[0.25, 0.25, 0.8125, 0.75, 0.75, 0.8125]], South:[[0.25, 0.25, 1.0, 0.75, 0.75, 1.0]]};
}
if (block ~ ~ ~ minecraft:small_amethyst_bud[facing=south]) {
data::Surfaces = {Top:[[0.25, 0.75, 0.0, 0.75, 0.75, 0.1875]], Bottom:[[0.25, 0.25, 0.0, 0.75, 0.25, 0.1875]], West:[[0.25, 0.25, 0.0, 0.25, 0.75, 0.1875]], East:[[0.75, 0.25, 0.0, 0.75, 0.75, 0.1875]], North:[[0.25, 0.25, 0.0, 0.75, 0.75, 0.0]], South:[[0.25, 0.25, 0.1875, 0.75, 0.75, 0.1875]]};
}
if (block ~ ~ ~ minecraft:small_amethyst_bud[facing=east]) {
data::Surfaces = {Top:[[0.0, 0.75, 0.25, 0.1875, 0.75, 0.75]], Bottom:[[0.0, 0.25, 0.25, 0.1875, 0.25, 0.75]], West:[[0.0, 0.25, 0.25, 0.0, 0.75, 0.75]], East:[[0.1875, 0.25, 0.25, 0.1875, 0.75, 0.75]], North:[[0.0, 0.25, 0.25, 0.1875, 0.75, 0.25]], South:[[0.0, 0.25, 0.75, 0.1875, 0.75, 0.75]]};
}
if (block ~ ~ ~ minecraft:small_amethyst_bud[facing=west]) {
data::Surfaces = {Top:[[0.8125, 0.75, 0.25, 1.0, 0.75, 0.75]], Bottom:[[0.8125, 0.25, 0.25, 1.0, 0.25, 0.75]], West:[[0.8125, 0.25, 0.25, 0.8125, 0.75, 0.75]], East:[[1.0, 0.25, 0.25, 1.0, 0.75, 0.75]], North:[[0.8125, 0.25, 0.25, 1.0, 0.75, 0.25]], South:[[0.8125, 0.25, 0.75, 1.0, 0.75, 0.75]]};
}
if (block ~ ~ ~ minecraft:small_amethyst_bud) return 1;
if (block ~ ~ ~ minecraft:medium_amethyst_bud[facing=up]) {
data::Surfaces = {Top:[[0.1875, 0.25, 0.1875, 0.8125, 0.25, 0.8125]], Bottom:[[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West:[[0.1875, 0.0, 0.1875, 0.1875, 0.25, 0.8125]], East:[[0.8125, 0.0, 0.1875, 0.8125, 0.25, 0.8125]], North:[[0.1875, 0.0, 0.1875, 0.8125, 0.25, 0.1875]], South:[[0.1875, 0.0, 0.8125, 0.8125, 0.25, 0.8125]]};
}
if (block ~ ~ ~ minecraft:medium_amethyst_bud[facing=down]) {
data::Surfaces = {Top:[[0.1875, 1.0, 0.1875, 0.8125, 1.0, 0.8125]], Bottom:[[0.1875, 0.75, 0.1875, 0.8125, 0.75, 0.8125]], West:[[0.1875, 0.75, 0.1875, 0.1875, 1.0, 0.8125]], East:[[0.8125, 0.75, 0.1875, 0.8125, 1.0, 0.8125]], North:[[0.1875, 0.75, 0.1875, 0.8125, 1.0, 0.1875]], South:[[0.1875, 0.75, 0.8125, 0.8125, 1.0, 0.8125]]};
}
if (block ~ ~ ~ minecraft:medium_amethyst_bud[facing=north]) {
data::Surfaces = {Top:[[0.1875, 0.8125, 0.75, 0.8125, 0.8125, 1.0]], Bottom:[[0.1875, 0.1875, 0.75, 0.8125, 0.1875, 1.0]], West:[[0.1875, 0.1875, 0.75, 0.1875, 0.8125, 1.0]], East:[[0.8125, 0.1875, 0.75, 0.8125, 0.8125, 1.0]], North:[[0.1875, 0.1875, 0.75, 0.8125, 0.8125, 0.75]], South:[[0.1875, 0.1875, 1.0, 0.8125, 0.8125, 1.0]]};
}
if (block ~ ~ ~ minecraft:medium_amethyst_bud[facing=south]) {
data::Surfaces = {Top:[[0.1875, 0.8125, 0.0, 0.8125, 0.8125, 0.25]], Bottom:[[0.1875, 0.1875, 0.0, 0.8125, 0.1875, 0.25]], West:[[0.1875, 0.1875, 0.0, 0.1875, 0.8125, 0.25]], East:[[0.8125, 0.1875, 0.0, 0.8125, 0.8125, 0.25]], North:[[0.1875, 0.1875, 0.0, 0.8125, 0.8125, 0.0]], South:[[0.1875, 0.1875, 0.25, 0.8125, 0.8125, 0.25]]};
}
if (block ~ ~ ~ minecraft:medium_amethyst_bud[facing=east]) {
data::Surfaces = {Top:[[0.0, 0.8125, 0.1875, 0.25, 0.8125, 0.8125]], Bottom:[[0.0, 0.1875, 0.1875, 0.25, 0.1875, 0.8125]], West:[[0.0, 0.1875, 0.1875, 0.0, 0.8125, 0.8125]], East:[[0.25, 0.1875, 0.1875, 0.25, 0.8125, 0.8125]], North:[[0.0, 0.1875, 0.1875, 0.25, 0.8125, 0.1875]], South:[[0.0, 0.1875, 0.8125, 0.25, 0.8125, 0.8125]]};
}
if (block ~ ~ ~ minecraft:medium_amethyst_bud[facing=west]) {
data::Surfaces = {Top:[[0.75, 0.8125, 0.1875, 1.0, 0.8125, 0.8125]], Bottom:[[0.75, 0.1875, 0.1875, 1.0, 0.1875, 0.8125]], West:[[0.75, 0.1875, 0.1875, 0.75, 0.8125, 0.8125]], East:[[1.0, 0.1875, 0.1875, 1.0, 0.8125, 0.8125]], North:[[0.75, 0.1875, 0.1875, 1.0, 0.8125, 0.1875]], South:[[0.75, 0.1875, 0.8125, 1.0, 0.8125, 0.8125]]};
}
if (block ~ ~ ~ minecraft:medium_amethyst_bud) return 1;
if (block ~ ~ ~ minecraft:large_amethyst_bud[facing=up]) {
data::Surfaces = {Top:[[0.1875, 0.3125, 0.1875, 0.8125, 0.3125, 0.8125]], Bottom:[[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West:[[0.1875, 0.0, 0.1875, 0.1875, 0.3125, 0.8125]], East:[[0.8125, 0.0, 0.1875, 0.8125, 0.3125, 0.8125]], North:[[0.1875, 0.0, 0.1875, 0.8125, 0.3125, 0.1875]], South:[[0.1875, 0.0, 0.8125, 0.8125, 0.3125, 0.8125]]};
}
if (block ~ ~ ~ minecraft:large_amethyst_bud[facing=down]) {
data::Surfaces = {Top:[[0.1875, 1.0, 0.1875, 0.8125, 1.0, 0.8125]], Bottom:[[0.1875, 0.6875, 0.1875, 0.8125, 0.6875, 0.8125]], West:[[0.1875, 0.6875, 0.1875, 0.1875, 1.0, 0.8125]], East:[[0.8125, 0.6875, 0.1875, 0.8125, 1.0, 0.8125]], North:[[0.1875, 0.6875, 0.1875, 0.8125, 1.0, 0.1875]], South:[[0.1875, 0.6875, 0.8125, 0.8125, 1.0, 0.8125]]};
}
if (block ~ ~ ~ minecraft:large_amethyst_bud[facing=north]) {
data::Surfaces = {Top:[[0.1875, 0.8125, 0.6875, 0.8125, 0.8125, 1.0]], Bottom:[[0.1875, 0.1875, 0.6875, 0.8125, 0.1875, 1.0]], West:[[0.1875, 0.1875, 0.6875, 0.1875, 0.8125, 1.0]], East:[[0.8125, 0.1875, 0.6875, 0.8125, 0.8125, 1.0]], North:[[0.1875, 0.1875, 0.6875, 0.8125, 0.8125, 0.6875]], South:[[0.1875, 0.1875, 1.0, 0.8125, 0.8125, 1.0]]};
}
if (block ~ ~ ~ minecraft:large_amethyst_bud[facing=south]) {
data::Surfaces = {Top:[[0.1875, 0.8125, 0.0, 0.8125, 0.8125, 0.3125]], Bottom:[[0.1875, 0.1875, 0.0, 0.8125, 0.1875, 0.3125]], West:[[0.1875, 0.1875, 0.0, 0.1875, 0.8125, 0.3125]], East:[[0.8125, 0.1875, 0.0, 0.8125, 0.8125, 0.3125]], North:[[0.1875, 0.1875, 0.0, 0.8125, 0.8125, 0.0]], South:[[0.1875, 0.1875, 0.3125, 0.8125, 0.8125, 0.3125]]};
}
if (block ~ ~ ~ minecraft:large_amethyst_bud[facing=east]) {
data::Surfaces = {Top:[[0.0, 0.8125, 0.1875, 0.3125, 0.8125, 0.8125]], Bottom:[[0.0, 0.1875, 0.1875, 0.3125, 0.1875, 0.8125]], West:[[0.0, 0.1875, 0.1875, 0.0, 0.8125, 0.8125]], East:[[0.3125, 0.1875, 0.1875, 0.3125, 0.8125, 0.8125]], North:[[0.0, 0.1875, 0.1875, 0.3125, 0.8125, 0.1875]], South:[[0.0, 0.1875, 0.8125, 0.3125, 0.8125, 0.8125]]};
}
if (block ~ ~ ~ minecraft:large_amethyst_bud[facing=west]) {
data::Surfaces = {Top:[[0.6875, 0.8125, 0.1875, 1.0, 0.8125, 0.8125]], Bottom:[[0.6875, 0.1875, 0.1875, 1.0, 0.1875, 0.8125]], West:[[0.6875, 0.1875, 0.1875, 0.6875, 0.8125, 0.8125]], East:[[1.0, 0.1875, 0.1875, 1.0, 0.8125, 0.8125]], North:[[0.6875, 0.1875, 0.1875, 1.0, 0.8125, 0.1875]], South:[[0.6875, 0.1875, 0.8125, 1.0, 0.8125, 0.8125]]};
}
if (block ~ ~ ~ minecraft:large_amethyst_bud) return 1;
if (block ~ ~ ~ minecraft:amethyst_cluster[facing=up]) {
data::Surfaces = {Top:[[0.1875, 0.4375, 0.1875, 0.8125, 0.4375, 0.8125]], Bottom:[[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West:[[0.1875, 0.0, 0.1875, 0.1875, 0.4375, 0.8125]], East:[[0.8125, 0.0, 0.1875, 0.8125, 0.4375, 0.8125]], North:[[0.1875, 0.0, 0.1875, 0.8125, 0.4375, 0.1875]], South:[[0.1875, 0.0, 0.8125, 0.8125, 0.4375, 0.8125]]};
}
if (block ~ ~ ~ minecraft:amethyst_cluster[facing=down]) {
data::Surfaces = {Top:[[0.1875, 1.0, 0.1875, 0.8125, 1.0, 0.8125]], Bottom:[[0.1875, 0.5625, 0.1875, 0.8125, 0.5625, 0.8125]], West:[[0.1875, 0.5625, 0.1875, 0.1875, 1.0, 0.8125]], East:[[0.8125, 0.5625, 0.1875, 0.8125, 1.0, 0.8125]], North:[[0.1875, 0.5625, 0.1875, 0.8125, 1.0, 0.1875]], South:[[0.1875, 0.5625, 0.8125, 0.8125, 1.0, 0.8125]]};
}
if (block ~ ~ ~ minecraft:amethyst_cluster[facing=north]) {
data::Surfaces = {Top:[[0.1875, 0.8125, 0.5625, 0.8125, 0.8125, 1.0]], Bottom:[[0.1875, 0.1875, 0.5625, 0.8125, 0.1875, 1.0]], West:[[0.1875, 0.1875, 0.5625, 0.1875, 0.8125, 1.0]], East:[[0.8125, 0.1875, 0.5625, 0.8125, 0.8125, 1.0]], North:[[0.1875, 0.1875, 0.5625, 0.8125, 0.8125, 0.5625]], South:[[0.1875, 0.1875, 1.0, 0.8125, 0.8125, 1.0]]};
}
if (block ~ ~ ~ minecraft:amethyst_cluster[facing=south]) {
data::Surfaces = {Top:[[0.1875, 0.8125, 0.0, 0.8125, 0.8125, 0.4375]], Bottom:[[0.1875, 0.1875, 0.0, 0.8125, 0.1875, 0.4375]], West:[[0.1875, 0.1875, 0.0, 0.1875, 0.8125, 0.4375]], East:[[0.8125, 0.1875, 0.0, 0.8125, 0.8125, 0.4375]], North:[[0.1875, 0.1875, 0.0, 0.8125, 0.8125, 0.0]], South:[[0.1875, 0.1875, 0.4375, 0.8125, 0.8125, 0.4375]]};
}
if (block ~ ~ ~ minecraft:amethyst_cluster[facing=east]) {
data::Surfaces = {Top:[[0.0, 0.8125, 0.1875, 0.4375, 0.8125, 0.8125]], Bottom:[[0.0, 0.1875, 0.1875, 0.4375, 0.1875, 0.8125]], West:[[0.0, 0.1875, 0.1875, 0.0, 0.8125, 0.8125]], East:[[0.4375, 0.1875, 0.1875, 0.4375, 0.8125, 0.8125]], North:[[0.0, 0.1875, 0.1875, 0.4375, 0.8125, 0.1875]], South:[[0.0, 0.1875, 0.8125, 0.4375, 0.8125, 0.8125]]};
}
if (block ~ ~ ~ minecraft:amethyst_cluster[facing=west]) {
data::Surfaces = {Top:[[0.5625, 0.8125, 0.1875, 1.0, 0.8125, 0.8125]], Bottom:[[0.5625, 0.1875, 0.1875, 1.0, 0.1875, 0.8125]], West:[[0.5625, 0.1875, 0.1875, 0.5625, 0.8125, 0.8125]], East:[[1.0, 0.1875, 0.1875, 1.0, 0.8125, 0.8125]], North:[[0.5625, 0.1875, 0.1875, 1.0, 0.8125, 0.1875]], South:[[0.5625, 0.1875, 0.8125, 1.0, 0.8125, 0.8125]]};
}
}
function anvil() {
data::Surfaces = {Top: [[0.125, 0.25, 0.125, 0.875, 0.25, 0.875]], Bottom: [[0.125, 0.0, 0.125, 0.875, 0.0, 0.875]], West: [[0.125, 0.0, 0.125, 0.125, 0.25, 0.875]], East: [[0.875, 0.0, 0.125, 0.875, 0.25, 0.875]], North: [[0.125, 0.0, 0.125, 0.875, 0.25, 0.125]], South: [[0.125, 0.0, 0.875, 0.875, 0.25, 0.875]]};
// East or West
if (!block ~ ~ ~ #minecraft:anvil[facing=north] && !block ~ ~ ~ #minecraft:anvil[facing=south]) {
data::NewSurfaces.Top = [[0.1875, 0.3125, 0.25, 0.8125, 0.3125, 0.75], [0.25, 0.625, 0.375, 0.75, 0.625, 0.625], [0.0, 1.0, 0.1875, 1.0, 1.0, 0.8125]];
}
if (!block ~ ~ ~ #minecraft:anvil[facing=north] && !block ~ ~ ~ #minecraft:anvil[facing=south]) {
data::NewSurfaces.Bottom = [[0.1875, 0.25, 0.25, 0.8125, 0.25, 0.75], [0.25, 0.3125, 0.375, 0.75, 0.3125, 0.625], [0.0, 0.625, 0.1875, 1.0, 0.625, 0.8125]];
}
if (!block ~ ~ ~ #minecraft:anvil[facing=north] && !block ~ ~ ~ #minecraft:anvil[facing=south]) {
data::NewSurfaces.West = [[0.1875, 0.25, 0.25, 0.1875, 0.3125, 0.75], [0.25, 0.3125, 0.375, 0.25, 0.625, 0.625], [0.0, 0.625, 0.1875, 0.0, 1.0, 0.8125]];
}
if (!block ~ ~ ~ #minecraft:anvil[facing=north] && !block ~ ~ ~ #minecraft:anvil[facing=south]) {
data::NewSurfaces.East = [[0.8125, 0.25, 0.25, 0.8125, 0.3125, 0.75], [0.75, 0.3125, 0.375, 0.75, 0.625, 0.625], [1.0, 0.625, 0.1875, 1.0, 1.0, 0.8125]];
}
if (!block ~ ~ ~ #minecraft:anvil[facing=north] && !block ~ ~ ~ #minecraft:anvil[facing=south]) {
data::NewSurfaces.North = [[0.1875, 0.25, 0.25, 0.8125, 0.3125, 0.25], [0.25, 0.3125, 0.375, 0.75, 0.625, 0.375], [0.0, 0.625, 0.1875, 1.0, 1.0, 0.1875]];
}
if (!block ~ ~ ~ #minecraft:anvil[facing=north] && !block ~ ~ ~ #minecraft:anvil[facing=south]) {
data::NewSurfaces.South = [[0.1875, 0.25, 0.75, 0.8125, 0.3125, 0.75], [0.25, 0.3125, 0.625, 0.75, 0.625, 0.625], [0.0, 0.625, 0.8125, 1.0, 1.0, 0.8125]];
}
// North or South
if (!block ~ ~ ~ #minecraft:anvil[facing=east] && !block ~ ~ ~ #minecraft:anvil[facing=west]) {
data::NewSurfaces.Top = [[0.25, 0.3125, 0.1875, 0.75, 0.3125, 0.8125], [0.375, 0.625, 0.25, 0.625, 0.625, 0.75], [0.1875, 1.0, 0.0, 0.8125, 1.0, 1.0]];
}
if (!block ~ ~ ~ #minecraft:anvil[facing=east] && !block ~ ~ ~ #minecraft:anvil[facing=west]) {
data::NewSurfaces.Bottom = [[0.25, 0.25, 0.1875, 0.75, 0.25, 0.8125], [0.375, 0.3125, 0.25, 0.625, 0.3125, 0.75], [0.1875, 0.625, 0.0, 0.8125, 0.625, 1.0]];
}
if (!block ~ ~ ~ #minecraft:anvil[facing=east] && !block ~ ~ ~ #minecraft:anvil[facing=west]) {
data::NewSurfaces.West = [[0.25, 0.25, 0.1875, 0.25, 0.3125, 0.8125], [0.375, 0.3125, 0.25, 0.375, 0.625, 0.75], [0.1875, 0.625, 0.0, 0.1875, 1.0, 1.0]];
}
if (!block ~ ~ ~ #minecraft:anvil[facing=east] && !block ~ ~ ~ #minecraft:anvil[facing=west]) {
data::NewSurfaces.East = [[0.75, 0.25, 0.1875, 0.75, 0.3125, 0.8125], [0.625, 0.3125, 0.25, 0.625, 0.625, 0.75], [0.8125, 0.625, 0.0, 0.8125, 1.0, 1.0]];
}
if (!block ~ ~ ~ #minecraft:anvil[facing=east] && !block ~ ~ ~ #minecraft:anvil[facing=west]) {
data::NewSurfaces.North = [[0.25, 0.25, 0.1875, 0.75, 0.3125, 0.1875], [0.375, 0.3125, 0.25, 0.625, 0.625, 0.25], [0.1875, 0.625, 0.0, 0.8125, 1.0, 0.0]];
}
if (!block ~ ~ ~ #minecraft:anvil[facing=east] && !block ~ ~ ~ #minecraft:anvil[facing=west]) {
data::NewSurfaces.South = [[0.25, 0.25, 0.8125, 0.75, 0.3125, 0.8125], [0.375, 0.3125, 0.75, 0.625, 0.625, 0.75], [0.1875, 0.625, 1.0, 0.8125, 1.0, 1.0]];
}
// Add to retina:data (using another storage is needed here as you cannot append several values to a list directly)
data::Surfaces.Top << data::NewSurfaces.Top[];
data::Surfaces.Bottom << data::NewSurfaces.Bottom[];
data::Surfaces.West << data::NewSurfaces.West[];
data::Surfaces.East << data::NewSurfaces.East[];
data::Surfaces.North << data::NewSurfaces.North[];
data::Surfaces.South << data::NewSurfaces.South[];
}
function attached_stem() {
if (block ~ ~ ~ #retina:attached_stem[facing=east]) {
data::Surfaces = {Top: [[0.375, 0.625, 0.375, 1.0, 0.625, 0.625]], Bottom: [[0.375, 0.0, 0.375, 1.0, 0.0, 0.625]], West: [[0.375, 0.0, 0.375, 0.375, 0.625, 0.625]], East: [[1.0, 0.0, 0.375, 1.0, 0.625, 0.625]], North: [[0.375, 0.0, 0.375, 1.0, 0.625, 0.375]], South: [[0.375, 0.0, 0.625, 1.0, 0.625, 0.625]]};
}
if (block ~ ~ ~ #retina:attached_stem[facing=west]) {
data::Surfaces = {Top: [[0.0, 0.625, 0.375, 0.625, 0.625, 0.625]], Bottom: [[0.0, 0.0, 0.375, 0.625, 0.0, 0.625]], West: [[0.0, 0.0, 0.375, 0.0, 0.625, 0.625]], East: [[0.625, 0.0, 0.375, 0.625, 0.625, 0.625]], North: [[0.0, 0.0, 0.375, 0.625, 0.625, 0.375]], South: [[0.0, 0.0, 0.625, 0.625, 0.625, 0.625]]};
}
if (block ~ ~ ~ #retina:attached_stem[facing=north]) {
data::Surfaces = {Top: [[0.375, 0.625, 0.0, 0.625, 0.625, 0.625]], Bottom: [[0.375, 0.0, 0.0, 0.625, 0.0, 0.625]], West: [[0.375, 0.0, 0.0, 0.375, 0.625, 0.625]], East: [[0.625, 0.0, 0.0, 0.625, 0.625, 0.625]], North: [[0.375, 0.0, 0.0, 0.625, 0.625, 0.0]], South: [[0.375, 0.0, 0.625, 0.625, 0.625, 0.625]]};
}
if (block ~ ~ ~ #retina:attached_stem[facing=south]) {
data::Surfaces = {Top: [[0.375, 0.625, 0.375, 0.625, 0.625, 1.0]], Bottom: [[0.375, 0.0, 0.375, 0.625, 0.0, 1.0]], West: [[0.375, 0.0, 0.375, 0.375, 0.625, 1.0]], East: [[0.625, 0.0, 0.375, 0.625, 0.625, 1.0]], North: [[0.375, 0.0, 0.375, 0.625, 0.625, 0.375]], South: [[0.375, 0.0, 1.0, 0.625, 0.625, 1.0]]};
}
}
function azalea() {
data::Surfaces = {Top:[[0.0, 1.0, 0.0, 0.8125, 1.0, 1.0], [0.375, 0.5, 0.375, 0.625, 0.5, 0.625]], Bottom:[[0.0, 0.5, 0.0, 0.8125, 0.5, 1.0], [0.375, 0.0, 0.375, 0.625, 0.0, 0.625]], West:[[0.0, 0.5, 0.0, 0.0, 1.0, 1.0], [0.375, 0.0, 0.375, 0.375, 0.5, 0.625]], East:[[0.8125, 0.5, 0.0, 0.8125, 1.0, 1.0], [0.625, 0.0, 0.375, 0.625, 0.5, 0.625]], North:[[0.0, 0.5, 0.0, 0.8125, 1.0, 0.0], [0.375, 0.0, 0.375, 0.625, 0.5, 0.375]], South:[[0.0, 0.5, 1.0, 0.8125, 1.0, 1.0], [0.375, 0.0, 0.625, 0.625, 0.5, 0.625]]};
}
function bed() {
if (block ~ ~ ~ #minecraft:beds[part=foot, facing=east]) {
data::Surfaces = {Top: [[0.0, 0.5625, 0.0, 1.0, 0.5625, 1.0], [0.0, 0.1875, 0.0, 0.1875, 0.1875, 0.1875], [0.0, 0.1875, 0.8125, 0.1875, 0.1875, 1.0]], Bottom: [[0.0, 0.1875, 0.0, 1.0, 0.1875, 1.0], [0.0, 0.0, 0.0, 0.1875, 0.0, 0.1875], [0.0, 0.0, 0.8125, 0.1875, 0.0, 1.0]], West: [[0.0, 0.1875, 0.0, 0.0, 0.5625, 1.0], [0.0, 0.0, 0.0, 0.0, 0.1875, 0.1875], [0.0, 0.0, 0.8125, 0.0, 0.1875, 1.0]], East: [[1.0, 0.1875, 0.0, 1.0, 0.5625, 1.0], [0.1875, 0.0, 0.0, 0.1875, 0.1875, 0.1875], [0.1875, 0.0, 0.8125, 0.1875, 0.1875, 1.0]], North: [[0.0, 0.1875, 0.0, 1.0, 0.5625, 0.0], [0.0, 0.0, 0.0, 0.1875, 0.1875, 0.0], [0.0, 0.0, 0.8125, 0.1875, 0.1875, 0.8125]], South: [[0.0, 0.1875, 1.0, 1.0, 0.5625, 1.0], [0.0, 0.0, 0.1875, 0.1875, 0.1875, 0.1875], [0.0, 0.0, 1.0, 0.1875, 0.1875, 1.0]]};
}
if (block ~ ~ ~ #minecraft:beds[part=foot, facing=south]) {
data::Surfaces = {Top: [[0.0, 0.5625, 0.0, 1.0, 0.5625, 1.0], [0.0, 0.1875, 0.0, 0.1875, 0.1875, 0.1875], [0.8125, 0.1875, 0.0, 1.0, 0.1875, 0.1875]], Bottom: [[0.0, 0.1875, 0.0, 1.0, 0.1875, 1.0], [0.0, 0.0, 0.0, 0.1875, 0.0, 0.1875], [0.8125, 0.0, 0.0, 1.0, 0.0, 0.1875]], West: [[0.0, 0.1875, 0.0, 0.0, 0.5625, 1.0], [0.0, 0.0, 0.0, 0.0, 0.1875, 0.1875], [0.8125, 0.0, 0.0, 0.8125, 0.1875, 0.1875]], East: [[1.0, 0.1875, 0.0, 1.0, 0.5625, 1.0], [0.1875, 0.0, 0.0, 0.1875, 0.1875, 0.1875], [1.0, 0.0, 0.0, 1.0, 0.1875, 0.1875]], North: [[0.0, 0.1875, 0.0, 1.0, 0.5625, 0.0], [0.0, 0.0, 0.0, 0.1875, 0.1875, 0.0], [0.8125, 0.0, 0.0, 1.0, 0.1875, 0.0]], South: [[0.0, 0.1875, 1.0, 1.0, 0.5625, 1.0], [0.0, 0.0, 0.1875, 0.1875, 0.1875, 0.1875], [0.8125, 0.0, 0.1875, 1.0, 0.1875, 0.1875]]};
}
if (block ~ ~ ~ #minecraft:beds[part=foot, facing=west]) {
data::Surfaces = {Top: [[0.0, 0.5625, 0.0, 1.0, 0.5625, 1.0], [0.8125, 0.1875, 0.8125, 1.0, 0.1875, 1.0], [0.8125, 0.1875, 0.0, 1.0, 0.1875, 0.1875]], Bottom: [[0.0, 0.1875, 0.0, 1.0, 0.1875, 1.0], [0.8125, 0.0, 0.8125, 1.0, 0.0, 1.0], [0.8125, 0.0, 0.0, 1.0, 0.0, 0.1875]], West: [[0.0, 0.1875, 0.0, 0.0, 0.5625, 1.0], [0.8125, 0.0, 0.8125, 0.8125, 0.1875, 1.0], [0.8125, 0.0, 0.0, 0.8125, 0.1875, 0.1875]], East: [[1.0, 0.1875, 0.0, 1.0, 0.5625, 1.0], [1.0, 0.0, 0.8125, 1.0, 0.1875, 1.0], [1.0, 0.0, 0.0, 1.0, 0.1875, 0.1875]], North: [[0.0, 0.1875, 0.0, 1.0, 0.5625, 0.0], [0.8125, 0.0, 0.8125, 1.0, 0.1875, 0.8125], [0.8125, 0.0, 0.0, 1.0, 0.1875, 0.0]], South: [[0.0, 0.1875, 1.0, 1.0, 0.5625, 1.0], [0.8125, 0.0, 1.0, 1.0, 0.1875, 1.0], [0.8125, 0.0, 0.1875, 1.0, 0.1875, 0.1875]]};
}
if (block ~ ~ ~ #minecraft:beds[part=foot, facing=north]) {
data::Surfaces = {Top: [[0.0, 0.5625, 0.0, 1.0, 0.5625, 1.0], [0.8125, 0.1875, 0.8125, 1.0, 0.1875, 1.0], [0.0, 0.1875, 0.8125, 0.1875, 0.1875, 1.0]], Bottom: [[0.0, 0.1875, 0.0, 1.0, 0.1875, 1.0], [0.8125, 0.0, 0.8125, 1.0, 0.0, 1.0], [0.0, 0.0, 0.8125, 0.1875, 0.0, 1.0]], West: [[0.0, 0.1875, 0.0, 0.0, 0.5625, 1.0], [0.8125, 0.0, 0.8125, 0.8125, 0.1875, 1.0], [0.0, 0.0, 0.8125, 0.0, 0.1875, 1.0]], East: [[1.0, 0.1875, 0.0, 1.0, 0.5625, 1.0], [1.0, 0.0, 0.8125, 1.0, 0.1875, 1.0], [0.1875, 0.0, 0.8125, 0.1875, 0.1875, 1.0]], North: [[0.0, 0.1875, 0.0, 1.0, 0.5625, 0.0], [0.8125, 0.0, 0.8125, 1.0, 0.1875, 0.8125], [0.0, 0.0, 0.8125, 0.1875, 0.1875, 0.8125]], South: [[0.0, 0.1875, 1.0, 1.0, 0.5625, 1.0], [0.8125, 0.0, 1.0, 1.0, 0.1875, 1.0], [0.0, 0.0, 1.0, 0.1875, 0.1875, 1.0]]};
}
if (block ~ ~ ~ #minecraft:beds[part=head, facing=east]) {
data::Surfaces = {Top: [[0.0, 0.5625, 0.0, 1.0, 0.5625, 1.0], [0.8125, 0.1875, 0.8125, 1.0, 0.1875, 1.0], [0.8125, 0.1875, 0.0, 1.0, 0.1875, 0.1875]], Bottom: [[0.0, 0.1875, 0.0, 1.0, 0.1875, 1.0], [0.8125, 0.0, 0.8125, 1.0, 0.0, 1.0], [0.8125, 0.0, 0.0, 1.0, 0.0, 0.1875]], West: [[0.0, 0.1875, 0.0, 0.0, 0.5625, 1.0], [0.8125, 0.0, 0.8125, 0.8125, 0.1875, 1.0], [0.8125, 0.0, 0.0, 0.8125, 0.1875, 0.1875]], East: [[1.0, 0.1875, 0.0, 1.0, 0.5625, 1.0], [1.0, 0.0, 0.8125, 1.0, 0.1875, 1.0], [1.0, 0.0, 0.0, 1.0, 0.1875, 0.1875]], North: [[0.0, 0.1875, 0.0, 1.0, 0.5625, 0.0], [0.8125, 0.0, 0.8125, 1.0, 0.1875, 0.8125], [0.8125, 0.0, 0.0, 1.0, 0.1875, 0.0]], South: [[0.0, 0.1875, 1.0, 1.0, 0.5625, 1.0], [0.8125, 0.0, 1.0, 1.0, 0.1875, 1.0], [0.8125, 0.0, 0.1875, 1.0, 0.1875, 0.1875]]};
}
if (block ~ ~ ~ #minecraft:beds[part=head, facing=south]) {
data::Surfaces = {Top: [[0.0, 0.5625, 0.0, 1.0, 0.5625, 1.0], [0.8125, 0.1875, 0.8125, 1.0, 0.1875, 1.0], [0.0, 0.1875, 0.8125, 0.1875, 0.1875, 1.0]], Bottom: [[0.0, 0.1875, 0.0, 1.0, 0.1875, 1.0], [0.8125, 0.0, 0.8125, 1.0, 0.0, 1.0], [0.0, 0.0, 0.8125, 0.1875, 0.0, 1.0]], West: [[0.0, 0.1875, 0.0, 0.0, 0.5625, 1.0], [0.8125, 0.0, 0.8125, 0.8125, 0.1875, 1.0], [0.0, 0.0, 0.8125, 0.0, 0.1875, 1.0]], East: [[1.0, 0.1875, 0.0, 1.0, 0.5625, 1.0], [1.0, 0.0, 0.8125, 1.0, 0.1875, 1.0], [0.1875, 0.0, 0.8125, 0.1875, 0.1875, 1.0]], North: [[0.0, 0.1875, 0.0, 1.0, 0.5625, 0.0], [0.8125, 0.0, 0.8125, 1.0, 0.1875, 0.8125], [0.0, 0.0, 0.8125, 0.1875, 0.1875, 0.8125]], South: [[0.0, 0.1875, 1.0, 1.0, 0.5625, 1.0], [0.8125, 0.0, 1.0, 1.0, 0.1875, 1.0], [0.0, 0.0, 1.0, 0.1875, 0.1875, 1.0]]};
}
if (block ~ ~ ~ #minecraft:beds[part=head, facing=west]) {
data::Surfaces = {Top: [[0.0, 0.5625, 0.0, 1.0, 0.5625, 1.0], [0.0, 0.1875, 0.0, 0.1875, 0.1875, 0.1875], [0.0, 0.1875, 0.8125, 0.1875, 0.1875, 1.0]], Bottom: [[0.0, 0.1875, 0.0, 1.0, 0.1875, 1.0], [0.0, 0.0, 0.0, 0.1875, 0.0, 0.1875], [0.0, 0.0, 0.8125, 0.1875, 0.0, 1.0]], West: [[0.0, 0.1875, 0.0, 0.0, 0.5625, 1.0], [0.0, 0.0, 0.0, 0.0, 0.1875, 0.1875], [0.0, 0.0, 0.8125, 0.0, 0.1875, 1.0]], East: [[1.0, 0.1875, 0.0, 1.0, 0.5625, 1.0], [0.1875, 0.0, 0.0, 0.1875, 0.1875, 0.1875], [0.1875, 0.0, 0.8125, 0.1875, 0.1875, 1.0]], North: [[0.0, 0.1875, 0.0, 1.0, 0.5625, 0.0], [0.0, 0.0, 0.0, 0.1875, 0.1875, 0.0], [0.0, 0.0, 0.8125, 0.1875, 0.1875, 0.8125]], South: [[0.0, 0.1875, 1.0, 1.0, 0.5625, 1.0], [0.0, 0.0, 0.1875, 0.1875, 0.1875, 0.1875], [0.0, 0.0, 1.0, 0.1875, 0.1875, 1.0]]};
}
if (block ~ ~ ~ #minecraft:beds[part=head, facing=north]) {
data::Surfaces = {Top: [[0.0, 0.5625, 0.0, 1.0, 0.5625, 1.0], [0.8125, 0.1875, 0.0, 1.0, 0.1875, 0.1875], [0.0, 0.1875, 0.0, 0.1875, 0.1875, 0.1875]], Bottom: [[0.0, 0.1875, 0.0, 1.0, 0.1875, 1.0], [0.8125, 0.0, 0.0, 1.0, 0.0, 0.1875], [0.0, 0.0, 0.0, 0.1875, 0.0, 0.1875]], West: [[0.0, 0.1875, 0.0, 0.0, 0.5625, 1.0], [0.8125, 0.0, 0.0, 0.8125, 0.1875, 0.1875], [0.0, 0.0, 0.0, 0.0, 0.1875, 0.1875]], East: [[1.0, 0.1875, 0.0, 1.0, 0.5625, 1.0], [1.0, 0.0, 0.0, 1.0, 0.1875, 0.1875], [0.1875, 0.0, 0.0, 0.1875, 0.1875, 0.1875]], North: [[0.0, 0.1875, 0.0, 1.0, 0.5625, 0.0], [0.8125, 0.0, 0.0, 1.0, 0.1875, 0.0], [0.0, 0.0, 0.0, 0.1875, 0.1875, 0.0]], South: [[0.0, 0.1875, 1.0, 1.0, 0.5625, 1.0], [0.8125, 0.0, 0.1875, 1.0, 0.1875, 0.1875], [0.0, 0.0, 0.1875, 0.1875, 0.1875, 0.1875]]};
}
}
function bell() {
// floor bell = single AABB
if (block ~ ~ ~ minecraft:bell[attachment=floor] && !block ~ ~ ~ minecraft:bell[facing=north] && !block ~ ~ ~ minecraft:bell[facing=south]) {
data::Surfaces = {Top: [[0.25, 1.0, 0.0, 0.75, 1.0, 1.0]], Bottom: [[0.25, 0.0, 0.0, 0.75, 0.0, 1.0]], West: [[0.25, 0.0, 0.0, 0.25, 1.0, 1.0]], East: [[0.75, 0.0, 0.0, 0.75, 1.0, 1.0]], North: [[0.25, 0.0, 0.0, 0.75, 1.0, 0.0]], South: [[0.25, 0.0, 1.0, 0.75, 1.0, 1.0]]};
}
if (block ~ ~ ~ minecraft:bell[attachment=floor] && !block ~ ~ ~ minecraft:bell[facing=east] && !block ~ ~ ~ minecraft:bell[facing=west]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.25, 1.0, 1.0, 0.75]], Bottom: [[0.0, 0.0, 0.25, 1.0, 0.0, 0.75]], West: [[0.0, 0.0, 0.25, 0.0, 1.0, 0.75]], East: [[1.0, 0.0, 0.25, 1.0, 1.0, 0.75]], North: [[0.0, 0.0, 0.25, 1.0, 1.0, 0.25]], South: [[0.0, 0.0, 0.75, 1.0, 1.0, 0.75]]};
}
if (block ~ ~ ~ minecraft:bell[attachment=floor]) return 1;
// otherwise, bell shape is two seperate cuboids
data::Surfaces = {Top: [[0.3125, 0.8125, 0.3125, 0.6875, 0.8125, 0.6875], [0.25, 0.375, 0.25, 0.75, 0.375, 0.75]], Bottom: [[0.3125, 0.375, 0.3125, 0.6875, 0.375, 0.6875], [0.25, 0.25, 0.25, 0.75, 0.25, 0.75]], West: [[0.3125, 0.375, 0.3125, 0.3125, 0.8125, 0.6875], [0.25, 0.25, 0.25, 0.25, 0.375, 0.75]], East: [[0.6875, 0.375, 0.3125, 0.6875, 0.8125, 0.6875], [0.875, 0.25, 0.25, 0.75, 0.375, 0.75]], North: [[0.3125, 0.375, 0.3125, 0.6875, 0.8125, 0.3125], [0.25, 0.25, 0.25, 0.75, 0.375, 0.25]], South: [[0.3125, 0.375, 0.6875, 0.6875, 0.8125, 0.6875], [0.25, 0.25, 0.75, 0.75, 0.375, 0.75]]};
// brown wooden part is different depending on attachment
if (block ~ ~ ~ minecraft:bell[attachment=ceiling]) expand {
data::Surfaces.Top << [[0.4375, 1.0, 0.4375, 0.5625, 1.0, 0.5625]];
data::Surfaces.Bottom << [[0.4375, 0.8125, 0.4375, 0.5625, 0.8125, 0.5625]];
data::Surfaces.West << [[0.4375, 0.8125, 0.4375, 0.4375, 1.0, 0.5625]];
data::Surfaces.East << [[0.5625, 0.8125, 0.4375, 0.5625, 1.0, 0.5625]];
data::Surfaces.North << [[0.4375, 0.8125, 0.4375, 0.5625, 1.0, 0.4375]];
data::Surfaces.South << [[0.4375, 0.8125, 0.5625, 0.5625, 1.0, 0.5625]];
return 1;
}
if (block ~ ~ ~ minecraft:bell[attachment=single_wall, facing=west]) expand {
data::Surfaces.Top << [[0.0, 0.9375, 0.4375, 0.8125, 0.9375, 0.5625]];
data::Surfaces.Bottom << [[0.0, 0.8125, 0.4375, 0.8125, 0.8125, 0.5625]];
data::Surfaces.West << [[0.0, 0.8125, 0.4375, 0.0, 0.9375, 0.5625]];
data::Surfaces.East << [[0.8125, 0.8125, 0.4375, 0.8125, 0.9375, 0.5625]];
data::Surfaces.North << [[0.0, 0.8125, 0.4375, 0.8125, 0.9375, 0.4375]];
data::Surfaces.South << [[0.0, 0.8125, 0.5625, 0.8125, 0.9375, 0.5625]];
return 1;
}
if (block ~ ~ ~ minecraft:bell[attachment=single_wall, facing=east]) expand {
data::Surfaces.Top << [[0.1875, 0.9375, 0.4375, 1.0, 0.9375, 0.5625]];
data::Surfaces.Bottom << [[0.1875, 0.8125, 0.4375, 1.0, 0.8125, 0.5625]];
data::Surfaces.West << [[0.1875, 0.8125, 0.4375, 0.1875, 0.9375, 0.5625]];
data::Surfaces.East << [[1.0, 0.8125, 0.4375, 1.0, 0.9375, 0.5625]];
data::Surfaces.North << [[0.1875, 0.8125, 0.4375, 1.0, 0.9375, 0.4375]];
data::Surfaces.South << [[0.1875, 0.8125, 0.5625, 1.0, 0.9375, 0.5625]];
return 1;
}
if (block ~ ~ ~ minecraft:bell[attachment=single_wall, facing=north]) expand {
data::Surfaces.Top << [[0.4375, 0.9375, 0.0, 0.5625, 0.9375, 0.8125]];
data::Surfaces.Bottom << [[0.4375, 0.8125, 0.0, 0.5625, 0.8125, 0.8125]];
data::Surfaces.West << [[0.4375, 0.8125, 0.0, 0.4375, 0.9375, 0.8125]];
data::Surfaces.East << [[0.5625, 0.8125, 0.0, 0.5625, 0.9375, 0.8125]];
data::Surfaces.North << [[0.4375, 0.8125, 0.0, 0.5625, 0.9375, 0.0]];
data::Surfaces.South << [[0.4375, 0.8125, 0.8125, 0.5625, 0.9375, 0.8125]];
return 1;
}
if (block ~ ~ ~ minecraft:bell[attachment=single_wall, facing=south]) expand {
data::Surfaces.Top << [[0.4375, 0.9375, 0.1875, 0.5625, 0.9375, 1.0]];
data::Surfaces.Bottom << [[0.4375, 0.8125, 0.1875, 0.5625, 0.8125, 1.0]];
data::Surfaces.West << [[0.4375, 0.8125, 0.1875, 0.4375, 0.9375, 1.0]];
data::Surfaces.East << [[0.5625, 0.8125, 0.1875, 0.5625, 0.9375, 1.0]];
data::Surfaces.North << [[0.4375, 0.8125, 0.1875, 0.5625, 0.9375, 0.1875]];
data::Surfaces.South << [[0.4375, 0.8125, 1.0, 0.5625, 0.9375, 1.0]];
return 1;
}
if (block ~ ~ ~ minecraft:bell[attachment=double_wall] && !block ~ ~ ~ minecraft:bell[facing=north] && !block ~ ~ ~ minecraft:bell[facing=south]) expand {
data::Surfaces.Top << [[0.0, 0.9375, 0.4375, 1.0, 0.9375, 0.5625]];
data::Surfaces.Bottom << [[0.0, 0.8125, 0.4375, 1.0, 0.8125, 0.5625]];
data::Surfaces.West << [[0.0, 0.8125, 0.4375, 0.0, 0.9375, 0.5625]];
data::Surfaces.East << [[1.0, 0.8125, 0.4375, 1.0, 0.9375, 0.5625]];
data::Surfaces.North << [[0.0, 0.8125, 0.4375, 1.0, 0.9375, 0.4375]];
data::Surfaces.South << [[0.0, 0.8125, 0.5625, 1.0, 0.9375, 0.5625]];
return 1;
}
if (block ~ ~ ~ minecraft:bell[attachment=double_wall] && !block ~ ~ ~ minecraft:bell[facing=east] && !block ~ ~ ~ minecraft:bell[facing=west]) expand {
data::Surfaces.Top << [[0.4375, 0.9375, 0.0, 0.5625, 0.9375, 1.0]];
data::Surfaces.Bottom << [[0.4375, 0.8125, 0.0, 0.5625, 0.8125, 1.0]];
data::Surfaces.West << [[0.4375, 0.8125, 0.0, 0.4375, 0.9375, 1.0]];
data::Surfaces.East << [[0.5625, 0.8125, 0.0, 0.5625, 0.9375, 1.0]];
data::Surfaces.North << [[0.4375, 0.8125, 0.0, 0.5625, 0.9375, 0.0]];
data::Surfaces.South << [[0.4375, 0.8125, 1.0, 0.5625, 0.9375, 1.0]];
return 1;
}
}
function berries() {
if (block ~ ~ ~ minecraft:sweet_berry_bush[age=0]) {
data::Surfaces = {Top: [[0.1875, 0.5, 0.1875, 0.8125, 0.5, 0.8125]], Bottom: [[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West: [[0.1875, 0.0, 0.1875, 0.1875, 0.5, 0.8125]], East: [[0.8125, 0.0, 0.1875, 0.8125, 0.5, 0.8125]], North: [[0.1875, 0.0, 0.1875, 0.8125, 0.5, 0.1875]], South: [[0.1875, 0.0, 0.8125, 0.8125, 0.5, 0.8125]]};
}
if (block ~ ~ ~ minecraft:sweet_berry_bush[age=1]) hitbox.cactus_shaped();
if (block ~ ~ ~ minecraft:sweet_berry_bush[age=2]) hitbox.cactus_shaped();
if (block ~ ~ ~ minecraft:sweet_berry_bush[age=3]) hitbox.cubic();
}
function big_dripleaf() {
if (block ~ ~ ~ minecraft:big_dripleaf[facing=north]) {
data::Surfaces = {Top:[[0.3125, 0.8125, 0.5625, 0.6875, 0.8125, 0.9375]], Bottom:[[0.3125, 0.0, 0.5625, 0.6875, 0.0, 0.9375]], West:[[0.3125, 0.0, 0.5625, 0.3125, 0.8125, 0.9375]], East:[[0.6875, 0.0, 0.5625, 0.6875, 0.8125, 0.9375]], North:[[0.3125, 0.0, 0.5625, 0.6875, 0.8125, 0.5625]], South:[[0.3125, 0.0, 0.9375, 0.6875, 0.8125, 0.9375]]};
}
if (block ~ ~ ~ minecraft:big_dripleaf[facing=south]) {
data::Surfaces = {Top:[[0.3125, 0.8125, 0.0625, 0.6875, 0.8125, 0.4375]], Bottom:[[0.3125, 0.0, 0.0625, 0.6875, 0.0, 0.4375]], West:[[0.3125, 0.0, 0.0625, 0.3125, 0.8125, 0.4375]], East:[[0.6875, 0.0, 0.0625, 0.6875, 0.8125, 0.4375]], North:[[0.3125, 0.0, 0.0625, 0.6875, 0.8125, 0.0625]], South:[[0.3125, 0.0, 0.4375, 0.6875, 0.8125, 0.4375]]};
}
if (block ~ ~ ~ minecraft:big_dripleaf[facing=east]) {
data::Surfaces = {Top:[[0.0625, 0.8125, 0.3125, 0.4375, 0.8125, 0.6875]], Bottom:[[0.0625, 0.0, 0.3125, 0.4375, 0.0, 0.6875]], West:[[0.0625, 0.0, 0.3125, 0.0625, 0.8125, 0.6875]], East:[[0.4375, 0.0, 0.3125, 0.4375, 0.8125, 0.6875]], North:[[0.0625, 0.0, 0.3125, 0.4375, 0.8125, 0.3125]], South:[[0.0625, 0.0, 0.6875, 0.4375, 0.8125, 0.6875]]};
}
if (block ~ ~ ~ minecraft:big_dripleaf[facing=west]) {
data::Surfaces = {Top:[[0.5625, 0.8125, 0.3125, 0.9375, 0.8125, 0.6875]], Bottom:[[0.5625, 0.0, 0.3125, 0.9375, 0.0, 0.6875]], West:[[0.5625, 0.0, 0.3125, 0.5625, 0.8125, 0.6875]], East:[[0.9375, 0.0, 0.3125, 0.9375, 0.8125, 0.6875]], North:[[0.5625, 0.0, 0.3125, 0.9375, 0.8125, 0.3125]], South:[[0.5625, 0.0, 0.6875, 0.9375, 0.8125, 0.6875]]};
}
if (block ~ ~ ~ minecraft:big_dripleaf[tilt=full]) return 1;
if (block ~ ~ ~ minecraft:big_dripleaf[tilt=partial]) {
data::Surfaces.Top << [[0.0, 0.8125, 0.0, 1.0, 0.8125, 1.0]];
data::Surfaces.Bottom << [[0.0, 0.6875, 0.0, 1.0, 0.6875, 1.0]];
data::Surfaces.West << [[0.0, 0.6875, 0.0, 0.0, 0.8125, 1.0]];
data::Surfaces.East << [[1.0, 0.6875, 0.0, 1.0, 0.8125, 1.0]];
data::Surfaces.North << [[0.0, 0.6875, 0.0, 1.0, 0.8125, 0.0]];
data::Surfaces.South << [[0.0, 0.6875, 1.0, 1.0, 0.8125, 1.0]];
}
if (block ~ ~ ~ minecraft:big_dripleaf[tilt=partial]) return 1;
data::Surfaces.Top << [[0.0, 0.9375, 0.0, 1.0, 0.9375, 1.0]];
data::Surfaces.Bottom << [[0.0, 0.6875, 0.0, 1.0, 0.6875, 1.0]];
data::Surfaces.West << [[0.0, 0.6875, 0.0, 0.0, 0.9375, 1.0]];
data::Surfaces.East << [[1.0, 0.6875, 0.0, 1.0, 0.9375, 1.0]];
data::Surfaces.North << [[0.0, 0.6875, 0.0, 1.0, 0.9375, 0.0]];
data::Surfaces.South << [[0.0, 0.6875, 1.0, 1.0, 0.9375, 1.0]];
}
function big_dripleaf_stem() {
if (block ~ ~ ~ minecraft:big_dripleaf_stem[facing=north]) {
data::Surfaces = {Top:[[0.3125, 1.0, 0.5625, 0.6875, 1.0, 0.9375]], Bottom:[[0.3125, 0.0, 0.5625, 0.6875, 0.0, 0.9375]], West:[[0.3125, 0.0, 0.5625, 0.3125, 1.0, 0.9375]], East:[[0.6875, 0.0, 0.5625, 0.6875, 1.0, 0.9375]], North:[[0.3125, 0.0, 0.5625, 0.6875, 1.0, 0.5625]], South:[[0.3125, 0.0, 0.9375, 0.6875, 1.0, 0.9375]]};
}
if (block ~ ~ ~ minecraft:big_dripleaf_stem[facing=south]) {
data::Surfaces = {Top:[[0.3125, 1.0, 0.0625, 0.6875, 1.0, 0.4375]], Bottom:[[0.3125, 0.0, 0.0625, 0.6875, 0.0, 0.4375]], West:[[0.3125, 0.0, 0.0625, 0.3125, 1.0, 0.4375]], East:[[0.6875, 0.0, 0.0625, 0.6875, 1.0, 0.4375]], North:[[0.3125, 0.0, 0.0625, 0.6875, 1.0, 0.0625]], South:[[0.3125, 0.0, 0.4375, 0.6875, 1.0, 0.4375]]};
}
if (block ~ ~ ~ minecraft:big_dripleaf_stem[facing=east]) {
data::Surfaces = {Top:[[0.0625, 1.0, 0.3125, 0.4375, 1.0, 0.6875]], Bottom:[[0.0625, 0.0, 0.3125, 0.4375, 0.0, 0.6875]], West:[[0.0625, 0.0, 0.3125, 0.0625, 1.0, 0.6875]], East:[[0.4375, 0.0, 0.3125, 0.4375, 1.0, 0.6875]], North:[[0.0625, 0.0, 0.3125, 0.4375, 1.0, 0.3125]], South:[[0.0625, 0.0, 0.6875, 0.4375, 1.0, 0.6875]]};
}
if (block ~ ~ ~ minecraft:big_dripleaf_stem[facing=west]) {
data::Surfaces = {Top:[[0.5625, 1.0, 0.3125, 0.9375, 1.0, 0.6875]], Bottom:[[0.5625, 0.0, 0.3125, 0.9375, 0.0, 0.6875]], West:[[0.5625, 0.0, 0.3125, 0.5625, 1.0, 0.6875]], East:[[0.9375, 0.0, 0.3125, 0.9375, 1.0, 0.6875]], North:[[0.5625, 0.0, 0.3125, 0.9375, 1.0, 0.3125]], South:[[0.5625, 0.0, 0.6875, 0.9375, 1.0, 0.6875]]};
}
}
function brewing_stand() {
data::Surfaces = {Top: [[0.0625, 0.125, 0.0625, 0.9375, 0.125, 0.9375], [0.4375, 0.875, 0.4375, 0.5625, 0.875, 0.5625]], Bottom: [[0.0625, 0.0, 0.0625, 0.9375, 0.0, 0.9375], [0.4375, 0.125, 0.4375, 0.5625, 0.125, 0.5625]], West: [[0.0625, 0.0, 0.0625, 0.0625, 0.125, 0.9375], [0.4375, 0.125, 0.4375, 0.4375, 0.875, 0.5625]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.125, 0.9375], [0.5625, 0.125, 0.4375, 0.5625, 0.875, 0.5625]], North: [[0.0625, 0.0, 0.0625, 0.9375, 0.125, 0.0625], [0.4375, 0.125, 0.4375, 0.5625, 0.875, 0.4375]], South: [[0.0625, 0.0, 0.9375, 0.9375, 0.125, 0.9375], [0.4375, 0.125, 0.5625, 0.5625, 0.875, 0.5625]]};
}
function button() {
// face=floor, powered=false
if (block ~ ~ ~ #minecraft:buttons[face=floor, facing=west, powered=false]) {
data::Surfaces = {Top: [[0.375, 0.125, 0.3125, 0.625, 0.125, 0.6875]], Bottom: [[0.375, 0.0, 0.3125, 0.625, 0.0, 0.6875]], West: [[0.375, 0.0, 0.3125, 0.375, 0.125, 0.6875]], East: [[0.625, 0.0, 0.3125, 0.625, 0.125, 0.6875]], North: [[0.375, 0.0, 0.3125, 0.625, 0.125, 0.3125]], South: [[0.375, 0.0, 0.6875, 0.625, 0.125, 0.6875]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=floor, facing=east, powered=false]) {
data::Surfaces = {Top: [[0.375, 0.125, 0.3125, 0.625, 0.125, 0.6875]], Bottom: [[0.375, 0.0, 0.3125, 0.625, 0.0, 0.6875]], West: [[0.375, 0.0, 0.3125, 0.375, 0.125, 0.6875]], East: [[0.625, 0.0, 0.3125, 0.625, 0.125, 0.6875]], North: [[0.375, 0.0, 0.3125, 0.625, 0.125, 0.3125]], South: [[0.375, 0.0, 0.6875, 0.625, 0.125, 0.6875]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=floor, facing=south, powered=false]) {
data::Surfaces = {Top: [[0.3125, 0.125, 0.375, 0.6875, 0.125, 0.625]], Bottom: [[0.3125, 0.0, 0.375, 0.6875, 0.0, 0.625]], West: [[0.3125, 0.0, 0.375, 0.3125, 0.125, 0.625]], East: [[0.6875, 0.0, 0.375, 0.6875, 0.125, 0.625]], North: [[0.3125, 0.0, 0.375, 0.6875, 0.125, 0.375]], South: [[0.3125, 0.0, 0.625, 0.6875, 0.125, 0.625]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=floor, facing=north, powered=false]) {
data::Surfaces = {Top: [[0.3125, 0.125, 0.375, 0.6875, 0.125, 0.625]], Bottom: [[0.3125, 0.0, 0.375, 0.6875, 0.0, 0.625]], West: [[0.3125, 0.0, 0.375, 0.3125, 0.125, 0.625]], East: [[0.6875, 0.0, 0.375, 0.6875, 0.125, 0.625]], North: [[0.3125, 0.0, 0.375, 0.6875, 0.125, 0.375]], South: [[0.3125, 0.0, 0.625, 0.6875, 0.125, 0.625]]};
}
// face=floor, powered=true
if (block ~ ~ ~ #minecraft:buttons[face=floor, facing=west, powered=true]) {
data::Surfaces = {Top: [[0.375, 0.0625, 0.3125, 0.625, 0.0625, 0.6875]], Bottom: [[0.375, 0.0, 0.3125, 0.625, 0.0, 0.6875]], West: [[0.375, 0.0, 0.3125, 0.375, 0.0625, 0.6875]], East: [[0.625, 0.0, 0.3125, 0.625, 0.0625, 0.6875]], North: [[0.375, 0.0, 0.3125, 0.625, 0.0625, 0.3125]], South: [[0.375, 0.0, 0.6875, 0.625, 0.0625, 0.6875]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=floor, facing=east, powered=true]) {
data::Surfaces = {Top: [[0.375, 0.0625, 0.3125, 0.625, 0.0625, 0.6875]], Bottom: [[0.375, 0.0, 0.3125, 0.625, 0.0, 0.6875]], West: [[0.375, 0.0, 0.3125, 0.375, 0.0625, 0.6875]], East: [[0.625, 0.0, 0.3125, 0.625, 0.0625, 0.6875]], North: [[0.375, 0.0, 0.3125, 0.625, 0.0625, 0.3125]], South: [[0.375, 0.0, 0.6875, 0.625, 0.0625, 0.6875]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=floor, facing=south, powered=true]) {
data::Surfaces = {Top: [[0.3125, 0.0625, 0.375, 0.6875, 0.0625, 0.625]], Bottom: [[0.3125, 0.0, 0.375, 0.6875, 0.0, 0.625]], West: [[0.3125, 0.0, 0.375, 0.3125, 0.0625, 0.625]], East: [[0.6875, 0.0, 0.375, 0.6875, 0.0625, 0.625]], North: [[0.3125, 0.0, 0.375, 0.6875, 0.0625, 0.375]], South: [[0.3125, 0.0, 0.625, 0.6875, 0.0625, 0.625]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=floor, facing=north, powered=true]) {
data::Surfaces = {Top: [[0.3125, 0.0625, 0.375, 0.6875, 0.0625, 0.625]], Bottom: [[0.3125, 0.0, 0.375, 0.6875, 0.0, 0.625]], West: [[0.3125, 0.0, 0.375, 0.3125, 0.0625, 0.625]], East: [[0.6875, 0.0, 0.375, 0.6875, 0.0625, 0.625]], North: [[0.3125, 0.0, 0.375, 0.6875, 0.0625, 0.375]], South: [[0.3125, 0.0, 0.625, 0.6875, 0.0625, 0.625]]};
}
// face=wall, powered=false
if (block ~ ~ ~ #minecraft:buttons[face=wall, facing=north, powered=false]) {
data::Surfaces = {Top: [[0.3125, 0.625, 0.875, 0.6875, 0.625, 1.0]], Bottom: [[0.3125, 0.375, 0.875, 0.6875, 0.375, 1.0]], West: [[0.3125, 0.375, 0.875, 0.3125, 0.625, 1.0]], East: [[0.6875, 0.375, 0.875, 0.6875, 0.625, 1.0]], North: [[0.3125, 0.375, 0.875, 0.6875, 0.625, 0.875]], South: [[0.3125, 0.375, 1.0, 0.6875, 0.625, 1.0]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=wall, facing=south, powered=false]) {
data::Surfaces = {Top: [[0.3125, 0.625, 0.0, 0.6875, 0.625, 0.125]], Bottom: [[0.3125, 0.375, 0.0, 0.6875, 0.375, 0.125]], West: [[0.3125, 0.375, 0.0, 0.3125, 0.625, 0.125]], East: [[0.6875, 0.375, 0.0, 0.6875, 0.625, 0.125]], North: [[0.3125, 0.375, 0.0, 0.6875, 0.625, 0.0]], South: [[0.3125, 0.375, 0.125, 0.6875, 0.625, 0.125]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=wall, facing=west, powered=false]) {
data::Surfaces = {Top: [[0.875, 0.625, 0.3125, 1.0, 0.625, 0.6875]], Bottom: [[0.875, 0.375, 0.3125, 1.0, 0.375, 0.6875]], West: [[0.875, 0.375, 0.3125, 0.875, 0.625, 0.6875]], East: [[1.0, 0.375, 0.3125, 1.0, 0.625, 0.6875]], North: [[0.875, 0.375, 0.3125, 1.0, 0.625, 0.3125]], South: [[0.875, 0.375, 0.6875, 1.0, 0.625, 0.6875]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=wall, facing=east, powered=false]) {
data::Surfaces = {Top: [[0.0, 0.625, 0.3125, 0.125, 0.625, 0.6875]], Bottom: [[0.0, 0.375, 0.3125, 0.125, 0.375, 0.6875]], West: [[0.0, 0.375, 0.3125, 0.0, 0.625, 0.6875]], East: [[0.125, 0.375, 0.3125, 0.125, 0.625, 0.6875]], North: [[0.0, 0.375, 0.3125, 0.125, 0.625, 0.3125]], South: [[0.0, 0.375, 0.6875, 0.125, 0.625, 0.6875]]};
}
// face=wall, powered=true
if (block ~ ~ ~ #minecraft:buttons[face=wall, facing=north, powered=true]) {
data::Surfaces = {Top: [[0.3125, 0.625, 0.9375, 0.6875, 0.625, 1.0]], Bottom: [[0.3125, 0.375, 0.9375, 0.6875, 0.375, 1.0]], West: [[0.3125, 0.375, 0.9375, 0.3125, 0.625, 1.0]], East: [[0.6875, 0.375, 0.9375, 0.6875, 0.625, 1.0]], North: [[0.3125, 0.375, 0.9375, 0.6875, 0.625, 0.9375]], South: [[0.3125, 0.375, 1.0, 0.6875, 0.625, 1.0]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=wall, facing=south, powered=true]) {
data::Surfaces = {Top: [[0.3125, 0.625, 0.0, 0.6875, 0.625, 0.0625]], Bottom: [[0.3125, 0.375, 0.0, 0.6875, 0.375, 0.0625]], West: [[0.3125, 0.375, 0.0, 0.3125, 0.625, 0.0625]], East: [[0.6875, 0.375, 0.0, 0.6875, 0.625, 0.0625]], North: [[0.3125, 0.375, 0.0, 0.6875, 0.625, 0.0]], South: [[0.3125, 0.375, 0.0625, 0.6875, 0.625, 0.0625]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=wall, facing=west, powered=true]) {
data::Surfaces = {Top: [[0.9375, 0.625, 0.3125, 1.0, 0.625, 0.6875]], Bottom: [[0.9375, 0.375, 0.3125, 1.0, 0.375, 0.6875]], West: [[0.9375, 0.375, 0.3125, 0.9375, 0.625, 0.6875]], East: [[1.0, 0.375, 0.3125, 1.0, 0.625, 0.6875]], North: [[0.9375, 0.375, 0.3125, 1.0, 0.625, 0.3125]], South: [[0.9375, 0.375, 0.6875, 1.0, 0.625, 0.6875]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=wall, facing=east, powered=true]) {
data::Surfaces = {Top: [[0.0, 0.625, 0.3125, 0.0625, 0.625, 0.6875]], Bottom: [[0.0, 0.375, 0.3125, 0.0625, 0.375, 0.6875]], West: [[0.0, 0.375, 0.3125, 0.0, 0.625, 0.6875]], East: [[0.0625, 0.375, 0.3125, 0.0625, 0.625, 0.6875]], North: [[0.0, 0.375, 0.3125, 0.0625, 0.625, 0.3125]], South: [[0.0, 0.375, 0.6875, 0.0625, 0.625, 0.6875]]};
}
// face=ceiling, powered=false
if (block ~ ~ ~ #minecraft:buttons[face=ceiling, facing=west, powered=false]) {
data::Surfaces = {Top: [[0.375, 1.0, 0.3125, 0.625, 1.0, 0.6875]], Bottom: [[0.375, 0.875, 0.3125, 0.625, 0.875, 0.6875]], West: [[0.375, 0.875, 0.3125, 0.375, 1.0, 0.6875]], East: [[0.625, 0.875, 0.3125, 0.625, 1.0, 0.6875]], North: [[0.375, 0.875, 0.3125, 0.625, 1.0, 0.3125]], South: [[0.375, 0.875, 0.6875, 0.625, 1.0, 0.6875]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=ceiling, facing=east, powered=false]) {
data::Surfaces = {Top: [[0.375, 1.0, 0.3125, 0.625, 1.0, 0.6875]], Bottom: [[0.375, 0.875, 0.3125, 0.625, 0.875, 0.6875]], West: [[0.375, 0.875, 0.3125, 0.375, 1.0, 0.6875]], East: [[0.625, 0.875, 0.3125, 0.625, 1.0, 0.6875]], North: [[0.375, 0.875, 0.3125, 0.625, 1.0, 0.3125]], South: [[0.375, 0.875, 0.6875, 0.625, 1.0, 0.6875]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=ceiling, facing=north, powered=false]) {
data::Surfaces = {Top: [[0.3125, 1.0, 0.375, 0.6875, 1.0, 0.625]], Bottom: [[0.3125, 0.875, 0.375, 0.6875, 0.875, 0.625]], West: [[0.3125, 0.875, 0.375, 0.3125, 1.0, 0.625]], East: [[0.6875, 0.875, 0.375, 0.6875, 1.0, 0.625]], North: [[0.3125, 0.875, 0.375, 0.6875, 1.0, 0.375]], South: [[0.3125, 0.875, 0.625, 0.6875, 1.0, 0.625]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=ceiling, facing=south, powered=false]) {
data::Surfaces = {Top: [[0.3125, 1.0, 0.375, 0.6875, 1.0, 0.625]], Bottom: [[0.3125, 0.875, 0.375, 0.6875, 0.875, 0.625]], West: [[0.3125, 0.875, 0.375, 0.3125, 1.0, 0.625]], East: [[0.6875, 0.875, 0.375, 0.6875, 1.0, 0.625]], North: [[0.3125, 0.875, 0.375, 0.6875, 1.0, 0.375]], South: [[0.3125, 0.875, 0.625, 0.6875, 1.0, 0.625]]};
}
// face=ceiling, powered=true
if (block ~ ~ ~ #minecraft:buttons[face=ceiling, facing=west, powered=true]) {
data::Surfaces = {Top: [[0.375, 1.0, 0.3125, 0.625, 1.0, 0.6875]], Bottom: [[0.375, 0.9375, 0.3125, 0.625, 0.9375, 0.6875]], West: [[0.375, 0.9375, 0.3125, 0.375, 1.0, 0.6875]], East: [[0.625, 0.9375, 0.3125, 0.625, 1.0, 0.6875]], North: [[0.375, 0.9375, 0.3125, 0.625, 1.0, 0.3125]], South: [[0.375, 0.9375, 0.6875, 0.625, 1.0, 0.6875]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=ceiling, facing=east, powered=true]) {
data::Surfaces = {Top: [[0.375, 1.0, 0.3125, 0.625, 1.0, 0.6875]], Bottom: [[0.375, 0.9375, 0.3125, 0.625, 0.9375, 0.6875]], West: [[0.375, 0.9375, 0.3125, 0.375, 1.0, 0.6875]], East: [[0.625, 0.9375, 0.3125, 0.625, 1.0, 0.6875]], North: [[0.375, 0.9375, 0.3125, 0.625, 1.0, 0.3125]], South: [[0.375, 0.9375, 0.6875, 0.625, 1.0, 0.6875]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=ceiling, facing=north, powered=true]) {
data::Surfaces = {Top: [[0.3125, 1.0, 0.375, 0.6875, 1.0, 0.625]], Bottom: [[0.3125, 0.9375, 0.375, 0.6875, 0.9375, 0.625]], West: [[0.3125, 0.9375, 0.375, 0.3125, 1.0, 0.625]], East: [[0.6875, 0.9375, 0.375, 0.6875, 1.0, 0.625]], North: [[0.3125, 0.9375, 0.375, 0.6875, 1.0, 0.375]], South: [[0.3125, 0.9375, 0.625, 0.6875, 1.0, 0.625]]};
}
if (block ~ ~ ~ #minecraft:buttons[face=ceiling, facing=south, powered=true]) {
data::Surfaces = {Top: [[0.3125, 1.0, 0.375, 0.6875, 1.0, 0.625]], Bottom: [[0.3125, 0.9375, 0.375, 0.6875, 0.9375, 0.625]], West: [[0.3125, 0.9375, 0.375, 0.3125, 1.0, 0.625]], East: [[0.6875, 0.9375, 0.375, 0.6875, 1.0, 0.625]], North: [[0.3125, 0.9375, 0.375, 0.6875, 1.0, 0.375]], South: [[0.3125, 0.9375, 0.625, 0.6875, 1.0, 0.625]]};
}
}
function cactus_shaped() {
data::Surfaces = {Top: [[0.0625, 1.0, 0.0625, 0.9375, 1.0, 0.9375]], Bottom: [[0.0625, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.0625, 0.0, 0.0625, 0.0625, 1.0, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 1.0, 0.9375]], North: [[0.0625, 0.0, 0.0625, 0.9375, 1.0, 0.0625]], South: [[0.0625, 0.0, 0.9375, 0.9375, 1.0, 0.9375]]};
}
function cake() {
if (block ~ ~ ~ #minecraft:candle_cakes) {
data::Surfaces = {Top: [[0.0625, 0.5, 0.0625, 0.9375, 0.5, 0.9375], [0.4375, 0.875, 0.4375, 0.5625, 0.875, 0.5625]], Bottom: [[0.0625, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.0625, 0.0, 0.0625, 0.0625, 0.5, 0.9375], [0.4375, 0.5, 0.4375, 0.4375, 0.875, 0.5625]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.5, 0.9375], [0.5625, 0.5, 0.4375, 0.5625, 0.875, 0.5625]], North: [[0.0625, 0.0, 0.0625, 0.9375, 0.5, 0.0625], [0.4375, 0.5, 0.4375, 0.5625, 0.875, 0.4375]], South: [[0.0625, 0.0, 0.9375, 0.9375, 0.5, 0.9375], [0.4375, 0.5, 0.5625, 0.5625, 0.875, 0.5625]]};
}
if (block ~ ~ ~ minecraft:cake[bites=0]) {
data::Surfaces = {Top: [[0.0625, 0.5, 0.0625, 0.9375, 0.5, 0.9375]], Bottom: [[0.0625, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.0625, 0.0, 0.0625, 0.0625, 0.5, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.5, 0.9375]], North: [[0.0625, 0.0, 0.0625, 0.9375, 0.5, 0.0625]], South: [[0.0625, 0.0, 0.9375, 0.9375, 0.5, 0.9375]]};
}
if (block ~ ~ ~ minecraft:cake[bites=1]) {
data::Surfaces = {Top: [[0.1875, 0.5, 0.0625, 0.9375, 0.5, 0.9375]], Bottom: [[0.1875, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.1875, 0.0, 0.0625, 0.1875, 0.5, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.5, 0.9375]], North: [[0.1875, 0.0, 0.0625, 0.9375, 0.5, 0.0625]], South: [[0.1875, 0.0, 0.9375, 0.9375, 0.5, 0.9375]]};
}
if (block ~ ~ ~ minecraft:cake[bites=2]) {
data::Surfaces = {Top: [[0.3125, 0.5, 0.0625, 0.9375, 0.5, 0.9375]], Bottom: [[0.3125, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.3125, 0.0, 0.0625, 0.3125, 0.5, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.5, 0.9375]], North: [[0.3125, 0.0, 0.0625, 0.9375, 0.5, 0.0625]], South: [[0.3125, 0.0, 0.9375, 0.9375, 0.5, 0.9375]]};
}
if (block ~ ~ ~ minecraft:cake[bites=3]) {
data::Surfaces = {Top: [[0.4375, 0.5, 0.0625, 0.9375, 0.5, 0.9375]], Bottom: [[0.4375, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.4375, 0.0, 0.0625, 0.4375, 0.5, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.5, 0.9375]], North: [[0.4375, 0.0, 0.0625, 0.9375, 0.5, 0.0625]], South: [[0.4375, 0.0, 0.9375, 0.9375, 0.5, 0.9375]]};
}
if (block ~ ~ ~ minecraft:cake[bites=4]) {
data::Surfaces = {Top: [[0.5625, 0.5, 0.0625, 0.9375, 0.5, 0.9375]], Bottom: [[0.5625, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.5625, 0.0, 0.0625, 0.5625, 0.5, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.5, 0.9375]], North: [[0.5625, 0.0, 0.0625, 0.9375, 0.5, 0.0625]], South: [[0.5625, 0.0, 0.9375, 0.9375, 0.5, 0.9375]]};
}
if (block ~ ~ ~ minecraft:cake[bites=5]) {
data::Surfaces = {Top: [[0.6875, 0.5, 0.0625, 0.9375, 0.5, 0.9375]], Bottom: [[0.6875, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.6875, 0.0, 0.0625, 0.6875, 0.5, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.5, 0.9375]], North: [[0.6875, 0.0, 0.0625, 0.9375, 0.5, 0.0625]], South: [[0.6875, 0.0, 0.9375, 0.9375, 0.5, 0.9375]]};
}
if (block ~ ~ ~ minecraft:cake[bites=6]) {
data::Surfaces = {Top: [[0.8125, 0.5, 0.0625, 0.9375, 0.5, 0.9375]], Bottom: [[0.8125, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.8125, 0.0, 0.0625, 0.8125, 0.5, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.5, 0.9375]], North: [[0.8125, 0.0, 0.0625, 0.9375, 0.5, 0.0625]], South: [[0.8125, 0.0, 0.9375, 0.9375, 0.5, 0.9375]]};
}
}
function campfire() {
data::Surfaces = {Top: [[0.0, 0.4375, 0.0, 1.0, 0.4375, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.4375, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.4375, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.4375, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.4375, 1.0]]};
}
function candle() {
if (block ~ ~ ~ #retina:candle[candles=1]) {
data::Surfaces = {Top: [[0.4375, 0.375, 0.4375, 0.5625, 0.375, 0.5625]], Bottom: [[0.4375, 0.0, 0.4375, 0.5625, 0.0, 0.5625]], West: [[0.4375, 0.0, 0.4375, 0.4375, 0.375, 0.5625]], East: [[0.5625, 0.0, 0.4375, 0.5625, 0.375, 0.5625]], North: [[0.4375, 0.0, 0.4375, 0.5625, 0.375, 0.4375]], South: [[0.4375, 0.0, 0.5625, 0.5625, 0.375, 0.5625]]};
}
if (block ~ ~ ~ #retina:candle[candles=2]) {
data::Surfaces = {Top: [[0.3125, 0.375, 0.375, 0.6875, 0.375, 0.5625]], Bottom: [[0.3125, 0.0, 0.375, 0.6875, 0.0, 0.5625]], West: [[0.3125, 0.0, 0.375, 0.3125, 0.375, 0.5625]], East: [[0.6875, 0.0, 0.375, 0.6875, 0.375, 0.5625]], North: [[0.3125, 0.0, 0.375, 0.6875, 0.375, 0.375]], South: [[0.3125, 0.0, 0.5625, 0.6875, 0.375, 0.5625]]};
}
if (block ~ ~ ~ #retina:candle[candles=3]) {
data::Surfaces = {Top: [[0.3125, 0.375, 0.375, 0.625, 0.375, 0.6875]], Bottom: [[0.3125, 0.0, 0.375, 0.625, 0.0, 0.6875]], West: [[0.3125, 0.0, 0.375, 0.3125, 0.375, 0.6875]], East: [[0.625, 0.0, 0.375, 0.625, 0.375, 0.6875]], North: [[0.3125, 0.0, 0.375, 0.625, 0.375, 0.375]], South: [[0.3125, 0.0, 0.6875, 0.625, 0.375, 0.6875]]};
}
if (block ~ ~ ~ #retina:candle[candles=4]) {
data::Surfaces = {Top: [[0.3125, 0.375, 0.3125, 0.6875, 0.375, 0.6875]], Bottom: [[0.3125, 0.0, 0.3125, 0.6875, 0.0, 0.6875]], West: [[0.3125, 0.0, 0.3125, 0.3125, 0.375, 0.6875]], East: [[0.6875, 0.0, 0.3125, 0.6875, 0.375, 0.6875]], North: [[0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.3125]], South: [[0.3125, 0.0, 0.6875, 0.6875, 0.375, 0.6875]]};
}
}
function carpet() {
data::Surfaces = {Top: [[0.0, 0.0625, 0.0, 1.0, 0.0625, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.0625, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.0625, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.0625, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.0625, 1.0]]};
}
function cauldron() {
data::Surfaces = {Top: [[0.0, 0.25, 0.0, 1.0, 0.25, 1.0], [0.0, 0.1875, 0.0, 0.25, 0.1875, 0.25], [0.0, 0.1875, 0.75, 0.25, 0.1875, 1.0], [0.75, 0.1875, 0.0, 1.0, 0.1875, 0.25], [0.75, 0.1875, 0.75, 1.0, 0.1875, 1.0], [0.0, 1.0, 0.0, 0.875, 1.0, 0.125], [0.125, 1.0, 0.875, 1.0, 1.0, 1.0], [0.0, 1.0, 0.125, 0.125, 1.0, 1.0], [0.875, 1.0, 0.0, 1.0, 1.0, 0.875]], Bottom: [[0.0, 0.1875, 0.0, 1.0, 0.1875, 1.0], [0.0, 0.0, 0.0, 0.25, 0.0, 0.25], [0.0, 0.0, 0.75, 0.25, 0.0, 1.0], [0.75, 0.0, 0.0, 1.0, 0.0, 0.25], [0.75, 0.0, 0.75, 1.0, 0.0, 1.0], [0.0, 0.25, 0.0, 0.875, 0.25, 0.125], [0.125, 0.25, 0.875, 1.0, 0.25, 1.0], [0.0, 0.25, 0.125, 0.125, 0.25, 1.0], [0.875, 0.25, 0.0, 1.0, 0.25, 0.875]], West: [[0.0, 0.1875, 0.0, 0.0, 0.25, 1.0], [0.0, 0.0, 0.0, 0.0, 0.1875, 0.25], [0.0, 0.0, 0.75, 0.0, 0.1875, 1.0], [0.75, 0.0, 0.0, 0.75, 0.1875, 0.25], [0.75, 0.0, 0.75, 0.75, 0.1875, 1.0], [0.0, 0.25, 0.0, 0.0, 1.0, 0.125], [0.125, 0.25, 0.875, 0.125, 1.0, 1.0], [0.0, 0.25, 0.125, 0.0, 1.0, 1.0], [0.875, 0.25, 0.0, 0.875, 1.0, 0.875]], East: [[1.0, 0.1875, 0.0, 1.0, 0.25, 1.0], [0.25, 0.0, 0.0, 0.25, 0.1875, 0.25], [0.25, 0.0, 0.75, 0.25, 0.1875, 1.0], [1.0, 0.0, 0.0, 1.0, 0.1875, 0.25], [1.0, 0.0, 0.75, 1.0, 0.1875, 1.0], [0.875, 0.25, 0.0, 0.875, 1.0, 0.125], [1.0, 0.25, 0.875, 1.0, 1.0, 1.0], [0.125, 0.25, 0.125, 0.125, 1.0, 1.0], [1.0, 0.25, 0.0, 1.0, 1.0, 0.875]], North: [[0.0, 0.1875, 0.0, 1.0, 0.25, 0.0], [0.0, 0.0, 0.0, 0.25, 0.1875, 0.0], [0.0, 0.0, 0.75, 0.25, 0.1875, 0.75], [0.75, 0.0, 0.0, 1.0, 0.1875, 0.0], [0.75, 0.0, 0.75, 1.0, 0.1875, 0.75], [0.0, 0.25, 0.0, 0.875, 1.0, 0.0], [0.125, 0.25, 0.875, 1.0, 1.0, 0.875], [0.0, 0.25, 0.125, 0.125, 1.0, 0.125], [0.875, 0.25, 0.0, 1.0, 1.0, 0.0]], South: [[0.0, 0.1875, 1.0, 1.0, 0.25, 1.0], [0.0, 0.0, 0.25, 0.25, 0.1875, 0.25], [0.0, 0.0, 1.0, 0.25, 0.1875, 1.0], [0.75, 0.0, 0.25, 1.0, 0.1875, 0.25], [0.75, 0.0, 1.0, 1.0, 0.1875, 1.0], [0.0, 0.25, 0.125, 0.875, 1.0, 0.125], [0.125, 0.25, 1.0, 1.0, 1.0, 1.0], [0.0, 0.25, 1.0, 0.125, 1.0, 1.0], [0.875, 0.25, 0.875, 1.0, 1.0, 0.875]]};
}
function chain() {
if (block ~ ~ ~ minecraft:chain[axis=x]) {
data::Surfaces = {Top: [[0.0, 0.59375, 0.40625, 1.0, 0.59375, 0.59375]], Bottom: [[0.0, 0.40625, 0.40625, 1.0, 0.40625, 0.59375]], West: [[0.0, 0.40625, 0.40625, 0.0, 0.59375, 0.59375]], East: [[1.0, 0.40625, 0.40625, 1.0, 0.59375, 0.59375]], North: [[0.0, 0.40625, 0.40625, 1.0, 0.59375, 0.40625]], South: [[0.0, 0.40625, 0.59375, 1.0, 0.59375, 0.59375]]};
}
if (block ~ ~ ~ minecraft:chain[axis=y]) {
data::Surfaces = {Top: [[0.40625, 1.0, 0.40625, 0.59375, 1.0, 0.59375]], Bottom: [[0.40625, 0.0, 0.40625, 0.59375, 0.0, 0.59375]], West: [[0.40625, 0.0, 0.40625, 0.40625, 1.0, 0.59375]], East: [[0.59375, 0.0, 0.40625, 0.59375, 1.0, 0.59375]], North: [[0.40625, 0.0, 0.40625, 0.59375, 1.0, 0.40625]], South: [[0.40625, 0.0, 0.59375, 0.59375, 1.0, 0.59375]]};
}
if (block ~ ~ ~ minecraft:chain[axis=z]) {
data::Surfaces = {Top: [[0.40625, 0.59375, 0.0, 0.59375, 0.59375, 1.0]], Bottom: [[0.40625, 0.40625, 0.0, 0.59375, 0.40625, 1.0]], West: [[0.40625, 0.40625, 0.0, 0.40625, 0.59375, 1.0]], East: [[0.59375, 0.40625, 0.0, 0.59375, 0.59375, 1.0]], North: [[0.40625, 0.40625, 0.0, 0.59375, 0.59375, 0.0]], South: [[0.40625, 0.40625, 1.0, 0.59375, 0.59375, 1.0]]};
}
}
function chest() {
data::Surfaces = {Top: [[0.0625, 0.875, 0.0625, 0.9375, 0.875, 0.9375]], Bottom: [[0.0625, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.0625, 0.0, 0.0625, 0.0625, 0.875, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.875, 0.9375]], North: [[0.0625, 0.0, 0.0625, 0.9375, 0.875, 0.0625]], South: [[0.0625, 0.0, 0.9375, 0.9375, 0.875, 0.9375]]};
}
function composter() {
data::Surfaces = {Top: [[0.0, 0.125, 0.0, 1.0, 0.125, 1.0], [0.0, 1.0, 0.0, 0.875, 1.0, 0.125], [0.125, 1.0, 0.875, 1.0, 1.0, 1.0], [0.0, 1.0, 0.125, 0.125, 1.0, 1.0], [0.875, 1.0, 0.0, 1.0, 1.0, 0.875]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0], [0.0, 0.125, 0.0, 0.875, 0.125, 0.125], [0.125, 0.125, 0.875, 1.0, 0.125, 1.0], [0.0, 0.125, 0.125, 0.125, 0.125, 1.0], [0.875, 0.125, 0.0, 1.0, 0.125, 0.875]], West: [[0.0, 0.0, 0.0, 0.0, 0.125, 1.0], [0.0, 0.125, 0.0, 0.0, 1.0, 0.125], [0.125, 0.125, 0.875, 0.125, 1.0, 1.0], [0.0, 0.125, 0.125, 0.0, 1.0, 1.0], [0.875, 0.125, 0.0, 0.875, 1.0, 0.875]], East: [[1.0, 0.0, 0.0, 1.0, 0.125, 1.0], [0.875, 0.125, 0.0, 0.875, 1.0, 0.125], [1.0, 0.125, 0.875, 1.0, 1.0, 1.0], [0.125, 0.125, 0.125, 0.125, 1.0, 1.0], [1.0, 0.125, 0.0, 1.0, 1.0, 0.875]], North: [[0.0, 0.0, 0.0, 1.0, 0.125, 0.0], [0.0, 0.125, 0.0, 0.875, 1.0, 0.0], [0.125, 0.125, 0.875, 1.0, 1.0, 0.875], [0.0, 0.125, 0.125, 0.125, 1.0, 0.125], [0.875, 0.125, 0.0, 1.0, 1.0, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.125, 1.0], [0.0, 0.125, 0.125, 0.875, 1.0, 0.125], [0.125, 0.125, 1.0, 1.0, 1.0, 1.0], [0.0, 0.125, 1.0, 0.125, 1.0, 1.0], [0.875, 0.125, 0.875, 1.0, 1.0, 0.875]]};
}
function conduit() {
data::Surfaces = {Top: [[0.3125, 0.6875, 0.3125, 0.6875, 0.6875, 0.6875]], Bottom: [[0.3125, 0.3125, 0.3125, 0.6875, 0.3125, 0.6875]], West: [[0.3125, 0.3125, 0.3125, 0.3125, 0.6875, 0.6875]], East: [[0.6875, 0.3125, 0.3125, 0.6875, 0.6875, 0.6875]], North: [[0.3125, 0.3125, 0.3125, 0.6875, 0.6875, 0.3125]], South: [[0.3125, 0.3125, 0.6875, 0.6875, 0.6875, 0.6875]]};
}
function coral_fan() {
data::Surfaces = {Top: [[0.125, 0.25, 0.125, 0.875, 0.25, 0.875]], Bottom: [[0.125, 0.0, 0.125, 0.875, 0.0, 0.875]], West: [[0.125, 0.0, 0.125, 0.125, 0.25, 0.875]], East: [[0.875, 0.0, 0.125, 0.875, 0.25, 0.875]], North: [[0.125, 0.0, 0.125, 0.875, 0.25, 0.125]], South: [[0.125, 0.0, 0.875, 0.875, 0.25, 0.875]]};
}
function coral_plant() {
data::Surfaces = {Top: [[0.125, 0.9375, 0.125, 0.875, 0.9375, 0.875]], Bottom: [[0.125, 0.0, 0.125, 0.875, 0.0, 0.875]], West: [[0.125, 0.0, 0.125, 0.125, 0.9375, 0.875]], East: [[0.875, 0.0, 0.125, 0.875, 0.9375, 0.875]], North: [[0.125, 0.0, 0.125, 0.875, 0.9375, 0.125]], South: [[0.125, 0.0, 0.875, 0.875, 0.9375, 0.875]]};
}
function daylight_detector() {
data::Surfaces = {Top: [[0.0, 0.375, 0.0, 1.0, 0.375, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.375, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.375, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.375, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.375, 1.0]]};
}
function door() {
// open=false
if (block ~ ~ ~ #minecraft:doors[facing=east, open=false]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.0, 0.1875, 1.0, 1.0]], Bottom: [[0.0, 0.0, 0.0, 0.1875, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 1.0, 1.0]], East: [[0.1875, 0.0, 0.0, 0.1875, 1.0, 1.0]], North: [[0.0, 0.0, 0.0, 0.1875, 1.0, 0.0]], South: [[0.0, 0.0, 1.0, 0.1875, 1.0, 1.0]]};
}
if (block ~ ~ ~ #minecraft:doors[facing=west, open=false]) {
data::Surfaces = {Top: [[0.8125, 1.0, 0.0, 1.0, 1.0, 1.0]], Bottom: [[0.8125, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.8125, 0.0, 0.0, 0.8125, 1.0, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 1.0, 1.0]], North: [[0.8125, 0.0, 0.0, 1.0, 1.0, 0.0]], South: [[0.8125, 0.0, 1.0, 1.0, 1.0, 1.0]]};
}
if (block ~ ~ ~ #minecraft:doors[facing=north, open=false]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.8125, 1.0, 1.0, 1.0]], Bottom: [[0.0, 0.0, 0.8125, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.8125, 0.0, 1.0, 1.0]], East: [[1.0, 0.0, 0.8125, 1.0, 1.0, 1.0]], North: [[0.0, 0.0, 0.8125, 1.0, 1.0, 0.8125]], South: [[0.0, 0.0, 1.0, 1.0, 1.0, 1.0]]};
}
if (block ~ ~ ~ #minecraft:doors[facing=south, open=false]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.0, 1.0, 1.0, 0.1875]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 0.1875]], West: [[0.0, 0.0, 0.0, 0.0, 1.0, 0.1875]], East: [[1.0, 0.0, 0.0, 1.0, 1.0, 0.1875]], North: [[0.0, 0.0, 0.0, 1.0, 1.0, 0.0]], South: [[0.0, 0.0, 0.1875, 1.0, 1.0, 0.1875]]};
}
// open=true, hinge=left
if (block ~ ~ ~ #minecraft:doors[facing=east, open=true, hinge=left]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.0, 1.0, 1.0, 0.1875]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 0.1875]], West: [[0.0, 0.0, 0.0, 0.0, 1.0, 0.1875]], East: [[1.0, 0.0, 0.0, 1.0, 1.0, 0.1875]], North: [[0.0, 0.0, 0.0, 1.0, 1.0, 0.0]], South: [[0.0, 0.0, 0.1875, 1.0, 1.0, 0.1875]]};
}
if (block ~ ~ ~ #minecraft:doors[facing=west, open=true, hinge=left]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.8125, 1.0, 1.0, 1.0]], Bottom: [[0.0, 0.0, 0.8125, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.8125, 0.0, 1.0, 1.0]], East: [[1.0, 0.0, 0.8125, 1.0, 1.0, 1.0]], North: [[0.0, 0.0, 0.8125, 1.0, 1.0, 0.8125]], South: [[0.0, 0.0, 1.0, 1.0, 1.0, 1.0]]};
}
if (block ~ ~ ~ #minecraft:doors[facing=north, open=true, hinge=left]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.0, 0.1875, 1.0, 1.0]], Bottom: [[0.0, 0.0, 0.0, 0.1875, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 1.0, 1.0]], East: [[0.1875, 0.0, 0.0, 0.1875, 1.0, 1.0]], North: [[0.0, 0.0, 0.0, 0.1875, 1.0, 0.0]], South: [[0.0, 0.0, 1.0, 0.1875, 1.0, 1.0]]};
}
if (block ~ ~ ~ #minecraft:doors[facing=south, open=true, hinge=left]) {
data::Surfaces = {Top: [[0.8125, 1.0, 0.0, 1.0, 1.0, 1.0]], Bottom: [[0.8125, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.8125, 0.0, 0.0, 0.8125, 1.0, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 1.0, 1.0]], North: [[0.8125, 0.0, 0.0, 1.0, 1.0, 0.0]], South: [[0.8125, 0.0, 1.0, 1.0, 1.0, 1.0]]};
}
// open=true, hinge=right
if (block ~ ~ ~ #minecraft:doors[facing=east, open=true, hinge=right]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.8125, 1.0, 1.0, 1.0]], Bottom: [[0.0, 0.0, 0.8125, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.8125, 0.0, 1.0, 1.0]], East: [[1.0, 0.0, 0.8125, 1.0, 1.0, 1.0]], North: [[0.0, 0.0, 0.8125, 1.0, 1.0, 0.8125]], South: [[0.0, 0.0, 1.0, 1.0, 1.0, 1.0]]};
}
if (block ~ ~ ~ #minecraft:doors[facing=west, open=true, hinge=right]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.0, 1.0, 1.0, 0.1875]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 0.1875]], West: [[0.0, 0.0, 0.0, 0.0, 1.0, 0.1875]], East: [[1.0, 0.0, 0.0, 1.0, 1.0, 0.1875]], North: [[0.0, 0.0, 0.0, 1.0, 1.0, 0.0]], South: [[0.0, 0.0, 0.1875, 1.0, 1.0, 0.1875]]};
}
if (block ~ ~ ~ #minecraft:doors[facing=north, open=true, hinge=right]) {
data::Surfaces = {Top: [[0.8125, 1.0, 0.0, 1.0, 1.0, 1.0]], Bottom: [[0.8125, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.8125, 0.0, 0.0, 0.8125, 1.0, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 1.0, 1.0]], North: [[0.8125, 0.0, 0.0, 1.0, 1.0, 0.0]], South: [[0.8125, 0.0, 1.0, 1.0, 1.0, 1.0]]};
}
if (block ~ ~ ~ #minecraft:doors[facing=south, open=true, hinge=right]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.0, 0.1875, 1.0, 1.0]], Bottom: [[0.0, 0.0, 0.0, 0.1875, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 1.0, 1.0]], East: [[0.1875, 0.0, 0.0, 0.1875, 1.0, 1.0]], North: [[0.0, 0.0, 0.0, 0.1875, 1.0, 0.0]], South: [[0.0, 0.0, 1.0, 0.1875, 1.0, 1.0]]};
}
}
function end_portal_frame() {
if (block ~ ~ ~ minecraft:end_portal_frame[eye=false]) {
data::Surfaces = {Top: [[0.0, 0.8125, 0.0, 1.0, 0.8125, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.8125, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.8125, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.8125, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.8125, 1.0]]};
}
if (block ~ ~ ~ minecraft:end_portal_frame[eye=true]) {
data::Surfaces = {Top: [[0.0, 0.8125, 0.0, 1.0, 0.8125, 1.0], [0.25, 1.0, 0.25, 0.75, 1.0, 0.75]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0], [0.25, 0.8125, 0.25, 0.75, 0.8125, 0.75]], West: [[0.0, 0.0, 0.0, 0.0, 0.8125, 1.0], [0.25, 0.8125, 0.25, 0.25, 1.0, 0.75]], East: [[1.0, 0.0, 0.0, 1.0, 0.8125, 1.0], [0.75, 0.8125, 0.25, 0.75, 1.0, 0.75]], North: [[0.0, 0.0, 0.0, 1.0, 0.8125, 0.0], [0.25, 0.8125, 0.25, 0.75, 1.0, 0.25]], South: [[0.0, 0.0, 1.0, 1.0, 0.8125, 1.0], [0.25, 0.8125, 0.75, 0.75, 1.0, 0.75]]};
}
}
function extended_piston() {
if (!block ~ ~ ~ #retina:extended_piston[extended=true]) hitbox.cubic();
if (!block ~ ~ ~ #retina:extended_piston[extended=true]) return 1;
if (block ~ ~ ~ #retina:extended_piston[facing=east]) {
data::Surfaces = {Top:[[0.0, 1.0, 0.0, 0.75, 1.0, 1.0]], Bottom:[[0.0, 0.0, 0.0, 0.75, 0.0, 1.0]], West:[[0.0, 0.0, 0.0, 0.0, 1.0, 1.0]], East:[[0.75, 0.0, 0.0, 0.75, 1.0, 1.0]], North:[[0.0, 0.0, 0.0, 0.75, 1.0, 0.0]], South:[[0.0, 0.0, 1.0, 0.75, 1.0, 1.0]]};
}
if (block ~ ~ ~ #retina:extended_piston[facing=west]) {
data::Surfaces = {Top:[[0.25, 1.0, 0.0, 1.0, 1.0, 1.0]], Bottom:[[0.25, 0.0, 0.0, 1.0, 0.0, 1.0]], West:[[0.25, 0.0, 0.0, 0.25, 1.0, 1.0]], East:[[1.0, 0.0, 0.0, 1.0, 1.0, 1.0]], North:[[0.25, 0.0, 0.0, 1.0, 1.0, 0.0]], South:[[0.25, 0.0, 1.0, 1.0, 1.0, 1.0]]};
}
if (block ~ ~ ~ #retina:extended_piston[facing=south]) {
data::Surfaces = {Top:[[0.0, 1.0, 0.0, 1.0, 1.0, 0.75]], Bottom:[[0.0, 0.0, 0.0, 1.0, 0.0, 0.75]], West:[[0.0, 0.0, 0.0, 0.0, 1.0, 0.75]], East:[[1.0, 0.0, 0.0, 1.0, 1.0, 0.75]], North:[[0.0, 0.0, 0.0, 1.0, 1.0, 0.0]], South:[[0.0, 0.0, 0.75, 1.0, 1.0, 0.75]]};
}
if (block ~ ~ ~ #retina:extended_piston[facing=north]) {
data::Surfaces = {Top:[[0.0, 1.0, 0.25, 1.0, 1.0, 1.0]], Bottom:[[0.0, 0.0, 0.25, 1.0, 0.0, 1.0]], West:[[0.0, 0.0, 0.25, 0.0, 1.0, 1.0]], East:[[1.0, 0.0, 0.25, 1.0, 1.0, 1.0]], North:[[0.0, 0.0, 0.25, 1.0, 1.0, 0.25]], South:[[0.0, 0.0, 1.0, 1.0, 1.0, 1.0]]};
}
if (block ~ ~ ~ #retina:extended_piston[facing=up]) {
data::Surfaces = {Top:[[0.0, 0.75, 0.0, 1.0, 0.75, 1.0]], Bottom:[[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West:[[0.0, 0.0, 0.0, 0.0, 0.75, 1.0]], East:[[1.0, 0.0, 0.0, 1.0, 0.75, 1.0]], North:[[0.0, 0.0, 0.0, 1.0, 0.75, 0.0]], South:[[0.0, 0.0, 1.0, 1.0, 0.75, 1.0]]};
}
if (block ~ ~ ~ #retina:extended_piston[facing=down]) {
data::Surfaces = {Top:[[0.0, 1.0, 0.0, 1.0, 1.0, 1.0]], Bottom:[[0.0, 0.25, 0.0, 1.0, 0.25, 1.0]], West:[[0.0, 0.25, 0.0, 0.0, 1.0, 1.0]], East:[[1.0, 0.25, 0.0, 1.0, 1.0, 1.0]], North:[[0.0, 0.25, 0.0, 1.0, 1.0, 0.0]], South:[[0.0, 0.25, 1.0, 1.0, 1.0, 1.0]]};
}
}
function farmland_shaped() {
data::Surfaces = {Top: [[0.0, 0.9375, 0.0, 1.0, 0.9375, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.9375, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.9375, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.9375, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.9375, 1.0]]};
}
function fence_gate() {
// in_wall=false
if (block ~ ~ ~ #minecraft:fence_gates[facing=east, in_wall=false]) {
data::Surfaces = {Top: [[0.375, 1.0, 0.0, 0.625, 1.0, 1.0]], Bottom: [[0.375, 0.0, 0.0, 0.625, 0.0, 1.0]], West: [[0.375, 0.0, 0.0, 0.375, 1.0, 1.0]], East: [[0.625, 0.0, 0.0, 0.625, 1.0, 1.0]], North: [[0.375, 0.0, 0.0, 0.625, 1.0, 0.0]], South: [[0.375, 0.0, 1.0, 0.625, 1.0, 1.0]]};
}
if (block ~ ~ ~ #minecraft:fence_gates[facing=west, in_wall=false]) {
data::Surfaces = {Top: [[0.375, 1.0, 0.0, 0.625, 1.0, 1.0]], Bottom: [[0.375, 0.0, 0.0, 0.625, 0.0, 1.0]], West: [[0.375, 0.0, 0.0, 0.375, 1.0, 1.0]], East: [[0.625, 0.0, 0.0, 0.625, 1.0, 1.0]], North: [[0.375, 0.0, 0.0, 0.625, 1.0, 0.0]], South: [[0.375, 0.0, 1.0, 0.625, 1.0, 1.0]]};
}
if (block ~ ~ ~ #minecraft:fence_gates[facing=north, in_wall=false]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.375, 1.0, 1.0, 0.625]], Bottom: [[0.0, 0.0, 0.375, 1.0, 0.0, 0.625]], West: [[0.0, 0.0, 0.375, 0.0, 1.0, 0.625]], East: [[1.0, 0.0, 0.375, 1.0, 1.0, 0.625]], North: [[0.0, 0.0, 0.375, 1.0, 1.0, 0.375]], South: [[0.0, 0.0, 0.625, 1.0, 1.0, 0.625]]};
}
if (block ~ ~ ~ #minecraft:fence_gates[facing=south, in_wall=false]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.375, 1.0, 1.0, 0.625]], Bottom: [[0.0, 0.0, 0.375, 1.0, 0.0, 0.625]], West: [[0.0, 0.0, 0.375, 0.0, 1.0, 0.625]], East: [[1.0, 0.0, 0.375, 1.0, 1.0, 0.625]], North: [[0.0, 0.0, 0.375, 1.0, 1.0, 0.375]], South: [[0.0, 0.0, 0.625, 1.0, 1.0, 0.625]]};
}
// in_wall=true
if (block ~ ~ ~ #minecraft:fence_gates[facing=east, in_wall=true]) {
data::Surfaces = {Top: [[0.375, 0.8125, 0.0, 0.625, 0.8125, 1.0]], Bottom: [[0.375, 0.0, 0.0, 0.625, 0.0, 1.0]], West: [[0.375, 0.0, 0.0, 0.375, 0.8125, 1.0]], East: [[0.625, 0.0, 0.0, 0.625, 0.8125, 1.0]], North: [[0.375, 0.0, 0.0, 0.625, 0.8125, 0.0]], South: [[0.375, 0.0, 1.0, 0.625, 0.8125, 1.0]]};
}
if (block ~ ~ ~ #minecraft:fence_gates[facing=west, in_wall=true]) {
data::Surfaces = {Top: [[0.375, 0.8125, 0.0, 0.625, 0.8125, 1.0]], Bottom: [[0.375, 0.0, 0.0, 0.625, 0.0, 1.0]], West: [[0.375, 0.0, 0.0, 0.375, 0.8125, 1.0]], East: [[0.625, 0.0, 0.0, 0.625, 0.8125, 1.0]], North: [[0.375, 0.0, 0.0, 0.625, 0.8125, 0.0]], South: [[0.375, 0.0, 1.0, 0.625, 0.8125, 1.0]]};
}
if (block ~ ~ ~ #minecraft:fence_gates[facing=north, in_wall=true]) {
data::Surfaces = {Top: [[0.0, 0.8125, 0.375, 1.0, 0.8125, 0.625]], Bottom: [[0.0, 0.0, 0.375, 1.0, 0.0, 0.625]], West: [[0.0, 0.0, 0.375, 0.0, 0.8125, 0.625]], East: [[1.0, 0.0, 0.375, 1.0, 0.8125, 0.625]], North: [[0.0, 0.0, 0.375, 1.0, 0.8125, 0.375]], South: [[0.0, 0.0, 0.625, 1.0, 0.8125, 0.625]]};
}
if (block ~ ~ ~ #minecraft:fence_gates[facing=south, in_wall=true]) {
data::Surfaces = {Top: [[0.0, 0.8125, 0.375, 1.0, 0.8125, 0.625]], Bottom: [[0.0, 0.0, 0.375, 1.0, 0.0, 0.625]], West: [[0.0, 0.0, 0.375, 0.0, 0.8125, 0.625]], East: [[1.0, 0.0, 0.375, 1.0, 0.8125, 0.625]], North: [[0.0, 0.0, 0.375, 1.0, 0.8125, 0.375]], South: [[0.0, 0.0, 0.625, 1.0, 0.8125, 0.625]]};
}
}
function fence() {
data::Surfaces = {Top: [[0.375, 1.0, 0.375, 0.625, 1.0, 0.625]], Bottom: [[0.375, 0.0, 0.375, 0.625, 0.0, 0.625]], West: [[0.375, 0.0, 0.375, 0.375, 1.0, 0.625]], East: [[0.625, 0.0, 0.375, 0.625, 1.0, 0.625]], North: [[0.375, 0.0, 0.375, 0.625, 1.0, 0.375]], South: [[0.375, 0.0, 0.625, 0.625, 1.0, 0.625]]};
if (block ~ ~ ~ #minecraft:fences[east=true]) data::Surfaces.Top << [0.625, 1.0, 0.375, 1.0, 1.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[east=true]) data::Surfaces.Bottom << [0.625, 0.0, 0.375, 1.0, 0.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[east=true]) data::Surfaces.West << [0.625, 0.0, 0.375, 0.625, 1.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[east=true]) data::Surfaces.East << [1.0, 0.0, 0.375, 1.0, 1.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[east=true]) data::Surfaces.North << [0.625, 0.0, 0.375, 1.0, 1.0, 0.375];
if (block ~ ~ ~ #minecraft:fences[east=true]) data::Surfaces.South << [0.625, 0.0, 0.625, 1.0, 1.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[west=true]) data::Surfaces.Top << [0.0, 1.0, 0.375, 0.375, 1.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[west=true]) data::Surfaces.Bottom << [0.0, 0.0, 0.375, 0.375, 0.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[west=true]) data::Surfaces.West << [0.0, 0.0, 0.375, 0.0, 1.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[west=true]) data::Surfaces.East << [0.375, 0.0, 0.375, 0.375, 1.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[west=true]) data::Surfaces.North << [0.0, 0.0, 0.375, 0.375, 1.0, 0.375];
if (block ~ ~ ~ #minecraft:fences[west=true]) data::Surfaces.South << [0.0, 0.0, 0.625, 0.375, 1.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[south=true]) data::Surfaces.Top << [0.375, 1.0, 0.625, 0.625, 1.0, 1.0];
if (block ~ ~ ~ #minecraft:fences[south=true]) data::Surfaces.Bottom << [0.375, 0.0, 0.625, 0.625, 0.0, 1.0];
if (block ~ ~ ~ #minecraft:fences[south=true]) data::Surfaces.West << [0.375, 0.0, 0.625, 0.375, 1.0, 1.0];
if (block ~ ~ ~ #minecraft:fences[south=true]) data::Surfaces.East << [0.625, 0.0, 0.625, 0.625, 1.0, 1.0];
if (block ~ ~ ~ #minecraft:fences[south=true]) data::Surfaces.North << [0.375, 0.0, 0.625, 0.625, 1.0, 0.625];
if (block ~ ~ ~ #minecraft:fences[south=true]) data::Surfaces.South << [0.375, 0.0, 1.0, 0.625, 1.0, 1.0];
if (block ~ ~ ~ #minecraft:fences[north=true]) data::Surfaces.Top << [0.375, 1.0, 0.0, 0.625, 1.0, 0.375];
if (block ~ ~ ~ #minecraft:fences[north=true]) data::Surfaces.Bottom << [0.375, 0.0, 0.0, 0.625, 0.0, 0.375];
if (block ~ ~ ~ #minecraft:fences[north=true]) data::Surfaces.West << [0.375, 0.0, 0.0, 0.375, 1.0, 0.375];
if (block ~ ~ ~ #minecraft:fences[north=true]) data::Surfaces.East << [0.625, 0.0, 0.0, 0.625, 1.0, 0.375];
if (block ~ ~ ~ #minecraft:fences[north=true]) data::Surfaces.North << [0.375, 0.0, 0.0, 0.625, 1.0, 0.0];
if (block ~ ~ ~ #minecraft:fences[north=true]) data::Surfaces.South << [0.375, 0.0, 0.375, 0.625, 1.0, 0.375];
}
function fire() {
hitbox.carpet();
}
function grass_shaped() {
data::Surfaces = {Top: [[0.125, 0.8125, 0.125, 0.875, 0.8125, 0.875]], Bottom: [[0.125, 0.0, 0.125, 0.875, 0.0, 0.875]], West: [[0.125, 0.0, 0.125, 0.125, 0.8125, 0.875]], East: [[0.875, 0.0, 0.125, 0.875, 0.8125, 0.875]], North: [[0.125, 0.0, 0.125, 0.875, 0.8125, 0.125]], South: [[0.125, 0.0, 0.875, 0.875, 0.8125, 0.875]]};
}
function grindstone() {
if (block ~ ~ ~ minecraft:grindstone[face=ceiling]) {
if (block ~ ~ ~ minecraft:grindstone[facing=north]) {
data::Surfaces = {Top:[[0.125, 1.0, 0.375, 0.25, 1.0, 0.625], [0.125, 0.5625, 0.3125, 0.25, 0.5625, 0.6875], [0.75, 1.0, 0.375, 0.875, 1.0, 0.625], [0.75, 0.5625, 0.3125, 0.875, 0.5625, 0.6875], [0.25, 0.75, 0.125, 0.75, 0.75, 0.875]], Bottom:[[0.125, 0.5625, 0.375, 0.25, 0.5625, 0.625], [0.125, 0.1875, 0.3125, 0.25, 0.1875, 0.6875], [0.75, 0.5625, 0.375, 0.875, 0.5625, 0.625], [0.75, 0.1875, 0.3125, 0.875, 0.1875, 0.6875], [0.25, 0.0, 0.125, 0.75, 0.0, 0.875]], West:[[0.125, 0.5625, 0.375, 0.125, 1.0, 0.625], [0.125, 0.1875, 0.3125, 0.125, 0.5625, 0.6875], [0.75, 0.5625, 0.375, 0.75, 1.0, 0.625], [0.75, 0.1875, 0.3125, 0.75, 0.5625, 0.6875], [0.25, 0.0, 0.125, 0.25, 0.75, 0.875]], East:[[0.25, 0.5625, 0.375, 0.25, 1.0, 0.625], [0.25, 0.1875, 0.3125, 0.25, 0.5625, 0.6875], [0.875, 0.5625, 0.375, 0.875, 1.0, 0.625], [0.875, 0.1875, 0.3125, 0.875, 0.5625, 0.6875], [0.75, 0.0, 0.125, 0.75, 0.75, 0.875]], North:[[0.125, 0.5625, 0.375, 0.25, 1.0, 0.375], [0.125, 0.1875, 0.3125, 0.25, 0.5625, 0.3125], [0.75, 0.5625, 0.375, 0.875, 1.0, 0.375], [0.75, 0.1875, 0.3125, 0.875, 0.5625, 0.3125], [0.25, 0.0, 0.125, 0.75, 0.75, 0.125]], South:[[0.125, 0.5625, 0.625, 0.25, 1.0, 0.625], [0.125, 0.1875, 0.6875, 0.25, 0.5625, 0.6875], [0.75, 0.5625, 0.625, 0.875, 1.0, 0.625], [0.75, 0.1875, 0.6875, 0.875, 0.5625, 0.6875], [0.25, 0.0, 0.875, 0.75, 0.75, 0.875]]};
}
if (block ~ ~ ~ minecraft:grindstone[facing=south]) {
data::Surfaces = {Top:[[0.125, 1.0, 0.375, 0.25, 1.0, 0.625], [0.125, 0.5625, 0.3125, 0.25, 0.5625, 0.6875], [0.75, 1.0, 0.375, 0.875, 1.0, 0.625], [0.75, 0.5625, 0.3125, 0.875, 0.5625, 0.6875], [0.25, 0.75, 0.125, 0.75, 0.75, 0.875]], Bottom:[[0.125, 0.5625, 0.375, 0.25, 0.5625, 0.625], [0.125, 0.1875, 0.3125, 0.25, 0.1875, 0.6875], [0.75, 0.5625, 0.375, 0.875, 0.5625, 0.625], [0.75, 0.1875, 0.3125, 0.875, 0.1875, 0.6875], [0.25, 0.0, 0.125, 0.75, 0.0, 0.875]], West:[[0.125, 0.5625, 0.375, 0.125, 1.0, 0.625], [0.125, 0.1875, 0.3125, 0.125, 0.5625, 0.6875], [0.75, 0.5625, 0.375, 0.75, 1.0, 0.625], [0.75, 0.1875, 0.3125, 0.75, 0.5625, 0.6875], [0.25, 0.0, 0.125, 0.25, 0.75, 0.875]], East:[[0.25, 0.5625, 0.375, 0.25, 1.0, 0.625], [0.25, 0.1875, 0.3125, 0.25, 0.5625, 0.6875], [0.875, 0.5625, 0.375, 0.875, 1.0, 0.625], [0.875, 0.1875, 0.3125, 0.875, 0.5625, 0.6875], [0.75, 0.0, 0.125, 0.75, 0.75, 0.875]], North:[[0.125, 0.5625, 0.375, 0.25, 1.0, 0.375], [0.125, 0.1875, 0.3125, 0.25, 0.5625, 0.3125], [0.75, 0.5625, 0.375, 0.875, 1.0, 0.375], [0.75, 0.1875, 0.3125, 0.875, 0.5625, 0.3125], [0.25, 0.0, 0.125, 0.75, 0.75, 0.125]], South:[[0.125, 0.5625, 0.625, 0.25, 1.0, 0.625], [0.125, 0.1875, 0.6875, 0.25, 0.5625, 0.6875], [0.75, 0.5625, 0.625, 0.875, 1.0, 0.625], [0.75, 0.1875, 0.6875, 0.875, 0.5625, 0.6875], [0.25, 0.0, 0.875, 0.75, 0.75, 0.875]]};
}
if (block ~ ~ ~ minecraft:grindstone[facing=west]) {
data::Surfaces = {Top:[[0.375, 1.0, 0.125, 0.625, 1.0, 0.25], [0.3125, 0.5625, 0.125, 0.6875, 0.5625, 0.25], [0.375, 1.0, 0.75, 0.625, 1.0, 0.875], [0.3125, 0.5625, 0.75, 0.6875, 0.5625, 0.875], [0.125, 0.75, 0.25, 0.875, 0.75, 0.75]], Bottom:[[0.375, 0.5625, 0.125, 0.625, 0.5625, 0.25], [0.3125, 0.1875, 0.125, 0.6875, 0.1875, 0.25], [0.375, 0.5625, 0.75, 0.625, 0.5625, 0.875], [0.3125, 0.1875, 0.75, 0.6875, 0.1875, 0.875], [0.125, 0.0, 0.25, 0.875, 0.0, 0.75]], West:[[0.375, 0.5625, 0.125, 0.375, 1.0, 0.25], [0.3125, 0.1875, 0.125, 0.3125, 0.5625, 0.25], [0.375, 0.5625, 0.75, 0.375, 1.0, 0.875], [0.3125, 0.1875, 0.75, 0.3125, 0.5625, 0.875], [0.125, 0.0, 0.25, 0.125, 0.75, 0.75]], East:[[0.625, 0.5625, 0.125, 0.625, 1.0, 0.25], [0.6875, 0.1875, 0.125, 0.6875, 0.5625, 0.25], [0.625, 0.5625, 0.75, 0.625, 1.0, 0.875], [0.6875, 0.1875, 0.75, 0.6875, 0.5625, 0.875], [0.875, 0.0, 0.25, 0.875, 0.75, 0.75]], North:[[0.375, 0.5625, 0.125, 0.625, 1.0, 0.125], [0.3125, 0.1875, 0.125, 0.6875, 0.5625, 0.125], [0.375, 0.5625, 0.75, 0.625, 1.0, 0.75], [0.3125, 0.1875, 0.75, 0.6875, 0.5625, 0.75], [0.125, 0.0, 0.25, 0.875, 0.75, 0.25]], South:[[0.375, 0.5625, 0.25, 0.625, 1.0, 0.25], [0.3125, 0.1875, 0.25, 0.6875, 0.5625, 0.25], [0.375, 0.5625, 0.875, 0.625, 1.0, 0.875], [0.3125, 0.1875, 0.875, 0.6875, 0.5625, 0.875], [0.125, 0.0, 0.75, 0.875, 0.75, 0.75]]};
}
if (block ~ ~ ~ minecraft:grindstone[facing=east]) {
data::Surfaces = {Top:[[0.375, 1.0, 0.125, 0.625, 1.0, 0.25], [0.3125, 0.5625, 0.125, 0.6875, 0.5625, 0.25], [0.375, 1.0, 0.75, 0.625, 1.0, 0.875], [0.3125, 0.5625, 0.75, 0.6875, 0.5625, 0.875], [0.125, 0.75, 0.25, 0.875, 0.75, 0.75]], Bottom:[[0.375, 0.5625, 0.125, 0.625, 0.5625, 0.25], [0.3125, 0.1875, 0.125, 0.6875, 0.1875, 0.25], [0.375, 0.5625, 0.75, 0.625, 0.5625, 0.875], [0.3125, 0.1875, 0.75, 0.6875, 0.1875, 0.875], [0.125, 0.0, 0.25, 0.875, 0.0, 0.75]], West:[[0.375, 0.5625, 0.125, 0.375, 1.0, 0.25], [0.3125, 0.1875, 0.125, 0.3125, 0.5625, 0.25], [0.375, 0.5625, 0.75, 0.375, 1.0, 0.875], [0.3125, 0.1875, 0.75, 0.3125, 0.5625, 0.875], [0.125, 0.0, 0.25, 0.125, 0.75, 0.75]], East:[[0.625, 0.5625, 0.125, 0.625, 1.0, 0.25], [0.6875, 0.1875, 0.125, 0.6875, 0.5625, 0.25], [0.625, 0.5625, 0.75, 0.625, 1.0, 0.875], [0.6875, 0.1875, 0.75, 0.6875, 0.5625, 0.875], [0.875, 0.0, 0.25, 0.875, 0.75, 0.75]], North:[[0.375, 0.5625, 0.125, 0.625, 1.0, 0.125], [0.3125, 0.1875, 0.125, 0.6875, 0.5625, 0.125], [0.375, 0.5625, 0.75, 0.625, 1.0, 0.75], [0.3125, 0.1875, 0.75, 0.6875, 0.5625, 0.75], [0.125, 0.0, 0.25, 0.875, 0.75, 0.25]], South:[[0.375, 0.5625, 0.25, 0.625, 1.0, 0.25], [0.3125, 0.1875, 0.25, 0.6875, 0.5625, 0.25], [0.375, 0.5625, 0.875, 0.625, 1.0, 0.875], [0.3125, 0.1875, 0.875, 0.6875, 0.5625, 0.875], [0.125, 0.0, 0.75, 0.875, 0.75, 0.75]]};
}
}
if (block ~ ~ ~ minecraft:grindstone[face=ceiling]) return 1;
if (block ~ ~ ~ minecraft:grindstone[face=wall]) {
if (block ~ ~ ~ minecraft:grindstone[facing=north]) {
data::Surfaces = {Top:[[0.125, 0.625, 0.4375, 0.25, 0.625, 1.0], [0.125, 0.6875, 0.1875, 0.25, 0.6875, 0.5625], [0.75, 0.625, 0.4375, 0.875, 0.625, 1.0], [0.75, 0.6875, 0.1875, 0.875, 0.6875, 0.5625], [0.25, 0.875, 0.0, 0.75, 0.875, 0.75]], Bottom:[[0.125, 0.375, 0.4375, 0.25, 0.375, 1.0], [0.125, 0.3125, 0.1875, 0.25, 0.3125, 0.5625], [0.75, 0.375, 0.4375, 0.875, 0.375, 1.0], [0.75, 0.3125, 0.1875, 0.875, 0.3125, 0.5625], [0.25, 0.125, 0.0, 0.75, 0.125, 0.75]], West:[[0.125, 0.375, 0.4375, 0.125, 0.625, 1.0], [0.125, 0.3125, 0.1875, 0.125, 0.6875, 0.5625], [0.75, 0.375, 0.4375, 0.75, 0.625, 1.0], [0.75, 0.3125, 0.1875, 0.75, 0.6875, 0.5625], [0.25, 0.125, 0.0, 0.25, 0.875, 0.75]], East:[[0.25, 0.375, 0.4375, 0.25, 0.625, 1.0], [0.25, 0.3125, 0.1875, 0.25, 0.6875, 0.5625], [0.875, 0.375, 0.4375, 0.875, 0.625, 1.0], [0.875, 0.3125, 0.1875, 0.875, 0.6875, 0.5625], [0.75, 0.125, 0.0, 0.75, 0.875, 0.75]], North:[[0.125, 0.375, 0.4375, 0.25, 0.625, 0.4375], [0.125, 0.3125, 0.1875, 0.25, 0.6875, 0.1875], [0.75, 0.375, 0.4375, 0.875, 0.625, 0.4375], [0.75, 0.3125, 0.1875, 0.875, 0.6875, 0.1875], [0.25, 0.125, 0.0, 0.75, 0.875, 0.0]], South:[[0.125, 0.375, 1.0, 0.25, 0.625, 1.0], [0.125, 0.3125, 0.5625, 0.25, 0.6875, 0.5625], [0.75, 0.375, 1.0, 0.875, 0.625, 1.0], [0.75, 0.3125, 0.5625, 0.875, 0.6875, 0.5625], [0.25, 0.125, 0.75, 0.75, 0.875, 0.75]]};
}
if (block ~ ~ ~ minecraft:grindstone[facing=south]) {
data::Surfaces = {Top:[[0.125, 0.625, 0.0, 0.25, 0.625, 0.4375], [0.125, 0.6875, 0.4375, 0.25, 0.6875, 0.8125], [0.75, 0.625, 0.0, 0.875, 0.625, 0.4375], [0.75, 0.6875, 0.4375, 0.875, 0.6875, 0.8125], [0.25, 0.875, 0.25, 0.75, 0.875, 1.0]], Bottom:[[0.125, 0.375, 0.0, 0.25, 0.375, 0.4375], [0.125, 0.3125, 0.4375, 0.25, 0.3125, 0.8125], [0.75, 0.375, 0.0, 0.875, 0.375, 0.4375], [0.75, 0.3125, 0.4375, 0.875, 0.3125, 0.8125], [0.25, 0.125, 0.25, 0.75, 0.125, 1.0]], West:[[0.125, 0.375, 0.0, 0.125, 0.625, 0.4375], [0.125, 0.3125, 0.4375, 0.125, 0.6875, 0.8125], [0.75, 0.375, 0.0, 0.75, 0.625, 0.4375], [0.75, 0.3125, 0.4375, 0.75, 0.6875, 0.8125], [0.25, 0.125, 0.25, 0.25, 0.875, 1.0]], East:[[0.25, 0.375, 0.0, 0.25, 0.625, 0.4375], [0.25, 0.3125, 0.4375, 0.25, 0.6875, 0.8125], [0.875, 0.375, 0.0, 0.875, 0.625, 0.4375], [0.875, 0.3125, 0.4375, 0.875, 0.6875, 0.8125], [0.75, 0.125, 0.25, 0.75, 0.875, 1.0]], North:[[0.125, 0.375, 0.0, 0.25, 0.625, 0.0], [0.125, 0.3125, 0.4375, 0.25, 0.6875, 0.4375], [0.75, 0.375, 0.0, 0.875, 0.625, 0.0], [0.75, 0.3125, 0.4375, 0.875, 0.6875, 0.4375], [0.25, 0.125, 0.25, 0.75, 0.875, 0.25]], South:[[0.125, 0.375, 0.4375, 0.25, 0.625, 0.4375], [0.125, 0.3125, 0.8125, 0.25, 0.6875, 0.8125], [0.75, 0.375, 0.4375, 0.875, 0.625, 0.4375], [0.75, 0.3125, 0.8125, 0.875, 0.6875, 0.8125], [0.25, 0.125, 1.0, 0.75, 0.875, 1.0]]};
}
if (block ~ ~ ~ minecraft:grindstone[facing=west]) {
data::Surfaces = {Top:[[0.4375, 0.625, 0.125, 1.0, 0.625, 0.25], [0.1875, 0.6875, 0.125, 0.5625, 0.6875, 0.25], [0.4375, 0.625, 0.75, 1.0, 0.625, 0.875], [0.1875, 0.6875, 0.75, 0.5625, 0.6875, 0.875], [0.0, 0.875, 0.25, 0.75, 0.875, 0.75]], Bottom:[[0.4375, 0.375, 0.125, 1.0, 0.375, 0.25], [0.1875, 0.3125, 0.125, 0.5625, 0.3125, 0.25], [0.4375, 0.375, 0.75, 1.0, 0.375, 0.875], [0.1875, 0.3125, 0.75, 0.5625, 0.3125, 0.875], [0.0, 0.125, 0.25, 0.75, 0.125, 0.75]], West:[[0.4375, 0.375, 0.125, 0.4375, 0.625, 0.25], [0.1875, 0.3125, 0.125, 0.1875, 0.6875, 0.25], [0.4375, 0.375, 0.75, 0.4375, 0.625, 0.875], [0.1875, 0.3125, 0.75, 0.1875, 0.6875, 0.875], [0.0, 0.125, 0.25, 0.0, 0.875, 0.75]], East:[[1.0, 0.375, 0.125, 1.0, 0.625, 0.25], [0.5625, 0.3125, 0.125, 0.5625, 0.6875, 0.25], [1.0, 0.375, 0.75, 1.0, 0.625, 0.875], [0.5625, 0.3125, 0.75, 0.5625, 0.6875, 0.875], [0.75, 0.125, 0.25, 0.75, 0.875, 0.75]], North:[[0.4375, 0.375, 0.125, 1.0, 0.625, 0.125], [0.1875, 0.3125, 0.125, 0.5625, 0.6875, 0.125], [0.4375, 0.375, 0.75, 1.0, 0.625, 0.75], [0.1875, 0.3125, 0.75, 0.5625, 0.6875, 0.75], [0.0, 0.125, 0.25, 0.75, 0.875, 0.25]], South:[[0.4375, 0.375, 0.25, 1.0, 0.625, 0.25], [0.1875, 0.3125, 0.25, 0.5625, 0.6875, 0.25], [0.4375, 0.375, 0.875, 1.0, 0.625, 0.875], [0.1875, 0.3125, 0.875, 0.5625, 0.6875, 0.875], [0.0, 0.125, 0.75, 0.75, 0.875, 0.75]]};
}
if (block ~ ~ ~ minecraft:grindstone[facing=east]) {
data::Surfaces = {Top:[[0.0, 0.625, 0.125, 0.5625, 0.625, 0.25], [0.4375, 0.6875, 0.125, 0.8125, 0.6875, 0.25], [0.0, 0.625, 0.75, 0.5625, 0.625, 0.875], [0.4375, 0.6875, 0.75, 0.8125, 0.6875, 0.875], [0.25, 0.875, 0.25, 1.0, 0.875, 0.75]], Bottom:[[0.0, 0.375, 0.125, 0.5625, 0.375, 0.25], [0.4375, 0.3125, 0.125, 0.8125, 0.3125, 0.25], [0.0, 0.375, 0.75, 0.5625, 0.375, 0.875], [0.4375, 0.3125, 0.75, 0.8125, 0.3125, 0.875], [0.25, 0.125, 0.25, 1.0, 0.125, 0.75]], West:[[0.0, 0.375, 0.125, 0.0, 0.625, 0.25], [0.4375, 0.3125, 0.125, 0.4375, 0.6875, 0.25], [0.0, 0.375, 0.75, 0.0, 0.625, 0.875], [0.4375, 0.3125, 0.75, 0.4375, 0.6875, 0.875], [0.25, 0.125, 0.25, 0.25, 0.875, 0.75]], East:[[0.5625, 0.375, 0.125, 0.5625, 0.625, 0.25], [0.8125, 0.3125, 0.125, 0.8125, 0.6875, 0.25], [0.5625, 0.375, 0.75, 0.5625, 0.625, 0.875], [0.8125, 0.3125, 0.75, 0.8125, 0.6875, 0.875], [1.0, 0.125, 0.25, 1.0, 0.875, 0.75]], North:[[0.0, 0.375, 0.125, 0.5625, 0.625, 0.125], [0.4375, 0.3125, 0.125, 0.8125, 0.6875, 0.125], [0.0, 0.375, 0.75, 0.5625, 0.625, 0.75], [0.4375, 0.3125, 0.75, 0.8125, 0.6875, 0.75], [0.25, 0.125, 0.25, 1.0, 0.875, 0.25]], South:[[0.0, 0.375, 0.25, 0.5625, 0.625, 0.25], [0.4375, 0.3125, 0.25, 0.8125, 0.6875, 0.25], [0.0, 0.375, 0.875, 0.5625, 0.625, 0.875], [0.4375, 0.3125, 0.875, 0.8125, 0.6875, 0.875], [0.25, 0.125, 0.75, 1.0, 0.875, 0.75]]};
}
}
if (block ~ ~ ~ minecraft:grindstone[face=wall]) return 1;
if (block ~ ~ ~ minecraft:grindstone[facing=north]) {
data::Surfaces = {Top:[[0.125, 0.4375, 0.375, 0.25, 0.4375, 0.625], [0.125, 0.8125, 0.3125, 0.25, 0.8125, 0.6875], [0.75, 0.4375, 0.375, 0.875, 0.4375, 0.625], [0.75, 0.8125, 0.3125, 0.875, 0.8125, 0.6875], [0.25, 1.0, 0.125, 0.75, 1.0, 0.875]], Bottom:[[0.125, 0.0, 0.375, 0.25, 0.0, 0.625], [0.125, 0.4375, 0.3125, 0.25, 0.4375, 0.6875], [0.75, 0.0, 0.375, 0.875, 0.0, 0.625], [0.75, 0.4375, 0.3125, 0.875, 0.4375, 0.6875], [0.25, 0.25, 0.125, 0.75, 0.25, 0.875]], West:[[0.125, 0.0, 0.375, 0.125, 0.4375, 0.625], [0.125, 0.4375, 0.3125, 0.125, 0.8125, 0.6875], [0.75, 0.0, 0.375, 0.75, 0.4375, 0.625], [0.75, 0.4375, 0.3125, 0.75, 0.8125, 0.6875], [0.25, 0.25, 0.125, 0.25, 1.0, 0.875]], East:[[0.25, 0.0, 0.375, 0.25, 0.4375, 0.625], [0.25, 0.4375, 0.3125, 0.25, 0.8125, 0.6875], [0.875, 0.0, 0.375, 0.875, 0.4375, 0.625], [0.875, 0.4375, 0.3125, 0.875, 0.8125, 0.6875], [0.75, 0.25, 0.125, 0.75, 1.0, 0.875]], North:[[0.125, 0.0, 0.375, 0.25, 0.4375, 0.375], [0.125, 0.4375, 0.3125, 0.25, 0.8125, 0.3125], [0.75, 0.0, 0.375, 0.875, 0.4375, 0.375], [0.75, 0.4375, 0.3125, 0.875, 0.8125, 0.3125], [0.25, 0.25, 0.125, 0.75, 1.0, 0.125]], South:[[0.125, 0.0, 0.625, 0.25, 0.4375, 0.625], [0.125, 0.4375, 0.6875, 0.25, 0.8125, 0.6875], [0.75, 0.0, 0.625, 0.875, 0.4375, 0.625], [0.75, 0.4375, 0.6875, 0.875, 0.8125, 0.6875], [0.25, 0.25, 0.875, 0.75, 1.0, 0.875]]};
}
if (block ~ ~ ~ minecraft:grindstone[facing=south]) {
data::Surfaces = {Top:[[0.125, 0.4375, 0.375, 0.25, 0.4375, 0.625], [0.125, 0.8125, 0.3125, 0.25, 0.8125, 0.6875], [0.75, 0.4375, 0.375, 0.875, 0.4375, 0.625], [0.75, 0.8125, 0.3125, 0.875, 0.8125, 0.6875], [0.25, 1.0, 0.125, 0.75, 1.0, 0.875]], Bottom:[[0.125, 0.0, 0.375, 0.25, 0.0, 0.625], [0.125, 0.4375, 0.3125, 0.25, 0.4375, 0.6875], [0.75, 0.0, 0.375, 0.875, 0.0, 0.625], [0.75, 0.4375, 0.3125, 0.875, 0.4375, 0.6875], [0.25, 0.25, 0.125, 0.75, 0.25, 0.875]], West:[[0.125, 0.0, 0.375, 0.125, 0.4375, 0.625], [0.125, 0.4375, 0.3125, 0.125, 0.8125, 0.6875], [0.75, 0.0, 0.375, 0.75, 0.4375, 0.625], [0.75, 0.4375, 0.3125, 0.75, 0.8125, 0.6875], [0.25, 0.25, 0.125, 0.25, 1.0, 0.875]], East:[[0.25, 0.0, 0.375, 0.25, 0.4375, 0.625], [0.25, 0.4375, 0.3125, 0.25, 0.8125, 0.6875], [0.875, 0.0, 0.375, 0.875, 0.4375, 0.625], [0.875, 0.4375, 0.3125, 0.875, 0.8125, 0.6875], [0.75, 0.25, 0.125, 0.75, 1.0, 0.875]], North:[[0.125, 0.0, 0.375, 0.25, 0.4375, 0.375], [0.125, 0.4375, 0.3125, 0.25, 0.8125, 0.3125], [0.75, 0.0, 0.375, 0.875, 0.4375, 0.375], [0.75, 0.4375, 0.3125, 0.875, 0.8125, 0.3125], [0.25, 0.25, 0.125, 0.75, 1.0, 0.125]], South:[[0.125, 0.0, 0.625, 0.25, 0.4375, 0.625], [0.125, 0.4375, 0.6875, 0.25, 0.8125, 0.6875], [0.75, 0.0, 0.625, 0.875, 0.4375, 0.625], [0.75, 0.4375, 0.6875, 0.875, 0.8125, 0.6875], [0.25, 0.25, 0.875, 0.75, 1.0, 0.875]]};
}
if (block ~ ~ ~ minecraft:grindstone[facing=west]) {
data::Surfaces = {Top:[[0.375, 0.4375, 0.125, 0.625, 0.4375, 0.25], [0.3125, 0.8125, 0.125, 0.6875, 0.8125, 0.25], [0.375, 0.4375, 0.75, 0.625, 0.4375, 0.875], [0.3125, 0.8125, 0.75, 0.6875, 0.8125, 0.875], [0.125, 1.0, 0.25, 0.875, 1.0, 0.75]], Bottom:[[0.375, 0.0, 0.125, 0.625, 0.0, 0.25], [0.3125, 0.4375, 0.125, 0.6875, 0.4375, 0.25], [0.375, 0.0, 0.75, 0.625, 0.0, 0.875], [0.3125, 0.4375, 0.75, 0.6875, 0.4375, 0.875], [0.125, 0.25, 0.25, 0.875, 0.25, 0.75]], West:[[0.375, 0.0, 0.125, 0.375, 0.4375, 0.25], [0.3125, 0.4375, 0.125, 0.3125, 0.8125, 0.25], [0.375, 0.0, 0.75, 0.375, 0.4375, 0.875], [0.3125, 0.4375, 0.75, 0.3125, 0.8125, 0.875], [0.125, 0.25, 0.25, 0.125, 1.0, 0.75]], East:[[0.625, 0.0, 0.125, 0.625, 0.4375, 0.25], [0.6875, 0.4375, 0.125, 0.6875, 0.8125, 0.25], [0.625, 0.0, 0.75, 0.625, 0.4375, 0.875], [0.6875, 0.4375, 0.75, 0.6875, 0.8125, 0.875], [0.875, 0.25, 0.25, 0.875, 1.0, 0.75]], North:[[0.375, 0.0, 0.125, 0.625, 0.4375, 0.125], [0.3125, 0.4375, 0.125, 0.6875, 0.8125, 0.125], [0.375, 0.0, 0.75, 0.625, 0.4375, 0.75], [0.3125, 0.4375, 0.75, 0.6875, 0.8125, 0.75], [0.125, 0.25, 0.25, 0.875, 1.0, 0.25]], South:[[0.375, 0.0, 0.25, 0.625, 0.4375, 0.25], [0.3125, 0.4375, 0.25, 0.6875, 0.8125, 0.25], [0.375, 0.0, 0.875, 0.625, 0.4375, 0.875], [0.3125, 0.4375, 0.875, 0.6875, 0.8125, 0.875], [0.125, 0.25, 0.75, 0.875, 1.0, 0.75]]};
}
if (block ~ ~ ~ minecraft:grindstone[facing=east]) {
data::Surfaces = {Top:[[0.375, 0.4375, 0.125, 0.625, 0.4375, 0.25], [0.3125, 0.8125, 0.125, 0.6875, 0.8125, 0.25], [0.375, 0.4375, 0.75, 0.625, 0.4375, 0.875], [0.3125, 0.8125, 0.75, 0.6875, 0.8125, 0.875], [0.125, 1.0, 0.25, 0.875, 1.0, 0.75]], Bottom:[[0.375, 0.0, 0.125, 0.625, 0.0, 0.25], [0.3125, 0.4375, 0.125, 0.6875, 0.4375, 0.25], [0.375, 0.0, 0.75, 0.625, 0.0, 0.875], [0.3125, 0.4375, 0.75, 0.6875, 0.4375, 0.875], [0.125, 0.25, 0.25, 0.875, 0.25, 0.75]], West:[[0.375, 0.0, 0.125, 0.375, 0.4375, 0.25], [0.3125, 0.4375, 0.125, 0.3125, 0.8125, 0.25], [0.375, 0.0, 0.75, 0.375, 0.4375, 0.875], [0.3125, 0.4375, 0.75, 0.3125, 0.8125, 0.875], [0.125, 0.25, 0.25, 0.125, 1.0, 0.75]], East:[[0.625, 0.0, 0.125, 0.625, 0.4375, 0.25], [0.6875, 0.4375, 0.125, 0.6875, 0.8125, 0.25], [0.625, 0.0, 0.75, 0.625, 0.4375, 0.875], [0.6875, 0.4375, 0.75, 0.6875, 0.8125, 0.875], [0.875, 0.25, 0.25, 0.875, 1.0, 0.75]], North:[[0.375, 0.0, 0.125, 0.625, 0.4375, 0.125], [0.3125, 0.4375, 0.125, 0.6875, 0.8125, 0.125], [0.375, 0.0, 0.75, 0.625, 0.4375, 0.75], [0.3125, 0.4375, 0.75, 0.6875, 0.8125, 0.75], [0.125, 0.25, 0.25, 0.875, 1.0, 0.25]], South:[[0.375, 0.0, 0.25, 0.625, 0.4375, 0.25], [0.3125, 0.4375, 0.25, 0.6875, 0.8125, 0.25], [0.375, 0.0, 0.875, 0.625, 0.4375, 0.875], [0.3125, 0.4375, 0.875, 0.6875, 0.8125, 0.875], [0.125, 0.25, 0.75, 0.875, 1.0, 0.75]]};
}
}
function hanging_roots() {
data::Surfaces = {Top: [[0.125, 1.0, 0.125, 0.875, 1.0, 0.875]], Bottom: [[0.125, 0.625, 0.125, 0.875, 0.625, 0.875]], West: [[0.125, 0.625, 0.125, 0.125, 1.0, 0.875]], East: [[0.875, 0.625, 0.125, 0.875, 1.0, 0.875]], North: [[0.125, 0.625, 0.125, 0.875, 1.0, 0.125]], South: [[0.125, 0.625, 0.875, 0.875, 1.0, 0.875]]};
}
function hanging_sign() {
// usual facing
if (!block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=0] && !block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=4] && !block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=8] && !block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=12]) {
data::Surfaces = {Top:[[0.1875, 1.0, 0.1875, 0.8125, 1.0, 0.8125]], Bottom:[[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West:[[0.1875, 0.0, 0.1875, 0.1875, 1.0, 0.8125]], East:[[0.8125, 0.0, 0.1875, 0.8125, 1.0, 0.8125]], North:[[0.1875, 0.0, 0.1875, 0.8125, 1.0, 0.1875]], South:[[0.1875, 0.0, 0.8125, 0.8125, 1.0, 0.8125]]};
}
if (!block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=0] && !block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=4] && !block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=8] && !block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=12]) return 1;
// facing X axis (east-west)
if (!block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=4] && !block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=12]) {
data::Surfaces = {Top:[[0.0625, 0.625, 0.4375, 0.9375, 0.625, 0.5625]], Bottom:[[0.0625, 0.0, 0.4375, 0.9375, 0.0, 0.5625]], West:[[0.0625, 0.0, 0.4375, 0.0625, 0.625, 0.5625]], East:[[0.9375, 0.0, 0.4375, 0.9375, 0.625, 0.5625]], North:[[0.0625, 0.0, 0.4375, 0.9375, 0.625, 0.4375]], South:[[0.0625, 0.0, 0.5625, 0.9375, 0.625, 0.5625]]};
}
if (!block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=4] && !block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=12]) return 1;
// facing Z axis (north-south)
data::Surfaces = {Top:[[0.4375, 0.625, 0.0625, 0.5625, 0.625, 0.9375]], Bottom:[[0.4375, 0.0, 0.0625, 0.5625, 0.0, 0.9375]], West:[[0.4375, 0.0, 0.0625, 0.4375, 0.625, 0.9375]], East:[[0.5625, 0.0, 0.0625, 0.5625, 0.625, 0.9375]], North:[[0.4375, 0.0, 0.0625, 0.5625, 0.625, 0.0625]], South:[[0.4375, 0.0, 0.9375, 0.5625, 0.625, 0.9375]]};
}
function head() {
data::Surfaces = {Top: [[0.25, 0.5, 0.25, 0.75, 0.5, 0.75]], Bottom: [[0.25, 0.0, 0.25, 0.75, 0.0, 0.75]], West: [[0.25, 0.0, 0.25, 0.25, 0.5, 0.75]], East: [[0.75, 0.0, 0.25, 0.75, 0.5, 0.75]], North: [[0.25, 0.0, 0.25, 0.75, 0.5, 0.25]], South: [[0.25, 0.0, 0.75, 0.75, 0.5, 0.75]]};
}
function hopper() {
data::Surfaces = {Top: [[0.0, 1.0, 0.0, 1.0, 1.0, 1.0]], Bottom: [[0.0, 0.625, 0.0, 1.0, 0.625, 1.0], [0.25, 0.25, 0.25, 0.75, 0.25, 0.75]], West: [[0.0, 0.625, 0.0, 0.0, 1.0, 1.0], [0.25, 0.25, 0.25, 0.25, 0.625, 0.75]], East: [[1.0, 0.625, 0.0, 1.0, 1.0, 1.0], [0.75, 0.25, 0.25, 0.75, 0.625, 0.75]], North: [[0.0, 0.625, 0.0, 1.0, 1.0, 0.0], [0.25, 0.25, 0.25, 0.75, 0.625, 0.25]], South: [[0.0, 0.625, 1.0, 1.0, 1.0, 1.0], [0.25, 0.25, 0.75, 0.75, 0.625, 0.75]]};
if (block ~ ~ ~ minecraft:hopper[facing=east]) {
data::Surfaces.Top << [0.75, 0.625, 0.375, 1.0, 0.625, 0.625];
data::Surfaces.Bottom << [0.75, 0.25, 0.375, 1.0, 0.25, 0.625];
data::Surfaces.West << [0.75, 0.25, 0.375, 0.75, 0.625, 0.625];
data::Surfaces.East << [1.0, 0.25, 0.375, 1.0, 0.625, 0.625];
data::Surfaces.North << [0.75, 0.25, 0.375, 1.0, 0.625, 0.375];
data::Surfaces.South << [0.75, 0.25, 0.625, 1.0, 0.625, 0.625];
}
if (block ~ ~ ~ minecraft:hopper[facing=west]) {
data::Surfaces.Top << [0.0, 0.625, 0.375, 0.25, 0.625, 0.625];
data::Surfaces.Bottom << [0.0, 0.25, 0.375, 0.25, 0.25, 0.625];
data::Surfaces.West << [0.0, 0.25, 0.375, 0.0, 0.625, 0.625];
data::Surfaces.East << [0.25, 0.25, 0.375, 0.25, 0.625, 0.625];
data::Surfaces.North << [0.0, 0.25, 0.375, 0.25, 0.625, 0.375];
data::Surfaces.South << [0.0, 0.25, 0.625, 0.25, 0.625, 0.625];
}
if (block ~ ~ ~ minecraft:hopper[facing=south]) {
data::Surfaces.Top << [0.375, 0.625, 0.75, 0.625, 0.625, 1.0];
data::Surfaces.Bottom << [0.375, 0.25, 0.75, 0.625, 0.25, 1.0];
data::Surfaces.West << [0.375, 0.25, 0.75, 0.375, 0.625, 1.0];
data::Surfaces.East << [0.625, 0.25, 0.75, 0.625, 0.625, 1.0];
data::Surfaces.North << [0.375, 0.25, 0.75, 0.625, 0.625, 0.75];
data::Surfaces.South << [0.375, 0.25, 1.0, 0.625, 0.625, 1.0];
}
if (block ~ ~ ~ minecraft:hopper[facing=north]) {
data::Surfaces.Top << [0.375, 0.625, 0.0, 0.625, 0.625, 0.25];
data::Surfaces.Bottom << [0.375, 0.25, 0.0, 0.625, 0.25, 0.25];
data::Surfaces.West << [0.375, 0.25, 0.0, 0.375, 0.625, 0.25];
data::Surfaces.East << [0.625, 0.25, 0.0, 0.625, 0.625, 0.25];
data::Surfaces.North << [0.375, 0.25, 0.0, 0.625, 0.625, 0.0];
data::Surfaces.South << [0.375, 0.25, 0.25, 0.625, 0.625, 0.25];
}
if (block ~ ~ ~ minecraft:hopper[facing=down]) {
data::Surfaces.Top << [0.375, 0.25, 0.375, 0.625, 0.25, 0.625];
data::Surfaces.Bottom << [0.375, 0.0, 0.375, 0.625, 0.0, 0.625];
data::Surfaces.West << [0.375, 0.0, 0.375, 0.375, 0.25, 0.625];
data::Surfaces.East << [0.625, 0.0, 0.375, 0.625, 0.25, 0.625];
data::Surfaces.North << [0.375, 0.0, 0.375, 0.625, 0.25, 0.375];
data::Surfaces.South << [0.375, 0.0, 0.625, 0.625, 0.25, 0.625];
}
}
function ladder() {
if (block ~ ~ ~ minecraft:ladder[facing=east]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.0, 0.125, 1.0, 1.0]], Bottom: [[0.0, 0.0, 0.0, 0.125, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 1.0, 1.0]], East: [[0.125, 0.0, 0.0, 0.125, 1.0, 1.0]], North: [[0.0, 0.0, 0.0, 0.125, 1.0, 0.0]], South: [[0.0, 0.0, 1.0, 0.125, 1.0, 1.0]]};
}
if (block ~ ~ ~ minecraft:ladder[facing=west]) {
data::Surfaces = {Top: [[0.875, 1.0, 0.0, 1.0, 1.0, 1.0]], Bottom: [[0.875, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.875, 0.0, 0.0, 0.875, 1.0, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 1.0, 1.0]], North: [[0.875, 0.0, 0.0, 1.0, 1.0, 0.0]], South: [[0.875, 0.0, 1.0, 1.0, 1.0, 1.0]]};
}
if (block ~ ~ ~ minecraft:ladder[facing=north]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.875, 1.0, 1.0, 1.0]], Bottom: [[0.0, 0.0, 0.875, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.875, 0.0, 1.0, 1.0]], East: [[1.0, 0.0, 0.875, 1.0, 1.0, 1.0]], North: [[0.0, 0.0, 0.875, 1.0, 1.0, 0.875]], South: [[0.0, 0.0, 1.0, 1.0, 1.0, 1.0]]};
}
if (block ~ ~ ~ minecraft:ladder[facing=south]) {
data::Surfaces = {Top: [[0.0, 1.0, 0.0, 1.0, 1.0, 0.125]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 0.125]], West: [[0.0, 0.0, 0.0, 0.0, 1.0, 0.125]], East: [[1.0, 0.0, 0.0, 1.0, 1.0, 0.125]], North: [[0.0, 0.0, 0.0, 1.0, 1.0, 0.0]], South: [[0.0, 0.0, 0.125, 1.0, 1.0, 0.125]]};
}
}
function lantern() {
if (block ~ ~ ~ #retina:lantern[hanging=false]) {
data::Surfaces = {Top: [[0.3125, 0.4375, 0.3125, 0.6875, 0.4375, 0.6875], [0.375, 0.5625, 0.375, 0.625, 0.5625, 0.625]], Bottom: [[0.3125, 0.0, 0.3125, 0.6875, 0.0, 0.6875], [0.375, 0.4375, 0.375, 0.625, 0.4375, 0.625]], West: [[0.3125, 0.0, 0.3125, 0.3125, 0.4375, 0.6875], [0.375, 0.4375, 0.375, 0.375, 0.5625, 0.625]], East: [[0.6875, 0.0, 0.3125, 0.6875, 0.4375, 0.6875], [0.625, 0.4375, 0.375, 0.625, 0.5625, 0.625]], North: [[0.3125, 0.0, 0.3125, 0.6875, 0.4375, 0.3125], [0.375, 0.4375, 0.375, 0.625, 0.5625, 0.375]], South: [[0.3125, 0.0, 0.6875, 0.6875, 0.4375, 0.6875], [0.375, 0.4375, 0.625, 0.625, 0.5625, 0.625]]};
}
if (block ~ ~ ~ #retina:lantern[hanging=true]) {
data::Surfaces = {Top: [[0.3125, 0.5, 0.3125, 0.6875, 0.5, 0.6875], [0.375, 0.625, 0.375, 0.625, 0.625, 0.625]], Bottom: [[0.3125, 0.0625, 0.3125, 0.6875, 0.0625, 0.6875], [0.375, 0.5, 0.375, 0.625, 0.5, 0.625]], West: [[0.3125, 0.0625, 0.3125, 0.3125, 0.5, 0.6875], [0.375, 0.5, 0.375, 0.375, 0.625, 0.625]], East: [[0.6875, 0.0625, 0.3125, 0.6875, 0.5, 0.6875], [0.625, 0.5, 0.375, 0.625, 0.625, 0.625]], North: [[0.3125, 0.0625, 0.3125, 0.6875, 0.5, 0.3125], [0.375, 0.5, 0.375, 0.625, 0.625, 0.375]], South: [[0.3125, 0.0625, 0.6875, 0.6875, 0.5, 0.6875], [0.375, 0.5, 0.625, 0.625, 0.625, 0.625]]};
}
}
function lectern() {
if (block ~ ~ ~ minecraft:lectern[facing=north]) {
data::Surfaces = {Top:[[0.0, 0.875, 0.0625, 1.0, 0.875, 0.333334], [0.0, 1.0, 0.333334, 1.0, 1.0, 0.6041666667], [0.0, 1.125, 0.6041666667, 1.0, 1.125, 0.875], [0.0, 0.125, 0.0, 1.0, 0.125, 1.0], [0.25, 0.875, 0.25, 0.75, 0.875, 0.75]], Bottom:[[0.0, 0.625, 0.0625, 1.0, 0.625, 0.333334], [0.0, 0.75, 0.333334, 1.0, 0.75, 0.6041666667], [0.0, 0.875, 0.6041666667, 1.0, 0.875, 0.875], [0.0, 0.0, 0.0, 1.0, 0.0, 1.0], [0.25, 0.125, 0.25, 0.75, 0.125, 0.75]], West:[[0.0, 0.625, 0.0625, 0.0, 0.875, 0.333334], [0.0, 0.75, 0.333334, 0.0, 1.0, 0.6041666667], [0.0, 0.875, 0.6041666667, 0.0, 1.125, 0.875], [0.0, 0.0, 0.0, 0.0, 0.125, 1.0], [0.25, 0.125, 0.25, 0.25, 0.875, 0.75]], East:[[1.0, 0.625, 0.0625, 1.0, 0.875, 0.333334], [1.0, 0.75, 0.333334, 1.0, 1.0, 0.6041666667], [1.0, 0.875, 0.6041666667, 1.0, 1.125, 0.875], [1.0, 0.0, 0.0, 1.0, 0.125, 1.0], [0.75, 0.125, 0.25, 0.75, 0.875, 0.75]], North:[[0.0, 0.625, 0.0625, 1.0, 0.875, 0.0625], [0.0, 0.75, 0.333334, 1.0, 1.0, 0.333334], [0.0, 0.875, 0.6041666667, 1.0, 1.125, 0.6041666667], [0.0, 0.0, 0.0, 1.0, 0.125, 0.0], [0.25, 0.125, 0.25, 0.75, 0.875, 0.25]], South:[[0.0, 0.625, 0.333334, 1.0, 0.875, 0.333334], [0.0, 0.75, 0.6041666667, 1.0, 1.0, 0.6041666667], [0.0, 0.875, 0.875, 1.0, 1.125, 0.875], [0.0, 0.0, 1.0, 1.0, 0.125, 1.0], [0.25, 0.125, 0.75, 0.75, 0.875, 0.75]]};
}
if (block ~ ~ ~ minecraft:lectern[facing=south]) {
data::Surfaces = {Top:[[0.0, 0.875, 0.666667, 1.0, 0.875, 0.9375], [0.0, 1.0, 0.3958333334, 1.0, 1.0, 0.666667], [0.0, 1.125, 0.125, 1.0, 1.125, 0.3958333334], [0.0, 0.125, 0.0, 1.0, 0.125, 1.0], [0.25, 0.875, 0.25, 0.75, 0.875, 0.75]], Bottom:[[0.0, 0.625, 0.666667, 1.0, 0.625, 0.9375], [0.0, 0.75, 0.3958333334, 1.0, 0.75, 0.666667], [0.0, 0.875, 0.125, 1.0, 0.875, 0.3958333334], [0.0, 0.0, 0.0, 1.0, 0.0, 1.0], [0.25, 0.125, 0.25, 0.75, 0.125, 0.75]], West:[[0.0, 0.625, 0.666667, 0.0, 0.875, 0.9375], [0.0, 0.75, 0.3958333334, 0.0, 1.0, 0.666667], [0.0, 0.875, 0.125, 0.0, 1.125, 0.3958333334], [0.0, 0.0, 0.0, 0.0, 0.125, 1.0], [0.25, 0.125, 0.25, 0.25, 0.875, 0.75]], East:[[1.0, 0.625, 0.666667, 1.0, 0.875, 0.9375], [1.0, 0.75, 0.3958333334, 1.0, 1.0, 0.666667], [1.0, 0.875, 0.125, 1.0, 1.125, 0.3958333334], [1.0, 0.0, 0.0, 1.0, 0.125, 1.0], [0.75, 0.125, 0.25, 0.75, 0.875, 0.75]], North:[[0.0, 0.625, 0.666667, 1.0, 0.875, 0.666667], [0.0, 0.75, 0.3958333334, 1.0, 1.0, 0.3958333334], [0.0, 0.875, 0.125, 1.0, 1.125, 0.125], [0.0, 0.0, 0.0, 1.0, 0.125, 0.0], [0.25, 0.125, 0.25, 0.75, 0.875, 0.25]], South:[[0.0, 0.625, 0.9375, 1.0, 0.875, 0.9375], [0.0, 0.75, 0.666667, 1.0, 1.0, 0.666667], [0.0, 0.875, 0.3958333334, 1.0, 1.125, 0.3958333334], [0.0, 0.0, 1.0, 1.0, 0.125, 1.0], [0.25, 0.125, 0.75, 0.75, 0.875, 0.75]]};
}
if (block ~ ~ ~ minecraft:lectern[facing=west]) {
data::Surfaces = {Top:[[0.0625, 0.875, 0.0, 0.333334, 0.875, 1.0], [0.333334, 1.0, 0.0, 0.6041666667, 1.0, 1.0], [0.6041666667, 1.125, 0.0, 0.875, 1.125, 1.0], [0.0, 0.125, 0.0, 1.0, 0.125, 1.0], [0.25, 0.875, 0.25, 0.75, 0.875, 0.75]], Bottom:[[0.0625, 0.625, 0.0, 0.333334, 0.625, 1.0], [0.333334, 0.75, 0.0, 0.6041666667, 0.75, 1.0], [0.6041666667, 0.875, 0.0, 0.875, 0.875, 1.0], [0.0, 0.0, 0.0, 1.0, 0.0, 1.0], [0.25, 0.125, 0.25, 0.75, 0.125, 0.75]], West:[[0.0625, 0.625, 0.0, 0.0625, 0.875, 1.0], [0.333334, 0.75, 0.0, 0.333334, 1.0, 1.0], [0.6041666667, 0.875, 0.0, 0.6041666667, 1.125, 1.0], [0.0, 0.0, 0.0, 0.0, 0.125, 1.0], [0.25, 0.125, 0.25, 0.25, 0.875, 0.75]], East:[[0.333334, 0.625, 0.0, 0.333334, 0.875, 1.0], [0.6041666667, 0.75, 0.0, 0.6041666667, 1.0, 1.0], [0.875, 0.875, 0.0, 0.875, 1.125, 1.0], [1.0, 0.0, 0.0, 1.0, 0.125, 1.0], [0.75, 0.125, 0.25, 0.75, 0.875, 0.75]], North:[[0.0625, 0.625, 0.0, 0.333334, 0.875, 0.0], [0.333334, 0.75, 0.0, 0.6041666667, 1.0, 0.0], [0.6041666667, 0.875, 0.0, 0.875, 1.125, 0.0], [0.0, 0.0, 0.0, 1.0, 0.125, 0.0], [0.25, 0.125, 0.25, 0.75, 0.875, 0.25]], South:[[0.0625, 0.625, 1.0, 0.333334, 0.875, 1.0], [0.333334, 0.75, 1.0, 0.6041666667, 1.0, 1.0], [0.6041666667, 0.875, 1.0, 0.875, 1.125, 1.0], [0.0, 0.0, 1.0, 1.0, 0.125, 1.0], [0.25, 0.125, 0.75, 0.75, 0.875, 0.75]]};
}
if (block ~ ~ ~ minecraft:lectern[facing=east]) {
data::Surfaces = {Top:[[0.666667, 0.875, 0.0, 0.9375, 0.875, 1.0], [0.3958333334, 1.0, 0.0, 0.666667, 1.0, 1.0], [0.125, 1.125, 0.0, 0.3958333334, 1.125, 1.0], [0.0, 0.125, 0.0, 1.0, 0.125, 1.0], [0.25, 0.875, 0.25, 0.75, 0.875, 0.75]], Bottom:[[0.666667, 0.625, 0.0, 0.9375, 0.625, 1.0], [0.3958333334, 0.75, 0.0, 0.666667, 0.75, 1.0], [0.125, 0.875, 0.0, 0.3958333334, 0.875, 1.0], [0.0, 0.0, 0.0, 1.0, 0.0, 1.0], [0.25, 0.125, 0.25, 0.75, 0.125, 0.75]], West:[[0.666667, 0.625, 0.0, 0.666667, 0.875, 1.0], [0.3958333334, 0.75, 0.0, 0.3958333334, 1.0, 1.0], [0.125, 0.875, 0.0, 0.125, 1.125, 1.0], [0.0, 0.0, 0.0, 0.0, 0.125, 1.0], [0.25, 0.125, 0.25, 0.25, 0.875, 0.75]], East:[[0.9375, 0.625, 0.0, 0.9375, 0.875, 1.0], [0.666667, 0.75, 0.0, 0.666667, 1.0, 1.0], [0.3958333334, 0.875, 0.0, 0.3958333334, 1.125, 1.0], [1.0, 0.0, 0.0, 1.0, 0.125, 1.0], [0.75, 0.125, 0.25, 0.75, 0.875, 0.75]], North:[[0.666667, 0.625, 0.0, 0.9375, 0.875, 0.0], [0.3958333334, 0.75, 0.0, 0.666667, 1.0, 0.0], [0.125, 0.875, 0.0, 0.3958333334, 1.125, 0.0], [0.0, 0.0, 0.0, 1.0, 0.125, 0.0], [0.25, 0.125, 0.25, 0.75, 0.875, 0.25]], South:[[0.666667, 0.625, 1.0, 0.9375, 0.875, 1.0], [0.3958333334, 0.75, 1.0, 0.666667, 1.0, 1.0], [0.125, 0.875, 1.0, 0.3958333334, 1.125, 1.0], [0.0, 0.0, 1.0, 1.0, 0.125, 1.0], [0.25, 0.125, 0.75, 0.75, 0.875, 0.75]]};
}
}
function lever() {
if (block ~ ~ ~ minecraft:lever[face=floor] && !block ~ ~ ~ minecraft:lever[facing=north] && !block ~ ~ ~ minecraft:lever[facing=south]) {
data::Surfaces = {Top: [[0.25, 0.375, 0.3125, 0.75, 0.375, 0.6875]], Bottom: [[0.25, 0.0, 0.3125, 0.75, 0.0, 0.6875]], West: [[0.25, 0.0, 0.3125, 0.25, 0.375, 0.6875]], East: [[0.75, 0.0, 0.3125, 0.75, 0.375, 0.6875]], North: [[0.25, 0.0, 0.3125, 0.75, 0.375, 0.3125]], South: [[0.25, 0.0, 0.6875, 0.75, 0.375, 0.6875]]};
}
if (block ~ ~ ~ minecraft:lever[face=floor] && !block ~ ~ ~ minecraft:lever[facing=east] && !block ~ ~ ~ minecraft:lever[facing=west]) {
data::Surfaces = {Top: [[0.3125, 0.375, 0.25, 0.6875, 0.375, 0.75]], Bottom: [[0.3125, 0.0, 0.25, 0.6875, 0.0, 0.75]], West: [[0.3125, 0.0, 0.25, 0.3125, 0.375, 0.75]], East: [[0.6875, 0.0, 0.25, 0.6875, 0.375, 0.75]], North: [[0.3125, 0.0, 0.25, 0.6875, 0.375, 0.25]], South: [[0.3125, 0.0, 0.75, 0.6875, 0.375, 0.75]]};
}
if (block ~ ~ ~ minecraft:lever[face=wall,facing=north]) {
data::Surfaces = {Top: [[0.6875, 0.75, 0.75, 0.3125, 0.75, 1.0]], Bottom: [[0.6875, 0.25, 0.75, 0.3125, 0.25, 1.0]], West: [[0.3125, 0.25, 0.75, 0.3125, 0.75, 1.0]], East: [[0.6875, 0.25, 0.75, 0.6875, 0.75, 1.0]], North: [[0.3125, 0.25, 0.75, 0.6875, 0.75, 0.75]], South: [[0.3125, 0.25, 1.0, 0.6875, 0.75, 1.0]]};
}
if (block ~ ~ ~ minecraft:lever[face=wall,facing=south]) {
data::Surfaces = {Top: [[0.6875, 0.75, 0.0, 0.3125, 0.75, 0.375]], Bottom: [[0.6875, 0.25, 0.0, 0.3125, 0.25, 0.375]], West: [[0.3125, 0.25, 0.0, 0.3125, 0.75, 0.375]], East: [[0.6875, 0.25, 0.0, 0.6875, 0.75, 0.375]], North: [[0.3125, 0.25, 0.0, 0.6875, 0.75, 0.0]], South: [[0.3125, 0.25, 0.375, 0.6875, 0.75, 0.375]]};
}
if (block ~ ~ ~ minecraft:lever[face=wall,facing=west]) {
data::Surfaces = {Top: [[0.75, 0.75, 0.3125, 1.0, 0.75, 0.6875]], Bottom: [[0.75, 0.25, 0.3125, 1.0, 0.25, 0.6875]], West: [[0.75, 0.25, 0.3125, 0.75, 0.75, 0.6875]], East: [[1.0, 0.25, 0.3125, 1.0, 0.75, 0.6875]], North: [[0.75, 0.25, 0.3125, 1.0, 0.75, 0.3125]], South: [[0.75, 0.25, 0.6875, 1.0, 0.75, 0.6875]]};
}
if (block ~ ~ ~ minecraft:lever[face=wall,facing=east]) {
data::Surfaces = {Top: [[0.0, 0.75, 0.3125, 0.375, 0.75, 0.6875]], Bottom: [[0.0, 0.25, 0.3125, 0.375, 0.25, 0.6875]], West: [[0.0, 0.25, 0.3125, 0.0, 0.75, 0.6875]], East: [[0.375, 0.25, 0.3125, 0.375, 0.75, 0.6875]], North: [[0.0, 0.25, 0.3125, 0.375, 0.75, 0.3125]], South: [[0.0, 0.25, 0.6875, 0.375, 0.75, 0.6875]]};
}
if (block ~ ~ ~ minecraft:lever[face=ceiling] && !block ~ ~ ~ minecraft:lever[facing=north] && !block ~ ~ ~ minecraft:lever[facing=south]) {
data::Surfaces = {Top: [[0.25, 1.0, 0.3125, 0.75, 1.0, 0.6875]], Bottom: [[0.25, 0.625, 0.3125, 0.75, 0.625, 0.6875]], West: [[0.25, 0.625, 0.3125, 0.25, 1.0, 0.6875]], East: [[0.75, 0.625, 0.3125, 0.75, 1.0, 0.6875]], North: [[0.25, 0.625, 0.3125, 0.75, 1.0, 0.3125]], South: [[0.25, 0.625, 0.6875, 0.75, 1.0, 0.6875]]};
}
if (block ~ ~ ~ minecraft:lever[face=ceiling] && !block ~ ~ ~ minecraft:lever[facing=east] && !block ~ ~ ~ minecraft:lever[facing=west]) {
data::Surfaces = {Top: [[0.3125, 1.0, 0.25, 0.6875, 1.0, 0.75]], Bottom: [[0.3125, 0.625, 0.25, 0.6875, 0.625, 0.75]], West: [[0.3125, 0.625, 0.25, 0.3125, 1.0, 0.75]], East: [[0.6875, 0.625, 0.25, 0.6875, 1.0, 0.75]], North: [[0.3125, 0.625, 0.25, 0.6875, 1.0, 0.25]], South: [[0.3125, 0.625, 0.75, 0.6875, 1.0, 0.75]]};
}
}
function lily_pad() {
data::Surfaces = {Top: [[0.0625, 0.09375, 0.0625, 0.9375, 0.09375, 0.9375]], Bottom: [[0.0625, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.0625, 0.0, 0.0625, 0.0625, 0.09375, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.09375, 0.9375]], North: [[0.0625, 0.0, 0.0625, 0.9375, 0.09375, 0.0625]], South: [[0.0625, 0.0, 0.9375, 0.9375, 0.09375, 0.9375]]};
}
function mushroom_shaped() {
data::Surfaces = {Top: [[0.3125, 0.375, 0.3125, 0.6875, 0.375, 0.6875]], Bottom: [[0.3125, 0.0, 0.3125, 0.6875, 0.0, 0.6875]], West: [[0.3125, 0.0, 0.3125, 0.3125, 0.375, 0.6875]], East: [[0.6875, 0.0, 0.3125, 0.6875, 0.375, 0.6875]], North: [[0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.3125]], South: [[0.3125, 0.0, 0.6875, 0.6875, 0.375, 0.6875]]};
}
function nether_fungus() {
data::Surfaces = {Top: [[0.25, 0.5625, 0.25, 0.75, 0.5625, 0.75]], Bottom: [[0.25, 0.0, 0.25, 0.75, 0.0, 0.75]], West: [[0.25, 0.0, 0.25, 0.25, 0.5625, 0.75]], East: [[0.75, 0.0, 0.25, 0.75, 0.5625, 0.75]], North: [[0.25, 0.0, 0.25, 0.75, 0.5625, 0.25]], South: [[0.25, 0.0, 0.75, 0.75, 0.5625, 0.75]]};
}
function nether_sprouts() {
data::Surfaces = {Top: [[0.125, 0.1875, 0.125, 0.875, 0.1875, 0.875]], Bottom: [[0.125, 0.0, 0.125, 0.875, 0.0, 0.875]], West: [[0.125, 0.0, 0.125, 0.125, 0.1875, 0.875]], East: [[0.875, 0.0, 0.125, 0.875, 0.1875, 0.875]], North: [[0.125, 0.0, 0.125, 0.875, 0.1875, 0.125]], South: [[0.125, 0.0, 0.875, 0.875, 0.1875, 0.875]]};
}
function nether_wart() {
if (block ~ ~ ~ nether_wart[age=0]) {
data::Surfaces = {Top: [[0.0, 0.3125, 0.0, 1.0, 0.3125, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.3125, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.3125, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.3125, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.3125, 1.0]]};
}
if (block ~ ~ ~ nether_wart[age=1]) {
data::Surfaces = {Top: [[0.0, 0.5, 0.0, 1.0, 0.5, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.5, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.5, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.5, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.5, 1.0]]};
}
if (block ~ ~ ~ nether_wart[age=2]) {
data::Surfaces = {Top: [[0.0, 0.6875, 0.0, 1.0, 0.6875, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.6875, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.6875, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.6875, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.6875, 1.0]]};
}
if (block ~ ~ ~ nether_wart[age=3]) {
data::Surfaces = {Top: [[0.0, 0.875, 0.0, 1.0, 0.875, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.875, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.875, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.875, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.875, 1.0]]};
}
}
function pane_shaped() {
data::Surfaces = {Top: [[0.4375, 1.0, 0.4375, 0.5625, 1.0, 0.5625]], Bottom: [[0.4375, 0.0, 0.4375, 0.5625, 0.0, 0.5625]], West: [[0.4375, 0.0, 0.4375, 0.4375, 1.0, 0.5625]], East: [[0.5625, 0.0, 0.4375, 0.5625, 1.0, 0.5625]], North: [[0.4375, 0.0, 0.4375, 0.5625, 1.0, 0.4375]], South: [[0.4375, 0.0, 0.5625, 0.5625, 1.0, 0.5625]]};
if (block ~ ~ ~ #retina:pane_shaped[east=true]) data::Surfaces.Top << [0.5625, 1.0, 0.4375, 1.0, 1.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[east=true]) data::Surfaces.Bottom << [0.5625, 0.0, 0.4375, 1.0, 0.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[east=true]) data::Surfaces.West << [0.5625, 0.0, 0.4375, 0.5625, 1.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[east=true]) data::Surfaces.East << [1.0, 0.0, 0.4375, 1.0, 1.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[east=true]) data::Surfaces.North << [0.5625, 0.0, 0.4375, 1.0, 1.0, 0.4375];
if (block ~ ~ ~ #retina:pane_shaped[east=true]) data::Surfaces.South << [0.5625, 0.0, 0.5625, 1.0, 1.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[west=true]) data::Surfaces.Top << [0.0, 1.0, 0.4375, 0.4375, 1.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[west=true]) data::Surfaces.Bottom << [0.0, 0.0, 0.4375, 0.4375, 0.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[west=true]) data::Surfaces.West << [0.0, 0.0, 0.4375, 0.0, 1.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[west=true]) data::Surfaces.East << [0.4375, 0.0, 0.4375, 0.4375, 1.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[west=true]) data::Surfaces.North << [0.0, 0.0, 0.4375, 0.4375, 1.0, 0.4375];
if (block ~ ~ ~ #retina:pane_shaped[west=true]) data::Surfaces.South << [0.0, 0.0, 0.5625, 0.4375, 1.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[south=true]) data::Surfaces.Top << [0.4375, 1.0, 0.5625, 0.5625, 1.0, 1.0];
if (block ~ ~ ~ #retina:pane_shaped[south=true]) data::Surfaces.Bottom << [0.4375, 0.0, 0.5625, 0.5625, 0.0, 1.0];
if (block ~ ~ ~ #retina:pane_shaped[south=true]) data::Surfaces.West << [0.4375, 0.0, 0.5625, 0.4375, 1.0, 1.0];
if (block ~ ~ ~ #retina:pane_shaped[south=true]) data::Surfaces.East << [0.5625, 0.0, 0.5625, 0.5625, 1.0, 1.0];
if (block ~ ~ ~ #retina:pane_shaped[south=true]) data::Surfaces.North << [0.4375, 0.0, 0.5625, 0.5625, 1.0, 0.5625];
if (block ~ ~ ~ #retina:pane_shaped[south=true]) data::Surfaces.South << [0.4375, 0.0, 1.0, 0.5625, 1.0, 1.0];
if (block ~ ~ ~ #retina:pane_shaped[north=true]) data::Surfaces.Top << [0.4375, 1.0, 0.0, 0.5625, 1.0, 0.4375];
if (block ~ ~ ~ #retina:pane_shaped[north=true]) data::Surfaces.Bottom << [0.4375, 0.0, 0.0, 0.5625, 0.0, 0.4375];
if (block ~ ~ ~ #retina:pane_shaped[north=true]) data::Surfaces.West << [0.4375, 0.0, 0.0, 0.4375, 1.0, 0.4375];
if (block ~ ~ ~ #retina:pane_shaped[north=true]) data::Surfaces.East << [0.5625, 0.0, 0.0, 0.5625, 1.0, 0.4375];
if (block ~ ~ ~ #retina:pane_shaped[north=true]) data::Surfaces.North << [0.4375, 0.0, 0.0, 0.5625, 1.0, 0.0];
if (block ~ ~ ~ #retina:pane_shaped[north=true]) data::Surfaces.South << [0.4375, 0.0, 0.4375, 0.5625, 1.0, 0.4375];
}
function pickle() {
if (block ~ ~ ~ minecraft:sea_pickle[pickles=1]) {
data::Surfaces = {Top: [[0.375, 0.375, 0.375, 0.625, 0.375, 0.625]], Bottom: [[0.375, 0.0, 0.375, 0.625, 0.0, 0.625]], West: [[0.375, 0.0, 0.375, 0.375, 0.375, 0.625]], East: [[0.625, 0.0, 0.375, 0.625, 0.375, 0.625]], North: [[0.375, 0.0, 0.375, 0.625, 0.375, 0.375]], South: [[0.375, 0.0, 0.625, 0.625, 0.375, 0.625]]};
}
if (block ~ ~ ~ minecraft:sea_pickle[pickles=2]) {
data::Surfaces = {Top: [[0.1875, 0.375, 0.1875, 0.8125, 0.375, 0.8125]], Bottom: [[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West: [[0.1875, 0.0, 0.1875, 0.1875, 0.375, 0.8125]], East: [[0.8125, 0.0, 0.1875, 0.8125, 0.375, 0.8125]], North: [[0.1875, 0.0, 0.1875, 0.8125, 0.375, 0.1875]], South: [[0.1875, 0.0, 0.8125, 0.8125, 0.375, 0.8125]]};
}
if (block ~ ~ ~ minecraft:sea_pickle[pickles=3]) {
data::Surfaces = {Top: [[0.125, 0.375, 0.125, 0.875, 0.375, 0.875]], Bottom: [[0.125, 0.0, 0.125, 0.875, 0.0, 0.875]], West: [[0.125, 0.0, 0.125, 0.125, 0.375, 0.875]], East: [[0.875, 0.0, 0.125, 0.875, 0.375, 0.875]], North: [[0.125, 0.0, 0.125, 0.875, 0.375, 0.125]], South: [[0.125, 0.0, 0.875, 0.875, 0.375, 0.875]]};
}
if (block ~ ~ ~ minecraft:sea_pickle[pickles=4]) {
data::Surfaces = {Top: [[0.125, 0.4375, 0.125, 0.875, 0.4375, 0.875]], Bottom: [[0.125, 0.0, 0.125, 0.875, 0.0, 0.875]], West: [[0.125, 0.0, 0.125, 0.125, 0.4375, 0.875]], East: [[0.875, 0.0, 0.125, 0.875, 0.4375, 0.875]], North: [[0.125, 0.0, 0.125, 0.875, 0.4375, 0.125]], South: [[0.125, 0.0, 0.875, 0.875, 0.4375, 0.875]]};
}
}
function pink_petals() {
data::Surfaces = {Top: [[0.0, 0.1875, 0.0, 1.0, 0.1875, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.1875, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.1875, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.1875, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.1875, 1.0]]};
}
function piglin_head() {
data::Surfaces = {Top: [[0.1875, 0.5, 0.1875, 0.8125, 0.5, 0.8125]], Bottom: [[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West: [[0.1875, 0.0, 0.1875, 0.1875, 0.5, 0.8125]], East: [[0.8125, 0.0, 0.1875, 0.8125, 0.5, 0.8125]], North: [[0.1875, 0.0, 0.1875, 0.8125, 0.5, 0.1875]], South: [[0.1875, 0.0, 0.8125, 0.8125, 0.5, 0.8125]]};
}
function piglin_wall_head() {
if (block ~ ~ ~ minecraft:piglin_wall_head[facing=north]) {
data::Surfaces = {Top:[[0.1875, 0.75, 0.5, 0.8125, 0.75, 1.0]], Bottom:[[0.1875, 0.25, 0.5, 0.8125, 0.25, 1.0]], West:[[0.1875, 0.25, 0.5, 0.1875, 0.75, 1.0]], East:[[0.8125, 0.25, 0.5, 0.8125, 0.75, 1.0]], North:[[0.1875, 0.25, 0.5, 0.8125, 0.75, 0.5]], South:[[0.1875, 0.25, 1.0, 0.8125, 0.75, 1.0]]};
}
if (block ~ ~ ~ minecraft:piglin_wall_head[facing=south]) {
data::Surfaces = {Top:[[0.1875, 0.75, 0.0, 0.8125, 0.75, 0.5]], Bottom:[[0.1875, 0.25, 0.0, 0.8125, 0.25, 0.5]], West:[[0.1875, 0.25, 0.0, 0.1875, 0.75, 0.5]], East:[[0.8125, 0.25, 0.0, 0.8125, 0.75, 0.5]], North:[[0.1875, 0.25, 0.0, 0.8125, 0.75, 0.0]], South:[[0.1875, 0.25, 0.5, 0.8125, 0.75, 0.5]]};
}
if (block ~ ~ ~ minecraft:piglin_wall_head[facing=east]) {
data::Surfaces = {Top:[[0.0, 0.75, 0.1875, 0.5, 0.75, 0.8125]], Bottom:[[0.0, 0.25, 0.1875, 0.5, 0.25, 0.8125]], West:[[0.0, 0.25, 0.1875, 0.0, 0.75, 0.8125]], East:[[0.5, 0.25, 0.1875, 0.5, 0.75, 0.8125]], North:[[0.0, 0.25, 0.1875, 0.5, 0.75, 0.1875]], South:[[0.0, 0.25, 0.8125, 0.5, 0.75, 0.8125]]};
}
if (block ~ ~ ~ minecraft:piglin_wall_head[facing=west]) {
data::Surfaces = {Top:[[0.5, 0.75, 0.1875, 1.0, 0.75, 0.8125]], Bottom:[[0.5, 0.25, 0.1875, 1.0, 0.25, 0.8125]], West:[[0.5, 0.25, 0.1875, 0.5, 0.75, 0.8125]], East:[[1.0, 0.25, 0.1875, 1.0, 0.75, 0.8125]], North:[[0.5, 0.25, 0.1875, 1.0, 0.75, 0.1875]], South:[[0.5, 0.25, 0.8125, 1.0, 0.75, 0.8125]]};
}
}
function piston_head() {
if (block ~ ~ ~ minecraft:piston_head[facing=down]) {
data::Surfaces = {Top:[[0.0, 0.25, 0.0, 1.0, 0.25, 1.0], [0.375, 1.0, 0.375, 0.625, 1.0, 0.625]], Bottom:[[0.0, 0.0, 0.0, 1.0, 0.0, 1.0], [0.375, 0.25, 0.375, 0.625, 0.25, 0.625]], West:[[0.0, 0.0, 0.0, 0.0, 0.25, 1.0], [0.375, 0.25, 0.375, 0.375, 1.0, 0.625]], East:[[1.0, 0.0, 0.0, 1.0, 0.25, 1.0], [0.625, 0.25, 0.375, 0.625, 1.0, 0.625]], North:[[0.0, 0.0, 0.0, 1.0, 0.25, 0.0], [0.375, 0.25, 0.375, 0.625, 1.0, 0.375]], South:[[0.0, 0.0, 1.0, 1.0, 0.25, 1.0], [0.375, 0.25, 0.625, 0.625, 1.0, 0.625]]};
}
if (block ~ ~ ~ minecraft:piston_head[facing=up]) {
data::Surfaces = {Top:[[0.0, 1.0, 0.0, 1.0, 1.0, 1.0], [0.375, 0.75, 0.375, 0.625, 0.75, 0.625]], Bottom:[[0.0, 0.75, 0.0, 1.0, 0.75, 1.0], [0.375, 0.0, 0.375, 0.625, 0.0, 0.625]], West:[[0.0, 0.75, 0.0, 0.0, 1.0, 1.0], [0.375, 0.0, 0.375, 0.375, 0.75, 0.625]], East:[[1.0, 0.75, 0.0, 1.0, 1.0, 1.0], [0.625, 0.0, 0.375, 0.625, 0.75, 0.625]], North:[[0.0, 0.75, 0.0, 1.0, 1.0, 0.0], [0.375, 0.0, 0.375, 0.625, 0.75, 0.375]], South:[[0.0, 0.75, 1.0, 1.0, 1.0, 1.0], [0.375, 0.0, 0.625, 0.625, 0.75, 0.625]]};
}
if (block ~ ~ ~ minecraft:piston_head[facing=north]) {
data::Surfaces = {Top:[[0.0, 1.0, 0.0, 1.0, 1.0, 0.25], [0.375, 0.625, 0.25, 0.625, 0.625, 1.0]], Bottom:[[0.0, 0.0, 0.0, 1.0, 0.0, 0.25], [0.375, 0.375, 0.25, 0.625, 0.375, 1.0]], West:[[0.0, 0.0, 0.0, 0.0, 1.0, 0.25], [0.375, 0.375, 0.25, 0.375, 0.625, 1.0]], East:[[1.0, 0.0, 0.0, 1.0, 1.0, 0.25], [0.625, 0.375, 0.25, 0.625, 0.625, 1.0]], North:[[0.0, 0.0, 0.0, 1.0, 1.0, 0.0], [0.375, 0.375, 0.25, 0.625, 0.625, 0.25]], South:[[0.0, 0.0, 0.25, 1.0, 1.0, 0.25], [0.375, 0.375, 1.0, 0.625, 0.625, 1.0]]};
}
if (block ~ ~ ~ minecraft:piston_head[facing=south]) {
data::Surfaces = {Top:[[0.0, 1.0, 0.75, 1.0, 1.0, 1.0], [0.375, 0.625, 0.0, 0.625, 0.625, 0.75]], Bottom:[[0.0, 0.0, 0.75, 1.0, 0.0, 1.0], [0.375, 0.375, 0.0, 0.625, 0.375, 0.75]], West:[[0.0, 0.0, 0.75, 0.0, 1.0, 1.0], [0.375, 0.375, 0.0, 0.375, 0.625, 0.75]], East:[[1.0, 0.0, 0.75, 1.0, 1.0, 1.0], [0.625, 0.375, 0.0, 0.625, 0.625, 0.75]], North:[[0.0, 0.0, 0.75, 1.0, 1.0, 0.75], [0.375, 0.375, 0.0, 0.625, 0.625, 0.0]], South:[[0.0, 0.0, 1.0, 1.0, 1.0, 1.0], [0.375, 0.375, 0.75, 0.625, 0.625, 0.75]]};
}
if (block ~ ~ ~ minecraft:piston_head[facing=west]) {
data::Surfaces = {Top:[[0.0, 1.0, 0.0, 0.25, 1.0, 1.0], [0.25, 0.625, 0.375, 1.0, 0.625, 0.625]], Bottom:[[0.0, 0.0, 0.0, 0.25, 0.0, 1.0], [0.25, 0.375, 0.375, 1.0, 0.375, 0.625]], West:[[0.0, 0.0, 0.0, 0.0, 1.0, 1.0], [0.25, 0.375, 0.375, 0.25, 0.625, 0.625]], East:[[0.25, 0.0, 0.0, 0.25, 1.0, 1.0], [1.0, 0.375, 0.375, 1.0, 0.625, 0.625]], North:[[0.0, 0.0, 0.0, 0.25, 1.0, 0.0], [0.25, 0.375, 0.375, 1.0, 0.625, 0.375]], South:[[0.0, 0.0, 1.0, 0.25, 1.0, 1.0], [0.25, 0.375, 0.625, 1.0, 0.625, 0.625]]};
}
if (block ~ ~ ~ minecraft:piston_head[facing=east]) {
data::Surfaces = {Top:[[0.75, 1.0, 0.0, 1.0, 1.0, 1.0], [0.0, 0.625, 0.375, 0.75, 0.625, 0.625]], Bottom:[[0.75, 0.0, 0.0, 1.0, 0.0, 1.0], [0.0, 0.375, 0.375, 0.75, 0.375, 0.625]], West:[[0.75, 0.0, 0.0, 0.75, 1.0, 1.0], [0.0, 0.375, 0.375, 0.0, 0.625, 0.625]], East:[[1.0, 0.0, 0.0, 1.0, 1.0, 1.0], [0.75, 0.375, 0.375, 0.75, 0.625, 0.625]], North:[[0.75, 0.0, 0.0, 1.0, 1.0, 0.0], [0.0, 0.375, 0.375, 0.75, 0.625, 0.375]], South:[[0.75, 0.0, 1.0, 1.0, 1.0, 1.0], [0.0, 0.375, 0.625, 0.75, 0.625, 0.625]]};
}
}
function pitcher_crop() {
if (block ~ ~ ~ minecraft:pitcher_crop[age=0]) {
data::Surfaces = {Top: [[0.3125, 0.1875, 0.3125, 0.6875, 0.1875, 0.6875]], Bottom: [[0.3125, 0.0, 0.3125, 0.6875, 0.0, 0.6875]], West: [[0.3125, 0.0, 0.3125, 0.3125, 0.1875, 0.6875]], East: [[0.6875, 0.0, 0.3125, 0.6875, 0.1875, 0.6875]], North: [[0.3125, 0.0, 0.3125, 0.6875, 0.1875, 0.3125]], South: [[0.3125, 0.0, 0.6875, 0.6875, 0.1875, 0.6875]]};
}
if (block ~ ~ ~ minecraft:pitcher_crop[age=1]) {
data::Surfaces = {Top: [[0.1875, 0.875, 0.1875, 0.8125, 0.875, 0.8125]], Bottom: [[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West: [[0.1875, 0.0, 0.1875, 0.1875, 0.875, 0.8125]], East: [[0.8125, 0.0, 0.1875, 0.8125, 0.875, 0.8125]], North: [[0.1875, 0.0, 0.1875, 0.8125, 0.875, 0.1875]], South: [[0.1875, 0.0, 0.8125, 0.8125, 0.875, 0.8125]]};
}
if (block ~ ~ ~ minecraft:pitcher_crop[age=2]) {
data::Surfaces = {Top: [[0.1875, 1.0, 0.1875, 0.8125, 1.0, 0.8125]], Bottom: [[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West: [[0.1875, 0.0, 0.1875, 0.1875, 1.0, 0.8125]], East: [[0.8125, 0.0, 0.1875, 0.8125, 1.0, 0.8125]], North: [[0.1875, 0.0, 0.1875, 0.8125, 1.0, 0.1875]], South: [[0.1875, 0.0, 0.8125, 0.8125, 1.0, 0.8125]]};
}
if (block ~ ~ ~ minecraft:pitcher_crop[age=3,half=lower]) {
data::Surfaces = {Top: [[0.1875, 1.0, 0.1875, 0.8125, 1.0, 0.8125]], Bottom: [[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West: [[0.1875, 0.0, 0.1875, 0.1875, 1.0, 0.8125]], East: [[0.8125, 0.0, 0.1875, 0.8125, 1.0, 0.8125]], North: [[0.1875, 0.0, 0.1875, 0.8125, 1.0, 0.1875]], South: [[0.1875, 0.0, 0.8125, 0.8125, 1.0, 0.8125]]};
}
if (block ~ ~ ~ minecraft:pitcher_crop[age=3,half=upper]) {
data::Surfaces = {Top: [[0.1875, 0.6875, 0.1875, 0.8125, 0.6875, 0.8125]], Bottom: [[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West: [[0.1875, 0.0, 0.1875, 0.1875, 0.6875, 0.8125]], East: [[0.8125, 0.0, 0.1875, 0.8125, 0.6875, 0.8125]], North: [[0.1875, 0.0, 0.1875, 0.8125, 0.6875, 0.1875]], South: [[0.1875, 0.0, 0.8125, 0.8125, 0.6875, 0.8125]]};
}
if (block ~ ~ ~ minecraft:pitcher_crop[age=4,half=lower]) {
data::Surfaces = {Top: [[0.1875, 1.0, 0.1875, 0.8125, 1.0, 0.8125]], Bottom: [[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West: [[0.1875, 0.0, 0.1875, 0.1875, 1.0, 0.8125]], East: [[0.8125, 0.0, 0.1875, 0.8125, 1.0, 0.8125]], North: [[0.1875, 0.0, 0.1875, 0.8125, 1.0, 0.1875]], South: [[0.1875, 0.0, 0.8125, 0.8125, 1.0, 0.8125]]};
}
if (block ~ ~ ~ minecraft:pitcher_crop[age=4,half=upper]) {
data::Surfaces = {Top: [[0.1875, 0.9375, 0.1875, 0.8125, 0.9375, 0.8125]], Bottom: [[0.1875, 0.0, 0.1875, 0.8125, 0.0, 0.8125]], West: [[0.1875, 0.0, 0.1875, 0.1875, 0.9375, 0.8125]], East: [[0.8125, 0.0, 0.1875, 0.8125, 0.9375, 0.8125]], North: [[0.1875, 0.0, 0.1875, 0.8125, 0.9375, 0.1875]], South: [[0.1875, 0.0, 0.8125, 0.8125, 0.9375, 0.8125]]};
}
}
function pressure_plate() {
if (block ~ ~ ~ #minecraft:pressure_plates[powered=false]) {
data::Surfaces = {Top: [[0.0625, 0.0625, 0.0625, 0.9375, 0.0625, 0.9375]], Bottom: [[0.0625, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.0625, 0.0, 0.0625, 0.0625, 0.0625, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.0625, 0.9375]], North: [[0.0625, 0.0, 0.0625, 0.9375, 0.0625, 0.0625]], South: [[0.0625, 0.0, 0.9375, 0.9375, 0.0625, 0.9375]]};
}
if (block ~ ~ ~ #minecraft:pressure_plates[powered=true]) {
data::Surfaces = {Top: [[0.0625, 0.03125, 0.0625, 0.9375, 0.03125, 0.9375]], Bottom: [[0.0625, 0.0, 0.0625, 0.9375, 0.0, 0.9375]], West: [[0.0625, 0.0, 0.0625, 0.0625, 0.03125, 0.9375]], East: [[0.9375, 0.0, 0.0625, 0.9375, 0.03125, 0.9375]], North: [[0.0625, 0.0, 0.0625, 0.9375, 0.03125, 0.0625]], South: [[0.0625, 0.0, 0.9375, 0.9375, 0.03125, 0.9375]]};
}
}
function rail() {
if (!block ~ ~ ~ #retina:rail[shape=ascending_east] && !block ~ ~ ~ #retina:rail[shape=ascending_west] && !block ~ ~ ~ #retina:rail[shape=ascending_north] && !block ~ ~ ~ #retina:rail[shape=ascending_south]) {
data::Surfaces = {Top: [[0.0, 0.125, 0.0, 1.0, 0.125, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.125, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.125, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.125, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.125, 1.0]]};
}
if (!block ~ ~ ~ #retina:rail[shape=east_west] && !block ~ ~ ~ #retina:rail[shape=north_south] && !block ~ ~ ~ #retina:rail[shape=north_west] && !block ~ ~ ~ #retina:rail[shape=north_east] && !block ~ ~ ~ #retina:rail[shape=south_west] && !block ~ ~ ~ #retina:rail[shape=south_east]) {
data::Surfaces = {Top: [[0.0, 0.5, 0.0, 1.0, 0.5, 1.0]], Bottom: [[0.0, 0.0, 0.0, 1.0, 0.0, 1.0]], West: [[0.0, 0.0, 0.0, 0.0, 0.5, 1.0]], East: [[1.0, 0.0, 0.0, 1.0, 0.5, 1.0]], North: [[0.0, 0.0, 0.0, 1.0, 0.5, 0.0]], South: [[0.0, 0.0, 1.0, 1.0, 0.5, 1.0]]};
}
}
function redstone_wire() {
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=up, south=up, west=up]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.1875,0.0625,0.8125,0.8125,0.0625,1.0],[0.0,1.0,0.1875,0.0625,1.0,0.8125],[0.1875,1.0,0.0,0.8125,1.0,0.0625],[0.1875,1.0,0.9375,0.8125,1.0,1.0],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.1875,0.0,0.8125,0.8125,0.0,1.0],[0.0,0.0625,0.1875,0.0625,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.0625],[0.1875,0.0625,0.9375,0.8125,0.0625,1.0],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.1875,0.0,0.8125,0.1875,0.0625,1.0],[0.0,0.0625,0.1875,0.0,1.0,0.8125],[0.1875,0.0625,0.0,0.1875,1.0,0.0625],[0.1875,0.0625,0.9375,0.1875,1.0,1.0],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.8125,0.0,0.8125,0.8125,0.0625,1.0],[0.0625,0.0625,0.1875,0.0625,1.0,0.8125],[0.8125,0.0625,0.0,0.8125,1.0,0.0625],[0.8125,0.0625,0.9375,0.8125,1.0,1.0],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.1875,0.0,0.8125,0.8125,0.0625,0.8125],[0.0,0.0625,0.1875,0.0625,1.0,0.1875],[0.1875,0.0625,0.0,0.8125,1.0,0.0],[0.1875,0.0625,0.9375,0.8125,1.0,0.9375],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.0,0.0625,0.8125,0.0625,1.0,0.8125],[0.1875,0.0625,0.0625,0.8125,1.0,0.0625],[0.1875,0.0625,1.0,0.8125,1.0,1.0],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=up, south=up, west=side]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.1875,0.0625,0.8125,0.8125,0.0625,1.0],[0.1875,1.0,0.0,0.8125,1.0,0.0625],[0.1875,1.0,0.9375,0.8125,1.0,1.0],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.1875,0.0,0.8125,0.8125,0.0,1.0],[0.1875,0.0625,0.0,0.8125,0.0625,0.0625],[0.1875,0.0625,0.9375,0.8125,0.0625,1.0],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.1875,0.0,0.8125,0.1875,0.0625,1.0],[0.1875,0.0625,0.0,0.1875,1.0,0.0625],[0.1875,0.0625,0.9375,0.1875,1.0,1.0],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.8125,0.0,0.8125,0.8125,0.0625,1.0],[0.8125,0.0625,0.0,0.8125,1.0,0.0625],[0.8125,0.0625,0.9375,0.8125,1.0,1.0],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.1875,0.0,0.8125,0.8125,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,1.0,0.0],[0.1875,0.0625,0.9375,0.8125,1.0,0.9375],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.1875,0.0625,0.0625,0.8125,1.0,0.0625],[0.1875,0.0625,1.0,0.8125,1.0,1.0],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=up, south=up, west=none]) {
data::Surfaces = {"Top":[[0.1875,0.0625,0.0,0.8125,0.0625,1.0],[0.8125,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,1.0,0.0,0.8125,1.0,0.0625],[0.1875,1.0,0.9375,0.8125,1.0,1.0],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.1875,0.0,0.0,0.8125,0.0,1.0],[0.8125,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.0625],[0.1875,0.0625,0.9375,0.8125,0.0625,1.0],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.1875,0.0,0.0,0.1875,0.0625,1.0],[0.8125,0.0,0.1875,0.8125,0.0625,0.8125],[0.1875,0.0625,0.0,0.1875,1.0,0.0625],[0.1875,0.0625,0.9375,0.1875,1.0,1.0],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[0.8125,0.0,0.0,0.8125,0.0625,1.0],[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0625,0.0,0.8125,1.0,0.0625],[0.8125,0.0625,0.9375,0.8125,1.0,1.0],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.8125,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0625,0.0,0.8125,1.0,0.0],[0.1875,0.0625,0.9375,0.8125,1.0,0.9375],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.8125,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0625,0.0625,0.8125,1.0,0.0625],[0.1875,0.0625,1.0,0.8125,1.0,1.0],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=up, south=side, west=up]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.1875,0.0625,0.8125,0.8125,0.0625,1.0],[0.0,1.0,0.1875,0.0625,1.0,0.8125],[0.1875,1.0,0.0,0.8125,1.0,0.0625],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.1875,0.0,0.8125,0.8125,0.0,1.0],[0.0,0.0625,0.1875,0.0625,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.0625],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.1875,0.0,0.8125,0.1875,0.0625,1.0],[0.0,0.0625,0.1875,0.0,1.0,0.8125],[0.1875,0.0625,0.0,0.1875,1.0,0.0625],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.8125,0.0,0.8125,0.8125,0.0625,1.0],[0.0625,0.0625,0.1875,0.0625,1.0,0.8125],[0.8125,0.0625,0.0,0.8125,1.0,0.0625],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.1875,0.0,0.8125,0.8125,0.0625,0.8125],[0.0,0.0625,0.1875,0.0625,1.0,0.1875],[0.1875,0.0625,0.0,0.8125,1.0,0.0],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.0,0.0625,0.8125,0.0625,1.0,0.8125],[0.1875,0.0625,0.0625,0.8125,1.0,0.0625],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=up, south=side, west=side]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.1875,0.0625,0.8125,0.8125,0.0625,1.0],[0.1875,1.0,0.0,0.8125,1.0,0.0625],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.1875,0.0,0.8125,0.8125,0.0,1.0],[0.1875,0.0625,0.0,0.8125,0.0625,0.0625],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.1875,0.0,0.8125,0.1875,0.0625,1.0],[0.1875,0.0625,0.0,0.1875,1.0,0.0625],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.8125,0.0,0.8125,0.8125,0.0625,1.0],[0.8125,0.0625,0.0,0.8125,1.0,0.0625],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.1875,0.0,0.8125,0.8125,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,1.0,0.0],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.1875,0.0625,0.0625,0.8125,1.0,0.0625],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=up, south=side, west=none]) {
data::Surfaces = {"Top":[[0.1875,0.0625,0.0,0.8125,0.0625,1.0],[0.8125,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,1.0,0.0,0.8125,1.0,0.0625],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.1875,0.0,0.0,0.8125,0.0,1.0],[0.8125,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.0625],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.1875,0.0,0.0,0.1875,0.0625,1.0],[0.8125,0.0,0.1875,0.8125,0.0625,0.8125],[0.1875,0.0625,0.0,0.1875,1.0,0.0625],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[0.8125,0.0,0.0,0.8125,0.0625,1.0],[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0625,0.0,0.8125,1.0,0.0625],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.8125,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0625,0.0,0.8125,1.0,0.0],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.8125,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0625,0.0625,0.8125,1.0,0.0625],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=up, south=none, west=up]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.0,1.0,0.1875,0.0625,1.0,0.8125],[0.1875,1.0,0.0,0.8125,1.0,0.0625],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.0,0.0625,0.1875,0.0625,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.0625],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.0,0.0625,0.1875,0.0,1.0,0.8125],[0.1875,0.0625,0.0,0.1875,1.0,0.0625],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.0625,0.0625,0.1875,0.0625,1.0,0.8125],[0.8125,0.0625,0.0,0.8125,1.0,0.0625],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.0,0.0625,0.1875,0.0625,1.0,0.1875],[0.1875,0.0625,0.0,0.8125,1.0,0.0],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.0,0.0625,0.8125,0.0625,1.0,0.8125],[0.1875,0.0625,0.0625,0.8125,1.0,0.0625],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=up, south=none, west=side]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.1875,1.0,0.0,0.8125,1.0,0.0625],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.1875,0.0625,0.0,0.8125,0.0625,0.0625],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.1875,0.0625,0.0,0.1875,1.0,0.0625],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.8125,0.0625,0.0,0.8125,1.0,0.0625],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.1875,0.0625,0.0,0.8125,1.0,0.0],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.1875,0.0625,0.0625,0.8125,1.0,0.0625],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=up, south=none, west=none]) {
data::Surfaces = {"Top":[[0.1875,0.0625,0.0,0.8125,0.0625,0.8125],[0.8125,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,1.0,0.0,0.8125,1.0,0.0625],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.1875,0.0,0.0,0.8125,0.0,0.8125],[0.8125,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.0625],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.1875,0.0,0.0,0.1875,0.0625,0.8125],[0.8125,0.0,0.1875,0.8125,0.0625,0.8125],[0.1875,0.0625,0.0,0.1875,1.0,0.0625],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[0.8125,0.0,0.0,0.8125,0.0625,0.8125],[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0625,0.0,0.8125,1.0,0.0625],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.8125,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0625,0.0,0.8125,1.0,0.0],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.1875,0.0,0.8125,0.8125,0.0625,0.8125],[0.8125,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0625,0.0625,0.8125,1.0,0.0625],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=side, south=up, west=up]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.1875,0.0625,0.8125,0.8125,0.0625,1.0],[0.0,1.0,0.1875,0.0625,1.0,0.8125],[0.1875,1.0,0.9375,0.8125,1.0,1.0],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.1875,0.0,0.8125,0.8125,0.0,1.0],[0.0,0.0625,0.1875,0.0625,0.0625,0.8125],[0.1875,0.0625,0.9375,0.8125,0.0625,1.0],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.1875,0.0,0.8125,0.1875,0.0625,1.0],[0.0,0.0625,0.1875,0.0,1.0,0.8125],[0.1875,0.0625,0.9375,0.1875,1.0,1.0],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.8125,0.0,0.8125,0.8125,0.0625,1.0],[0.0625,0.0625,0.1875,0.0625,1.0,0.8125],[0.8125,0.0625,0.9375,0.8125,1.0,1.0],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.1875,0.0,0.8125,0.8125,0.0625,0.8125],[0.0,0.0625,0.1875,0.0625,1.0,0.1875],[0.1875,0.0625,0.9375,0.8125,1.0,0.9375],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.0,0.0625,0.8125,0.0625,1.0,0.8125],[0.1875,0.0625,1.0,0.8125,1.0,1.0],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=side, south=up, west=side]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.1875,0.0625,0.8125,0.8125,0.0625,1.0],[0.1875,1.0,0.9375,0.8125,1.0,1.0],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.1875,0.0,0.8125,0.8125,0.0,1.0],[0.1875,0.0625,0.9375,0.8125,0.0625,1.0],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.1875,0.0,0.8125,0.1875,0.0625,1.0],[0.1875,0.0625,0.9375,0.1875,1.0,1.0],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.8125,0.0,0.8125,0.8125,0.0625,1.0],[0.8125,0.0625,0.9375,0.8125,1.0,1.0],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.1875,0.0,0.8125,0.8125,0.0625,0.8125],[0.1875,0.0625,0.9375,0.8125,1.0,0.9375],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.1875,0.0625,1.0,0.8125,1.0,1.0],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=side, south=up, west=none]) {
data::Surfaces = {"Top":[[0.1875,0.0625,0.0,0.8125,0.0625,1.0],[0.8125,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,1.0,0.9375,0.8125,1.0,1.0],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.1875,0.0,0.0,0.8125,0.0,1.0],[0.8125,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0625,0.9375,0.8125,0.0625,1.0],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.1875,0.0,0.0,0.1875,0.0625,1.0],[0.8125,0.0,0.1875,0.8125,0.0625,0.8125],[0.1875,0.0625,0.9375,0.1875,1.0,1.0],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[0.8125,0.0,0.0,0.8125,0.0625,1.0],[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0625,0.9375,0.8125,1.0,1.0],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.8125,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0625,0.9375,0.8125,1.0,0.9375],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.8125,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0625,1.0,0.8125,1.0,1.0],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=side, south=side, west=up]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.1875,0.0625,0.8125,0.8125,0.0625,1.0],[0.0,1.0,0.1875,0.0625,1.0,0.8125],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.1875,0.0,0.8125,0.8125,0.0,1.0],[0.0,0.0625,0.1875,0.0625,0.0625,0.8125],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.1875,0.0,0.8125,0.1875,0.0625,1.0],[0.0,0.0625,0.1875,0.0,1.0,0.8125],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.8125,0.0,0.8125,0.8125,0.0625,1.0],[0.0625,0.0625,0.1875,0.0625,1.0,0.8125],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.1875,0.0,0.8125,0.8125,0.0625,0.8125],[0.0,0.0625,0.1875,0.0625,1.0,0.1875],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.0,0.0625,0.8125,0.0625,1.0,0.8125],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=side, south=side, west=side]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.1875,0.0625,0.8125,0.8125,0.0625,1.0],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.1875,0.0,0.8125,0.8125,0.0,1.0],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.1875,0.0,0.8125,0.1875,0.0625,1.0],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.8125,0.0,0.8125,0.8125,0.0625,1.0],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.1875,0.0,0.8125,0.8125,0.0625,0.8125],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=side, south=side, west=none]) {
data::Surfaces = {"Top":[[0.1875,0.0625,0.0,0.8125,0.0625,1.0],[0.8125,0.0625,0.1875,1.0,0.0625,0.8125],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.1875,0.0,0.0,0.8125,0.0,1.0],[0.8125,0.0,0.1875,1.0,0.0,0.8125],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.1875,0.0,0.0,0.1875,0.0625,1.0],[0.8125,0.0,0.1875,0.8125,0.0625,0.8125],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[0.8125,0.0,0.0,0.8125,0.0625,1.0],[1.0,0.0,0.1875,1.0,0.0625,0.8125],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.8125,0.0,0.1875,1.0,0.0625,0.1875],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.1875,0.0,1.0,0.8125,0.0625,1.0],[0.8125,0.0,0.8125,1.0,0.0625,0.8125],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};
}
if (block ~ ~ ~ minecraft:redstone_wire[east=up, north=side, south=none, west=up]) {
data::Surfaces = {"Top":[[0.0,0.0625,0.1875,1.0,0.0625,0.8125],[0.1875,0.0625,0.0,0.8125,0.0625,0.1875],[0.0,1.0,0.1875,0.0625,1.0,0.8125],[0.9375,1.0,0.1875,1.0,1.0,0.8125]],"Bottom":[[0.0,0.0,0.1875,1.0,0.0,0.8125],[0.1875,0.0,0.0,0.8125,0.0,0.1875],[0.0,0.0625,0.1875,0.0625,0.0625,0.8125],[0.9375,0.0625,0.1875,1.0,0.0625,0.8125]],"West":[[0.0,0.0,0.1875,0.0,0.0625,0.8125],[0.1875,0.0,0.0,0.1875,0.0625,0.1875],[0.0,0.0625,0.1875,0.0,1.0,0.8125],[0.9375,0.0625,0.1875,0.9375,1.0,0.8125]],"East":[[1.0,0.0,0.1875,1.0,0.0625,0.8125],[0.8125,0.0,0.0,0.8125,0.0625,0.1875],[0.0625,0.0625,0.1875,0.0625,1.0,0.8125],[1.0,0.0625,0.1875,1.0,1.0,0.8125]],"North":[[0.0,0.0,0.1875,1.0,0.0625,0.1875],[0.1875,0.0,0.0,0.8125,0.0625,0.0],[0.0,0.0625,0.1875,0.0625,1.0,0.1875],[0.9375,0.0625,0.1875,1.0,1.0,0.1875]],"South":[[0.0,0.0,0.8125,1.0,0.0625,0.8125],[0.1875,0.0,0.1875,0.8125,0.0625,0.1875],[0.0,0.0625,0.8125,0.0625,1.0,0.8125],[0.9375,0.0625,0.8125,1.0,1.0,0.8125]]};