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ENSE 496AC Lab Pac Man

Lab 1

Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. It's include Depth First Search, Breadth First Search, Uniform Cost Search and A* Search.

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Lab 2

Implementing both minimax and expectimax search to eat the beans and avoid collision with ghosts.

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Lab 3

Implementation of value iteration and Q-learning.

https://github.com/Nick-liu666/ENSE-496AC-Lab-Pac-Man/blob/main/Lab3-reinforcement/Lab%203.pdf

Lab 4

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