The NexPlayer™ Plugin for Unreal Engine provides a way to insert a streaming video in any Static Mesh Actor. After importing the NexPlayer™ Plugin into the Unreal Engine project, you should perform the following steps:
It can be used with Unreal Engine version 4.22.3 and above, following these steps:
- Add to the scene some basic Static Mesh Actor where the rendering will occur. It needs to have the UVs properly set. It’s highly recommended to use a Basic Shape Plane or Cube:
- Scale the Actor to match the desired video screen ratio (generally 16:9). On the bottom right corner of the Content Browser, press View Options and make sure that Show Plugin Content is checked:
- Add the BP_NexPlayer located at NexPlayerUnreal Content/Blueprints to the scene:
- Select the BP_NexPlayer Actor in the scene and set the “Stream URL” variable (in the Details window) to the desired video content URL:
- Add the Cube Shape or Plane you added before to the Target Actors Array in the Details window:
- Play the scene, and you will see your video rendering on the target Static Mesh Actor: