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NexPlayer SDK for Unity Release Notes

Version 2.3.2

  • [Unity]

    • [Fixed] Removed some NexUtility methods that shouldn't be exposed on create asset menus.
    • [Fixed] Removed .jpg files and swapped them with .png files.
  • [iOS]

    • [Fixed] Fixed mute value was leeking throught scenes.
    • [Fixed] Fixed loop when changing between scenes.
    • [Fixed] Fixed overrided methods were leeking into new NexPlayer instances.
    • [Fixed] After downloading a video, regular streaming contents will still play.
  • [Windows]

    • [Fixed] Fixed an error that appeared when starting the video playback.
    • [Fixed] Fixed a crash when changing or reloading the scene.
    • [Fixed] Showing multistream error with better nomenclature.
    • [Fixed] PlaybackStarted event is now thrown if starting playback from Stopped state.
  • [macOS]

    • [Fixed] Fixed crash when releasing.
    • [Fixed] PlaybackStopped event is now only called one time.
  • [WebGL]

    • [Fixed] Fixed warning on build configuration window reapearing.
    • [Fixed] Fixed an error when canceling the build.
    • [Fixed] Fixed the player looping a few frames before end of content.
    • [Fixed] PlaybackStopped event is now only called one time.