Avatars and world assets built before v1.6.0 need to be re-built.
• 20edb7c: Added intermediate avatar parameters to act as a temporary buffer to push data to before finally applying it after validating that it is all valid. This is to ensure the integrity of the data such that it doesn't get corrupted since it used to be irreversible, but now it just doesn't get applied to the current avatar if saving fails.
• f5e7fef: Fixed height calculations of nested reorderable lists in the NUSaveState inspector.
• 68014c6: Made sure to remove editor-only components to avoid runtime warnings about missing components on certain GameObjects.
• f7f64f1: Fixed small typo in GitHub tooltip.
Disclaimers
It is incredibly important that you get the VRCSDK3A.dll
and VRCSDK3A.dll.meta
from the Avatar SDK in order to use this prefab.
Read more about the requirements.