NUSaveState v1.4.0
Fixed data saving being broken due to recent VRChat updates.
• Updated the example AvatarData to have the same variables as my NUSaveState world.
• Updated all of the example scenes/assets to use the new AvatarData example variables.
• 46ce8fe: Player velocity is now set to 0 if saving fails.
• 148504e: Removed mention of second example avatar from the Instructions.txt since it's not maintained.
• 640a4c8: Moved the ParameterDriver 'Flow Control' layer to the avatar controller so that it works again.
• 640a4c8: Fixed all of the generated saved avatar controller parameters being called "Base".
• 640a4c8: Fixed the generated avatar controller not animating the key to the correct location.
• ee493e5: Fixed a type mismatch that could occur between the NUSaveState and its AvatarDatas.
• 3960d61: Fixed Instructions without an Udon Behaviour being completely skipped over and not incrementing the buffer bit offset.
Disclaimers
Worlds and avatars uploaded before v1.4.0 need to be re-built.
It is incredibly important that you get the VRCSDK3A.dll
and VRCSDK3A.dll.meta
from the Avatar SDK in order to use this prefab.
Read more about the requirements.