diff --git a/local-files/genericTrans/index/skill_card_customization.json b/local-files/genericTrans/index/skill_card_customization.json new file mode 100644 index 00000000..94b3cb29 --- /dev/null +++ b/local-files/genericTrans/index/skill_card_customization.json @@ -0,0 +1,111 @@ +{ + "レッスン中1回\nの制限削除": "Remove 1-Time Limit\nDuring Lesson", + "やる気分パラメータ追加": "Add Motivation-Based Param", + "やる気追加": "Add Motivation", + "スキルカード使用数+": "Number of Skill Cards Used+", + "スキルカード強化追加": "Add Skill Card Enhancement", + "パラメータ追加": "Add Parameter", + "保留追加": "Add On Hold", + "元気分パラメータ追加": "Add Energy-Based Parameter", + "元気追加": "Add Energy", + "全力値追加": "Add Full Power Point", + "好印象分パラメータ追加": "Add Good Impression Param", + "好印象追加": "Add Good Impression", + "好調追加": "Add Good Shape", + "強気+": "Confident+", + "強気追加": "Add Confident", + "成長+": "Growth+", + "成長追加": "Add Growth", + "持続効果+": "Sustained Effect+", + "消費体力減少追加": "Add Reduced Stamina Consumption", + "温存+": "Preservation+", + "温存追加": "Add Preservation", + + "パラメータ+": "Parameter+", + "パラメータ-": "Parameter-", + "パラメータ\n上昇回数+": "Parameter\nIncrease Count+", + "パラメータ\n上昇回数-": "Parameter\nIncrease Count-", + "元気+": "Energy+", + "元気-": "Energy-", + "全力値+": "Full Power Point+", + "全力値-": "Full Power Point-", + "強化状態コスト値-": "Enhanced State Cost-", + "強化状態コスト値+": "Enhanced State Cost+", + "コスト値-": "Cost-", + "コスト値+": "Cost+", + "体力消費コスト値-": "Stamina Consumption Cost-", + "体力消費コスト値+": "Stamina Consumption Cost+", + "好調+": "Good Condition+", + "好調-": "Good Condition-", + "集中+": "Focus+", + "集中-": "Focus-", + "好印象+": "Good Impression+", + "好印象-": "Good Impression-", + "やる気+": "Motivation+", + "やる気-": "Motivation-", + "カードを引く+": "Draw Cards+", + "カードを引く-": "Draw Cards-", + "絶好調+": "Excellent Condition+", + "絶好調-": "Excellent Condition-", + "消費体力減少+": "Reduced Stamina Consumption+", + "消費体力減少-": "Reduced Stamina Consumption-", + "消費体力増加+": "Increased Stamina Consumption+", + "消費体力増加-": "Increased Stamina Consumption-", + "効果追加": "Add Effect", + "効果削除": "Delete Effect", + "効果変更": "Change Effect", + "成長": "Growth", + "条件変更": "Condition Change", + "移動先変更": "Change Destination", + "開始時手札に入る": "Enter Starting Hand", + "集中コスト値-": "Focus Cost-", + "集中コスト値+": "Focus Cost+", + "好印象コスト値-": "Good Impression Cost-", + "好印象コスト値+": "Good Impression Cost+", + "やる気コスト値-": "Motivation Cost-", + "やる気コスト値+": "Motivation Cost+", + "好調コスト値-": "Good Condition Cost-", + "好調コスト値+": "Good Condition Cost+", + "全力値コスト値-": "Full Power Point Cost-", + "全力値コスト値+": "Full Power Point Cost+", + "元気分パラメータ+": "Energy-Based Parameter+", + "やる気分パラメータ+": "Motivation-Based Parameter+", + "好印象分パラメータ+": "Good Impression-Based Parameter+", + + "パラメータ値増加": "Parameter Increase", + "パラメータ値減少": "Parameter Decrease", + "パラメータ上昇回数増加": "Parameter Increase Count Increase", + "パラメータ上昇回数減少": "Parameter Increase Count Decrease", + "元気値増加": "Energy Increase", + "元気値減少": "Energy Decrease", + "全力値増加": "Full Power Point Increase", + "全力値減少": "Full Power Point Decrease", + "強化状態コスト値減少": "Enhanced State Cost Decrease", + "強化状態コスト値増加": "Enhanced State Cost Increase", + "コスト値減少": "Cost Decrease", + "コスト値増加": "Cost Increase", + "体力消費コスト値減少": "Stamina Consumption Cost Decrease", + "体力消費コスト値増加": "Stamina Consumption Cost Increase", + "好調値増加": "Good Condition Increase", + "好調値減少": "Good Condition Decrease", + "集中値増加": "Focus Increase", + "集中値減少": "Focus Decrease", + "好印象値増加": "Good Impression Increase", + "好印象値減少": "Good Impression Decrease", + "やる気値増加": "Motivation Increase", + "やる気値減少": "Motivation Decrease", + "ドロー枚数増加": "Draw Count Increase", + "ドロー枚数減少": "Draw Count Decrease", + "絶好調値増加": "Excellent Condition Increase", + "絶好調値減少": "Excellent Condition Decrease", + "消費体力減少値増加": "Reduced Stamina Consumption Increase", + "消費体力減少値減少": "Reduced Stamina Consumption Decrease", + "消費体力増加値減少": "Increased Stamina Consumption Decrease", + "消費体力増加値増加": "Increased Stamina Consumption Increase", + "使用可能条件を置換": "Replace Usable Condition", + "効果発動条件を置換": "Replace Effect Activation Condition", + "使用後移動先変更": "Change Destination After Use", + "元気分パラメータ倍率増加": "Energy-Based Parameter Multiplier Increase", + "やる気分パラメータ倍率増加": "Motivation-Based Parameter Multiplier Increase", + "好印象分パラメータ倍率増加": "Good Impression-Based Parameter Multiplier Increase" +} \ No newline at end of file diff --git a/local-files/genericTrans/index/term.json b/local-files/genericTrans/index/term.json index c9d00cbc..370b9efd 100644 --- a/local-files/genericTrans/index/term.json +++ b/local-files/genericTrans/index/term.json @@ -50,9 +50,6 @@ "[__split__]やる気関係のスキルカードを選択して獲得": "[__split__]Select and acquire motivation-related skill cards", "[__split__]好印象関係のスキルカードを選択して獲得": "[__split__]Select and gain a Good Impression-related skill card", "[__split__]アクティブスキルカードを選択して獲得": "[__split__]Select and gain an Active skill card", - "好印象追加": "Add Good Impression", - "好印象分パラメータ追加": "Add Good Impression Param", - "[__split__]好印象分パラメータ": "[__split__]Good Impression Parameter ", "[__split__]コスト値": "[__split__]Cost Value ", "[__split__]の": "[__split__]of ", "[__split__]分": "[__split__]Points ",