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IsoUnity

Federico Peinado edited this page Oct 24, 2017 · 7 revisions

IsoUnity is a set of tools for Unity to create video-games in isometric 3D style. This tools has been created by Iván Pérez Colado and Víctor Manuel Pérez as degree's final project (2014). With IsoUnity you can create games just with mouse clicks, creating cells in isometric view and (someday!) without write any code line. The basic features of IsoUnity are:

  • Map editor for creating scenarios in a few clicks, managing several cells at same time
  • Texture manager for adapting textures to isometric/normal views
  • Decorator/Entities editor:
    • Pickable items
    • An inventory for the player to manage these items
  • Visual editor for programming video game logic without lines of code:
    • Move players or NPCs to any cell (using A* algorithm)
    • Create events for affecting the entities
    • Create sequences in a easy own interface, using conditions and forks
    • Create dialogues with options with an own interface
    • Teleport players to any cell
    • Input for players
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