Blast 1.1.3
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Blast(tm) SDK 1.1.3 (30-May-2018)
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Changes
- No longer testing Win32 project scripts. Note generate_projects_vc14win32.bat has been renamed generate_projects_vc14win32_untested.bat.
- Using a PhysX Packman package that no longer includes APEX.
- Updated documentation:
- Authoring documentation mentions restrictions for meshes to be fractured.
- Added BlastTool reference to README.md.
- Updated documentation paths in README.md.
- Using Packman5 for external packages.
- Authoring tools:
- In NoiseConfiguration, surfaceResolution changed to samplingInterval. The latter is reciprocal of resolution and defined for all 3 axes.
- Improved cutout robustness.
- Exporter (used by both authoring tools and ApexImporter) has a JSON collision export option.
New Features
- VC15 Win64 project scripts. Run generate_projects_vc15win64.bat.
- Authoring tools:
- Noisy cutout fracture.
- Conic cutout option (tapers cut planes relative to central point).
- Cutout option "useSmoothing." Add generatad faces to the same smoothing group as original face without noise.
- Periodic cutout boundary conditions.
Bug fixes
- Packman target platform dependencies no longer pulling windows packages into other platforms.
- Fixed bond generation for cutout fracture.
Known Issues
- Damage shaders in extensions can miss bonds if the damage volume is too small.
- Authoring code does not use the user-defined allocator (NvBlastGlobals) exclusively.