I'm a Games Design and Programming graduate, with a focus on the programming. I know C# and C++, mostly in a games context, in engines such as Unity and Unreal, but I'm working on learning more general computer science programming to become a software developer. I'm currently working as a Junior Software Tester as part of a payments team which includes manually testing of payment flows and creating automated tests in Gherkin and SQL for testing of REST APIs.
Pinned Loading
-
Joust-1982-remake-SFML
Joust-1982-remake-SFML PublicRecreation of Joust (1982) created for lowlevel gameplay module. Includes a basic engine structure including physics, new data types and gameobject system in C++, with graphics handled by SFML.
C++
-
Battle-AI-Project-Unity
Battle-AI-Project-Unity PublicA responsive battle AI project created to investigate different decision making algorithms, implements finite state machines and behaviour trees.
C#
-
AI-pathfinding
AI-pathfinding Publicpathfinding AI built ontop of a simple C++ framework, has AI cars perform steering behaviours and programmed A* pathfinding to navigate a scene using simple decision making.
C++
-
Ethricus/Lares-Project
Ethricus/Lares-Project PublicLares sits on the border between life and death. A once prosperous land that led itself to the brink of extinction, in a short amount of time it has been pushed to only outposts, the remaining huma…
Mathematica
If the problem persists, check the GitHub status page or contact support.