Starting in v3.2, txAdmin now has the ability to trigger server events.
The event name will be txAdmin:events:<name>
and the first (and only) parameter will be a table that may contain relevant data.
Called automatically [30, 15, 10, 5, 4, 3, 2, 1]
minutes before a scheduled restart, as well as the times configured in the settings page.
Event Data:
secondsRemaining
: The number of seconds before the scheduled restart.
Example usage on ESX v1.2:
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
AddEventHandler('txAdmin:events:scheduledRestart', function(eventData)
if eventData.secondsRemaining == 60 then
CreateThread(function()
Wait(45000)
print("15 seconds before restart... saving all players!")
ESX.SavePlayers(function()
-- do something
end)
end)
end
end)
Called when a player is kicked using txAdmin.
Event Data:
target
: The id of the player that was kicked.author
: The name of the admin.reason
: The reason of the kick.
Called when a player is warned using txAdmin.
Event Data:
target
: The id of the player that was warned.author
: The name of the admin.reason
: The reason of the warn.actionId
: The ID of this action.
Called when a player is banned using txAdmin.
Event Data:
target
: The id of the player that was banned.author
: The name of the admin.reason
: The reason of the ban.actionId
: The ID of this action.expiration
: The timestamp for this ban expiration, forfalse
if permanent. Added in txAdmin v4.9.
Called when a player is whitelisted using txAdmin.
Event Data:
author
: The name of the admin.actionId
: The ID of this action.target
: The reference of this whitelist. Can be "license:" prefixed license or a whitelist request ID.
Called when the txAdmin settings change in a way that could be relevant for the server.
Event Data: this event has no data.
At the moment, this is only used to signal the txAdmin in-game Menu if the configured language has changed, and can be used to easily test custom language files without requiring a server restart.
Called when a heal event is triggered for a player/whole server.
This is most useful for servers running "ambulance job" or other resources that keep a player unconscious even after the health being restored to 100%;
Event Data:
id
: The ID of the healed player, or-1
if the entire server was healed.
Called when an announcement is made using txAdmin.
Event Data:
author
: The name of the admin ortxAdmin
.message
: The message of the broadcast.
Called when the server is about to shut down.
This can be triggered in a scheduled and unscheduled stop or restart, by an admin or by the system.
Event Data:
delay
: How many milliseconds txAdmin will wait before killing the server process.author
: The name of the admin ortxAdmin
.message
: The message of the broadcast.