diff --git a/CHANGELOG.md b/CHANGELOG.md index e8f99e0e4..8880a77e6 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -17,3 +17,4 @@ ## Bug Fixes - **Disabled teleport-to-Automap-pointer during non-Casual Play** +- **Tweaked dark menu background and Automap overlay algorithm** (fixes very low values) diff --git a/README.md b/README.md index 4660f0e9d..fdc1d61ef 100644 --- a/README.md +++ b/README.md @@ -180,6 +180,7 @@ For these settings, their CVAR names are provided alongside the _CFG-Only_ label - `DSMNUOPN`, `DSMNUCLS`, `DSMNUACT`, `DSMNUBAK`, `DSMNUMOV`, `DSMNUSLI`, `DSMNUERR`; - `DSINTTIC`, `DSINTTOT`, `DSINTNEX`, `DSINTNET`, `DSINTDMS`. - **Customizable darkening level for dark menu background and Automap overlay** (CFG-Only: `menu_background_darkening` and `automap_overlay_darkening`) [i.b. Cherry Doom] +- **Tweaked dark menu background and Automap overlay algorithm** - The **Chaingun can be given a custom sound effect** by providing a `DSCHGUN` sound effect lump - Toggle to **allow chat in singleplayer** (CFG-Only: `sp_chat`) - Restored `-cdrom` command-line parameter diff --git a/src/v_video.c b/src/v_video.c index 222fe0e9c..fd72c4cdc 100644 --- a/src/v_video.c +++ b/src/v_video.c @@ -890,7 +890,7 @@ void V_ShadeScreen(const int targshade) // [Nugget] Parameterized static int screenshade; // [FG] start a new sequence - if (gametic - oldtic > targshade / step) + if (gametic - oldtic > 1) // [Nugget] Changed condition { screenshade = 0; }