From 16a9888bc2cc57463e92c7e4dcaa09afdea4c5ce Mon Sep 17 00:00:00 2001 From: Alaux <73968015+MrAlaux@users.noreply.github.com> Date: Sun, 10 Dec 2023 20:53:18 -0300 Subject: [PATCH] Include num. of marks in "blinking marks" message --- CHANGELOG.md | 3 ++- src/am_map.c | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 9c679c2bc..04d386156 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -35,6 +35,7 @@ - Changed `secret_y` default to 84, to match Woof!. - **Speed of non-Melt wipes is now independent of resolution** - **Implemented Teleporter Zoom for multiplayer respawning** +- **_Blink [Automap] Marks_ message now includes number of marks** - **Applied interpolation for Chasecam speed effect** - **MDK Fist attacks now prioritize enemies over friends** - **Current resolution is now reported by some video-related menu items** @@ -42,7 +43,6 @@ ## Bug Fixes -- **_View Height_ increments not being applied immediately** - **Further corrected view pitch as FOV changes** - **Disabled teleport-to-Automap-pointer during non-Casual Play** - **Excess speed when airborne with noclip enabled** [thanks @kitchen-ace] @@ -51,4 +51,5 @@ - **Explosion shake being stopped by the menu during demo playback and netgames** - **View snapping when teleporting to Automap pointer while crouching** - **Fixed a demo desync** caused by a failed weapon autoswitch when picking up ammo +- **_View Height_ increments not being applied immediately** - **Tweaked dark menu background and Automap overlay algorithm** (fixes very low values) diff --git a/src/am_map.c b/src/am_map.c index 0d9c45cac..4d11a4468 100644 --- a/src/am_map.c +++ b/src/am_map.c @@ -978,7 +978,7 @@ boolean AM_Responder else if (M_InputActivated(input_map_blink) && markpointnum) { markblinktimer = 4*TICRATE; - plr->message = "Blinking marks..."; + displaymsg("Blinking %i mark%s...", markpointnum, (1 < markpointnum) ? "s" : ""); } // Minimap else if (M_InputActivated(input_map_mini))