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Include num. of marks in "blinking marks" message
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MrAlaux committed Dec 10, 2023
1 parent 9eabbaf commit 16a9888
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Showing 2 changed files with 3 additions and 2 deletions.
3 changes: 2 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -35,14 +35,14 @@
- Changed `secret_y` default to 84, to match Woof!.
- **Speed of non-Melt wipes is now independent of resolution**
- **Implemented Teleporter Zoom for multiplayer respawning**
- **_Blink [Automap] Marks_ message now includes number of marks**
- **Applied interpolation for Chasecam speed effect**
- **MDK Fist attacks now prioritize enemies over friends**
- **Current resolution is now reported by some video-related menu items**
- **Disabled `input_spy` and `input_menu_reloadlevel` when typing in Chat**

## Bug Fixes

- **_View Height_ increments not being applied immediately**
- **Further corrected view pitch as FOV changes**
- **Disabled teleport-to-Automap-pointer during non-Casual Play**
- **Excess speed when airborne with noclip enabled** [thanks @kitchen-ace]
Expand All @@ -51,4 +51,5 @@
- **Explosion shake being stopped by the menu during demo playback and netgames**
- **View snapping when teleporting to Automap pointer while crouching**
- **Fixed a demo desync** caused by a failed weapon autoswitch when picking up ammo
- **_View Height_ increments not being applied immediately**
- **Tweaked dark menu background and Automap overlay algorithm** (fixes very low values)
2 changes: 1 addition & 1 deletion src/am_map.c
Original file line number Diff line number Diff line change
Expand Up @@ -978,7 +978,7 @@ boolean AM_Responder
else if (M_InputActivated(input_map_blink) && markpointnum)
{
markblinktimer = 4*TICRATE;
plr->message = "Blinking marks...";
displaymsg("Blinking %i mark%s...", markpointnum, (1 < markpointnum) ? "s" : "");
}
// Minimap
else if (M_InputActivated(input_map_mini))
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