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Make vertical weap. inertia consider sprite height
Update Wiki #525: Commit fcea77f pushed by MrAlaux
January 23, 2025 04:08 14s master
January 23, 2025 04:08 14s
Fix vertical weapon inertia for weapon voxels
Update Wiki #524: Commit a8633db pushed by MrAlaux
January 19, 2025 05:53 14s master
January 19, 2025 05:53 14s
Fix view pitch for weapon voxels, and more
Update Wiki #523: Commit 49fedb9 pushed by MrAlaux
January 19, 2025 05:41 13s master
January 19, 2025 05:41 13s
4.1.0 release addendum
Update Wiki #522: Commit a30db2c pushed by MrAlaux
January 18, 2025 09:30 16s nugget-doom-4.1.0
January 18, 2025 09:30 16s
4.1.0 release addendum
Update Wiki #521: Commit a30db2c pushed by MrAlaux
January 18, 2025 08:58 17s master
January 18, 2025 08:58 17s
Release Nugget Doom 4.1.0
Update Wiki #520: Commit d02bcd7 pushed by MrAlaux
January 18, 2025 08:53 14s master
January 18, 2025 08:53 14s
Draw weapon voxels in reverse order, and more
Update Wiki #519: Commit 8d3318f pushed by MrAlaux
January 18, 2025 06:56 15s master
January 18, 2025 06:56 15s
Support for weapon voxel models
Update Wiki #518: Commit 1d11b97 pushed by MrAlaux
January 17, 2025 11:47 16s master
January 17, 2025 11:47 16s
Merge branch 'upstream-merge-2'
Update Wiki #517: Commit 753ba57 pushed by MrAlaux
January 17, 2025 11:27 14s master
January 17, 2025 11:27 14s
Vertical Target Lock-on setting
Update Wiki #516: Commit f940a8f pushed by MrAlaux
January 13, 2025 02:51 14s master
January 13, 2025 02:51 14s
Freecam fixes
Update Wiki #515: Commit 3e78983 pushed by MrAlaux
January 10, 2025 23:38 13s master
January 10, 2025 23:38 13s
Riot Mode cheat improvements
Update Wiki #514: Commit 52113e5 pushed by MrAlaux
January 10, 2025 22:59 18s master
January 10, 2025 22:59 18s
Riot Mode cheat
Update Wiki #513: Commit dc2639f pushed by MrAlaux
January 10, 2025 21:33 14s master
January 10, 2025 21:33 14s
Low-res pixel width/height settings, and more
Update Wiki #512: Commit 5c0a57f pushed by MrAlaux
January 10, 2025 04:08 18s master
January 10, 2025 04:08 18s
Use integers for slow-motion factor and related
Update Wiki #511: Commit bcbc382 pushed by MrAlaux
January 7, 2025 03:10 18s master
January 7, 2025 03:10 18s
Improved weapon interpolation, and more
Update Wiki #510: Commit 8a8292d pushed by MrAlaux
January 6, 2025 02:16 13s master
January 6, 2025 02:16 13s
Fix flip_levels in three-screen mode, and more
Update Wiki #509: Commit 8e338fa pushed by MrAlaux
January 5, 2025 15:11 12s master
January 5, 2025 15:11 12s
Fix excessive raising/lowering of weapon sprite
Update Wiki #508: Commit 12e0890 pushed by MrAlaux
January 5, 2025 12:34 18s master
January 5, 2025 12:34 18s
Weapon Bob Speed setting, and more
Update Wiki #507: Commit 8404b6a pushed by MrAlaux
January 4, 2025 01:35 14s master
January 4, 2025 01:35 14s
Fix Cppcheck workflow
Update Wiki #506: Commit 556d819 pushed by MrAlaux
December 23, 2024 07:01 16s master
December 23, 2024 07:01 16s
Addendum to previous commit
Update Wiki #505: Commit 2860963 pushed by MrAlaux
December 23, 2024 06:47 15s master
December 23, 2024 06:47 15s
Minor optimization, refactoring
Update Wiki #504: Commit 4b368ce pushed by MrAlaux
December 23, 2024 06:43 19s master
December 23, 2024 06:43 19s
Fix comp_lsamnesia usage in P_SkullSlam()
Update Wiki #503: Commit 0e471a7 pushed by MrAlaux
December 22, 2024 02:13 14s master
December 22, 2024 02:13 14s
Color-contrast setting
Update Wiki #502: Commit 1218ef7 pushed by MrAlaux
December 20, 2024 22:10 20s master
December 20, 2024 22:10 20s
Fix movement in systems wherein chars are unsigned
Update Wiki #501: Commit 125d683 pushed by MrAlaux
December 17, 2024 22:59 16s master
December 17, 2024 22:59 16s