Use integers for slow-motion factor and related #783
Annotations
2 warnings
Run Clang-Tidy:
src/g_game.c#L3787
Access to field 'frame' results in a dereference of a null pointer (loaded from variable 'keyframe_list_head')
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Run Clang-Tidy:
src/r_main.c#L1583
Value stored to 'fovchange' is never read
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