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COM_5ePack_HOTDQ - All.user
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<?xml version="1.0" encoding="UTF-8"?>
<document signature="Hero Lab Data">
<thing id="bt5CHoDQ1" name="1 - Leosin Erlanthar" description="Placeholder" compset="BackBond" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Background" tag="All"/>
</thing>
<thing id="bt5CHoDQ9" name="9 - Revenge on the Cult" description="Placeholder" compset="BackBond" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Background" tag="All"/>
</thing>
<thing id="bt5CHoDQ5" name="5 - Missing Childhood Friend" description="Placeholder" compset="BackBond" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Background" tag="All"/>
</thing>
<thing id="bt5CHoDQ0" name="10 - Once a Gold Dragon" description="Placeholder" compset="BackBond" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Background" tag="All"/>
</thing>
<thing id="bt5CHoDQ7" name="7 - Death Bed Confession" description="Placeholder" compset="BackBond" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Background" tag="All"/>
</thing>
<thing id="bt5CHoDQ6" name="6 - Grand Child of a Dragon Slayer" description="Placeholder" compset="BackBond" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Background" tag="All"/>
</thing>
<thing id="bt5CHoDQ3" name="3 - Reoccuring Dream" description="Placeholder" compset="BackBond" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Background" tag="All"/>
</thing>
<thing id="bt5CHoDQ4" name="4 - Ontharr Frume" description="Placeholder" compset="BackBond" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Background" tag="All"/>
</thing>
<thing id="bt5CHoDQ8" name="8 - Dragons Destroyed Everything" description="Placeholder" compset="BackBond" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Background" tag="All"/>
</thing>
<thing id="bt5CHoDQ2" name="2 - Defensive of Greenest" description="Placeholder" compset="BackBond" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Background" tag="All"/>
</thing>
<thing id="ab5CHDQCDI" name="Cult of the Dragon Infiltrator" description="This is an Optional Feature for Hoard of the Dragon Queen:\n\nPlaceholder" compset="Ability" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="AbilFunc" tag="Background"/>
</thing>
<thing id="ab5CHDQDrS" name="DragonScholar" description="This is an Optional Feature for Hoard of the Dragon Queen:\n\nPlaceholder" compset="Ability" uniqueness="unique">
<usesource source="5eHOTDQCP"/>
<tag group="ProductId" tag="Wizards" name="Wizards of the Coast, LLC" abbrev="Wizards of the Coast, LLC"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="AbilFunc" tag="Background"/>
</thing>
<thing id="i5CHDQBDM" name="Black Dragon Mask" description="This horned mask of glossy ebony has horns and a skull like mien. The mask reshapes to fit a wearer attuned to it. While you are wearing the mask and attuned to it, you can access the following properties.\n\n {b}{i}Damage Absorption.{/i}{/b} You have damage resistance to acid. If you already have damage resistance to acid from another source, you gain immunity to acid damage. If you already have immunity to acid damage from another source, you regain hit points equal to half of any acid damage you are dealt.\n\n {b}{i}Draconic Majesty.{/i}{/b} While you are wearing no armor, you can add your Charisma bonus to your Armor Class. \n\n {b}{i}Dragon Breath.{/i}{/b} If you have a breath weapon that requires rest to recharge, it gains are charge of 6.\n\n {b}{i}Dragon Sight.{/i}{/b} You gain dark vision with a radius of 60 feet, or an additional 60 feet of dark vision if you already have that sense. Once per day, you can gain blind sight out to a range of 30 feet for 5 minutes.\n\n {b}{i}Dragon Tongue.{/i}{/b} You can speak and understand Draconic. You also have advantage on any Charisma check you make against black dragons. \n\n {b}{i}Legendary Resistance (1/Day).{/i}{/b} If you fail a saving throw, you can choose to succeed instead.\n\n {b}{i}Water Breathing.{/i}{/b} You can breathe underwater." compset="MagicArmor" summary="This horned mask of glossy ebony has horns and a skull like mien.">
<usesource source="5eHOTDQCP"/>
<tag group="Helper" tag="NeedAttune"/>
<tag group="ItemRarity" tag="Legendary"/>
<tag group="GearType" tag="gtWondrous"/>
<child entity="mSpecMagic"></child>
</thing>
<thing id="iw5CHDQWaW" name="Wand of Winter" description="This wand looks and feels like an icicle. You must be attuned to the wand to use it.\n\nThe wand has 7 charges, which are used to fuel the spells within it. With the wand in hand, you can use your action to cast one of the following spells from the wand, even if you are incapable of casting spells:\n\n*{i}Ray of Frost{/I} (no charges, or 1 charge to cast at 5th level; +5 to hit with ranged spell attack),\n*{i}Sleet Storm{/i} (3 charges; spell save DC15), \n*{i}Ice Storm{/i} (4 charges; spell save DC15). No components are required.\n\nThe wand regains 1d6+1 expended charges each day at dawn. If you expend the wand's last charge, roll a d20. On a 20, the wand melts away, forever destroyed." compset="Wand">
<fieldval field="trkMax" value="7"/>
<usesource source="5eHOTDQCP"/>
<tag group="ItemRarity" tag="Rare"/>
<tag group="Helper" tag="NeedAttune"/>
<bootstrap thing="spRayFros">
<containerreq phase="First" priority="2000"><![CDATA[fieldval:gIsAttuned <> 0]]></containerreq>
<autotag group="Helper" tag="ItemSpell"/>
<autotag group="Helper" tag="StaffSpell"/>
<autotag group="ChargeUse" tag="0"/>
</bootstrap>
<bootstrap thing="spRayFros">
<containerreq phase="First" priority="2000"><![CDATA[fieldval:gIsAttuned <> 0]]></containerreq>
<autotag group="Helper" tag="ItemSpell"/>
<autotag group="Helper" tag="StaffSpell"/>
<autotag group="ChargeUse" tag="1"/>
<assignval field="livename" value="Ray of Frost (CL5)"/>
<assignval field="sCL" value="5"/>
</bootstrap>
<bootstrap thing="spSleeStor">
<containerreq phase="First" priority="2000"><![CDATA[fieldval:gIsAttuned <> 0]]></containerreq>
<autotag group="Helper" tag="ItemSpell"/>
<autotag group="Helper" tag="StaffSpell"/>
<autotag group="ChargeUse" tag="3"/>
</bootstrap>
<bootstrap thing="spIceStor">
<containerreq phase="First" priority="2000"><![CDATA[fieldval:gIsAttuned <> 0]]></containerreq>
<autotag group="Helper" tag="ItemSpell"/>
<autotag group="Helper" tag="StaffSpell"/>
<autotag group="ChargeUse" tag="4"/>
</bootstrap>
</thing>
<thing id="io5CHDQInC" name="Insignia of Claws" description="The jewels in this insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons.\n\nWhile wearing the insignia, you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical." compset="Wondrous" summary="The jewels in this insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons.">
<tag group="Helper" tag="EquipMag"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="GearType" tag="gtWondrous"/>
<tag group="Helper" tag="EquipAvail"/>
<tag group="ItemRarity" tag="Uncommon"/>
</thing>
<thing id="sp5CHDQEvB" name="Evard's Black Tentacles" description="Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.\n\nWhen a creature enters the afected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.\n\nA creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself." compset="Spell">
<fieldval field="sRange" value="90 feet"/>
<fieldval field="sCompDesc" value="a piece of tentacle from a giant octopus or a giant squid"/>
<fieldval field="sDuration" value="up to 1 minute"/>
<usesource source="5eHOTDQCP"/>
<usesource source="5ePHBCP"/>
<tag group="sClass" tag="cHelpWiz"/>
<tag group="sLevel" tag="4"/>
<tag group="sComp" tag="V"/>
<tag group="sComp" tag="S"/>
<tag group="sComp" tag="M"/>
<tag group="sDuration" tag="Concent"/>
<tag group="sCastTime" tag="Action1"/>
<tag group="sSchool" tag="Conjur"/>
</thing>
<thing id="i5CHDQHazi" name="Hazirawn" description="A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. Even if you aren't attuned to the sword, you gain a +1 bonus on attack rolls and damage rolls made with this weapon. If you aren't attuned to Hazirawn, you deal an extra 1d6 necrotic damage when you hit with the weapon.\n\n{b}{i}Increased Potency.{/i}{/b} While you are attuned to this weapon, its bonus on attack rolls and damage rolls increases to +2, and a hit deals an extra 2d6 necrotic damage (instead of 1d6). \n\n{b}{i}Spells.{/i}{/b} Hazirawn has 4 charges to cast spells. As long as the sword is attuned to you and you are holding it in your hand, you can cast {i}detect magic{/i} (1 charge), {i}detect evil and good{/i} (1 charge), or {i}detect thoughts{/i} (2 charges). Each night at midnight, Hazirawn regains 1d4 expended charges.\n\n{b}{i}Wounding.{/i}{/b} While you are attuned to the weapon, any creature that you hit with Hazirawn can't regain hit points for 1 minute. The target can make a DC15 Constitution saving throw at the end of each of its turns, ending this effect early on a success." compset="MagicWep" buytemplate="BuyMoney" xactspecial="2">
<fieldval field="Bonus" value="1"/>
<fieldval field="trkMax" value="4"/>
<fieldval field="miTypeDet" value="Greatsword"/>
<usesource source="5eHOTDQCP"/>
<tag group="ItemRarity" tag="Legendary"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="Helper" tag="NeedAttune"/>
<bootstrap thing="spDeteEvil">
<containerreq phase="First" priority="2000"><![CDATA[fieldval:gIsAttuned <> 0]]></containerreq>
<autotag group="Helper" tag="ItemSpell"/>
<autotag group="Helper" tag="StaffSpell"/>
<autotag group="ChargeUse" tag="1"/>
</bootstrap>
<bootstrap thing="spDeteThou">
<containerreq phase="First" priority="2000"><![CDATA[fieldval:gIsAttuned <> 0]]></containerreq>
<autotag group="Helper" tag="ItemSpell"/>
<autotag group="Helper" tag="StaffSpell"/>
<autotag group="ChargeUse" tag="2"/>
</bootstrap>
<bootstrap thing="spDeteMagi">
<containerreq phase="First" priority="2000"><![CDATA[fieldval:gIsAttuned <> 0]]></containerreq>
<autotag group="Helper" tag="ItemSpell"/>
<autotag group="Helper" tag="StaffSpell"/>
<autotag group="ChargeUse" tag="1"/>
</bootstrap>
<eval phase="PreLevel" priority="10000"><![CDATA[
var Dice as number
Dice = 1
~ If attuned increase bonus and dice &
if (field[gIsAttuned].value = 1) then
~ Increase to +2 weapon
field[Bonus].value += 1
~ Increase to 2d6
Dice += 1
endif
~ Give extra damage
#extradamage[this," +" & Dice & "d6 necrotic",field[name].text]]]></eval>
<child entity="wSpecMagic">
<bootstrap thing="wGreatswrd"></bootstrap>
</child>
</thing>
</document>